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-// Copyright 2012 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#ifndef V8_UTILS_H_
-#define V8_UTILS_H_
-
-#include <stdlib.h>
-#include <string.h>
-#include <climits>
-
-#include "globals.h"
-#include "checks.h"
-#include "allocation.h"
-
-namespace v8 {
-namespace internal {
-
-// ----------------------------------------------------------------------------
-// General helper functions
-
-#define IS_POWER_OF_TWO(x) (((x) & ((x) - 1)) == 0)
-
-// Returns true iff x is a power of 2 (or zero). Cannot be used with the
-// maximally negative value of the type T (the -1 overflows).
-template <typename T>
-inline bool IsPowerOf2(T x) {
- return IS_POWER_OF_TWO(x);
-}
-
-
-// X must be a power of 2. Returns the number of trailing zeros.
-inline int WhichPowerOf2(uint32_t x) {
- ASSERT(IsPowerOf2(x));
- ASSERT(x != 0);
- int bits = 0;
-#ifdef DEBUG
- int original_x = x;
-#endif
- if (x >= 0x10000) {
- bits += 16;
- x >>= 16;
- }
- if (x >= 0x100) {
- bits += 8;
- x >>= 8;
- }
- if (x >= 0x10) {
- bits += 4;
- x >>= 4;
- }
- switch (x) {
- default: UNREACHABLE();
- case 8: bits++; // Fall through.
- case 4: bits++; // Fall through.
- case 2: bits++; // Fall through.
- case 1: break;
- }
- ASSERT_EQ(1 << bits, original_x);
- return bits;
- return 0;
-}
-
-
-// Magic numbers for integer division.
-// These are kind of 2's complement reciprocal of the divisors.
-// Details and proofs can be found in:
-// - Hacker's Delight, Henry S. Warren, Jr.
-// - The PowerPC Compiler Writer’s Guide
-// and probably many others.
-// See details in the implementation of the algorithm in
-// lithium-codegen-arm.cc : LCodeGen::TryEmitSignedIntegerDivisionByConstant().
-struct DivMagicNumbers {
- unsigned M;
- unsigned s;
-};
-
-const DivMagicNumbers InvalidDivMagicNumber= {0, 0};
-const DivMagicNumbers DivMagicNumberFor3 = {0x55555556, 0};
-const DivMagicNumbers DivMagicNumberFor5 = {0x66666667, 1};
-const DivMagicNumbers DivMagicNumberFor7 = {0x92492493, 2};
-const DivMagicNumbers DivMagicNumberFor9 = {0x38e38e39, 1};
-const DivMagicNumbers DivMagicNumberFor11 = {0x2e8ba2e9, 1};
-const DivMagicNumbers DivMagicNumberFor25 = {0x51eb851f, 3};
-const DivMagicNumbers DivMagicNumberFor125 = {0x10624dd3, 3};
-const DivMagicNumbers DivMagicNumberFor625 = {0x68db8bad, 8};
-
-const DivMagicNumbers DivMagicNumberFor(int32_t divisor);
-
-
-// The C++ standard leaves the semantics of '>>' undefined for
-// negative signed operands. Most implementations do the right thing,
-// though.
-inline int ArithmeticShiftRight(int x, int s) {
- return x >> s;
-}
-
-
-// Compute the 0-relative offset of some absolute value x of type T.
-// This allows conversion of Addresses and integral types into
-// 0-relative int offsets.
-template <typename T>
-inline intptr_t OffsetFrom(T x) {
- return x - static_cast<T>(0);
-}
-
-
-// Compute the absolute value of type T for some 0-relative offset x.
-// This allows conversion of 0-relative int offsets into Addresses and
-// integral types.
-template <typename T>
-inline T AddressFrom(intptr_t x) {
- return static_cast<T>(static_cast<T>(0) + x);
-}
-
-
-// Return the largest multiple of m which is <= x.
-template <typename T>
-inline T RoundDown(T x, intptr_t m) {
- ASSERT(IsPowerOf2(m));
- return AddressFrom<T>(OffsetFrom(x) & -m);
-}
-
-
-// Return the smallest multiple of m which is >= x.
-template <typename T>
-inline T RoundUp(T x, intptr_t m) {
- return RoundDown<T>(static_cast<T>(x + m - 1), m);
-}
-
-
-template <typename T>
-int Compare(const T& a, const T& b) {
- if (a == b)
- return 0;
- else if (a < b)
- return -1;
- else
- return 1;
-}
-
-
-template <typename T>
-int PointerValueCompare(const T* a, const T* b) {
- return Compare<T>(*a, *b);
-}
-
-
-// Compare function to compare the object pointer value of two
-// handlified objects. The handles are passed as pointers to the
-// handles.
-template<typename T> class Handle; // Forward declaration.
-template <typename T>
-int HandleObjectPointerCompare(const Handle<T>* a, const Handle<T>* b) {
- return Compare<T*>(*(*a), *(*b));
-}
-
-
-// Returns the smallest power of two which is >= x. If you pass in a
-// number that is already a power of two, it is returned as is.
-// Implementation is from "Hacker's Delight" by Henry S. Warren, Jr.,
-// figure 3-3, page 48, where the function is called clp2.
-inline uint32_t RoundUpToPowerOf2(uint32_t x) {
- ASSERT(x <= 0x80000000u);
- x = x - 1;
- x = x | (x >> 1);
- x = x | (x >> 2);
- x = x | (x >> 4);
- x = x | (x >> 8);
- x = x | (x >> 16);
- return x + 1;
-}
-
-
-inline uint32_t RoundDownToPowerOf2(uint32_t x) {
- uint32_t rounded_up = RoundUpToPowerOf2(x);
- if (rounded_up > x) return rounded_up >> 1;
- return rounded_up;
-}
-
-
-template <typename T, typename U>
-inline bool IsAligned(T value, U alignment) {
- return (value & (alignment - 1)) == 0;
-}
-
-
-// Returns true if (addr + offset) is aligned.
-inline bool IsAddressAligned(Address addr,
- intptr_t alignment,
- int offset = 0) {
- intptr_t offs = OffsetFrom(addr + offset);
- return IsAligned(offs, alignment);
-}
-
-
-// Returns the maximum of the two parameters.
-template <typename T>
-T Max(T a, T b) {
- return a < b ? b : a;
-}
-
-
-// Returns the minimum of the two parameters.
-template <typename T>
-T Min(T a, T b) {
- return a < b ? a : b;
-}
-
-
-inline int StrLength(const char* string) {
- size_t length = strlen(string);
- ASSERT(length == static_cast<size_t>(static_cast<int>(length)));
- return static_cast<int>(length);
-}
-
-
-// ----------------------------------------------------------------------------
-// BitField is a help template for encoding and decode bitfield with
-// unsigned content.
-template<class T, int shift, int size>
-class BitField {
- public:
- // A uint32_t mask of bit field. To use all bits of a uint32 in a
- // bitfield without compiler warnings we have to compute 2^32 without
- // using a shift count of 32.
- static const uint32_t kMask = ((1U << shift) << size) - (1U << shift);
- static const uint32_t kShift = shift;
- static const uint32_t kSize = size;
-
- // Value for the field with all bits set.
- static const T kMax = static_cast<T>((1U << size) - 1);
-
- // Tells whether the provided value fits into the bit field.
- static bool is_valid(T value) {
- return (static_cast<uint32_t>(value) & ~static_cast<uint32_t>(kMax)) == 0;
- }
-
- // Returns a uint32_t with the bit field value encoded.
- static uint32_t encode(T value) {
- ASSERT(is_valid(value));
- return static_cast<uint32_t>(value) << shift;
- }
-
- // Returns a uint32_t with the bit field value updated.
- static uint32_t update(uint32_t previous, T value) {
- return (previous & ~kMask) | encode(value);
- }
-
- // Extracts the bit field from the value.
- static T decode(uint32_t value) {
- return static_cast<T>((value & kMask) >> shift);
- }
-};
-
-
-// ----------------------------------------------------------------------------
-// Hash function.
-
-static const uint32_t kZeroHashSeed = 0;
-
-// Thomas Wang, Integer Hash Functions.
-// http://www.concentric.net/~Ttwang/tech/inthash.htm
-inline uint32_t ComputeIntegerHash(uint32_t key, uint32_t seed) {
- uint32_t hash = key;
- hash = hash ^ seed;
- hash = ~hash + (hash << 15); // hash = (hash << 15) - hash - 1;
- hash = hash ^ (hash >> 12);
- hash = hash + (hash << 2);
- hash = hash ^ (hash >> 4);
- hash = hash * 2057; // hash = (hash + (hash << 3)) + (hash << 11);
- hash = hash ^ (hash >> 16);
- return hash;
-}
-
-
-inline uint32_t ComputeLongHash(uint64_t key) {
- uint64_t hash = key;
- hash = ~hash + (hash << 18); // hash = (hash << 18) - hash - 1;
- hash = hash ^ (hash >> 31);
- hash = hash * 21; // hash = (hash + (hash << 2)) + (hash << 4);
- hash = hash ^ (hash >> 11);
- hash = hash + (hash << 6);
- hash = hash ^ (hash >> 22);
- return static_cast<uint32_t>(hash);
-}
-
-
-inline uint32_t ComputePointerHash(void* ptr) {
- return ComputeIntegerHash(
- static_cast<uint32_t>(reinterpret_cast<intptr_t>(ptr)),
- v8::internal::kZeroHashSeed);
-}
-
-
-// ----------------------------------------------------------------------------
-// Miscellaneous
-
-// A static resource holds a static instance that can be reserved in
-// a local scope using an instance of Access. Attempts to re-reserve
-// the instance will cause an error.
-template <typename T>
-class StaticResource {
- public:
- StaticResource() : is_reserved_(false) {}
-
- private:
- template <typename S> friend class Access;
- T instance_;
- bool is_reserved_;
-};
-
-
-// Locally scoped access to a static resource.
-template <typename T>
-class Access {
- public:
- explicit Access(StaticResource<T>* resource)
- : resource_(resource)
- , instance_(&resource->instance_) {
- ASSERT(!resource->is_reserved_);
- resource->is_reserved_ = true;
- }
-
- ~Access() {
- resource_->is_reserved_ = false;
- resource_ = NULL;
- instance_ = NULL;
- }
-
- T* value() { return instance_; }
- T* operator -> () { return instance_; }
-
- private:
- StaticResource<T>* resource_;
- T* instance_;
-};
-
-
-template <typename T>
-class Vector {
- public:
- Vector() : start_(NULL), length_(0) {}
- Vector(T* data, int length) : start_(data), length_(length) {
- ASSERT(length == 0 || (length > 0 && data != NULL));
- }
-
- static Vector<T> New(int length) {
- return Vector<T>(NewArray<T>(length), length);
- }
-
- // Returns a vector using the same backing storage as this one,
- // spanning from and including 'from', to but not including 'to'.
- Vector<T> SubVector(int from, int to) {
- ASSERT(to <= length_);
- ASSERT(from < to);
- ASSERT(0 <= from);
- return Vector<T>(start() + from, to - from);
- }
-
- // Returns the length of the vector.
- int length() const { return length_; }
-
- // Returns whether or not the vector is empty.
- bool is_empty() const { return length_ == 0; }
-
- // Returns the pointer to the start of the data in the vector.
- T* start() const { return start_; }
-
- // Access individual vector elements - checks bounds in debug mode.
- T& operator[](int index) const {
- ASSERT(0 <= index && index < length_);
- return start_[index];
- }
-
- const T& at(int index) const { return operator[](index); }
-
- T& first() { return start_[0]; }
-
- T& last() { return start_[length_ - 1]; }
-
- // Returns a clone of this vector with a new backing store.
- Vector<T> Clone() const {
- T* result = NewArray<T>(length_);
- for (int i = 0; i < length_; i++) result[i] = start_[i];
- return Vector<T>(result, length_);
- }
-
- void Sort(int (*cmp)(const T*, const T*)) {
- typedef int (*RawComparer)(const void*, const void*);
- qsort(start(),
- length(),
- sizeof(T),
- reinterpret_cast<RawComparer>(cmp));
- }
-
- void Sort() {
- Sort(PointerValueCompare<T>);
- }
-
- void Truncate(int length) {
- ASSERT(length <= length_);
- length_ = length;
- }
-
- // Releases the array underlying this vector. Once disposed the
- // vector is empty.
- void Dispose() {
- DeleteArray(start_);
- start_ = NULL;
- length_ = 0;
- }
-
- inline Vector<T> operator+(int offset) {
- ASSERT(offset < length_);
- return Vector<T>(start_ + offset, length_ - offset);
- }
-
- // Factory method for creating empty vectors.
- static Vector<T> empty() { return Vector<T>(NULL, 0); }
-
- template<typename S>
- static Vector<T> cast(Vector<S> input) {
- return Vector<T>(reinterpret_cast<T*>(input.start()),
- input.length() * sizeof(S) / sizeof(T));
- }
-
- protected:
- void set_start(T* start) { start_ = start; }
-
- private:
- T* start_;
- int length_;
-};
-
-
-// A pointer that can only be set once and doesn't allow NULL values.
-template<typename T>
-class SetOncePointer {
- public:
- SetOncePointer() : pointer_(NULL) { }
-
- bool is_set() const { return pointer_ != NULL; }
-
- T* get() const {
- ASSERT(pointer_ != NULL);
- return pointer_;
- }
-
- void set(T* value) {
- ASSERT(pointer_ == NULL && value != NULL);
- pointer_ = value;
- }
-
- private:
- T* pointer_;
-};
-
-
-template <typename T, int kSize>
-class EmbeddedVector : public Vector<T> {
- public:
- EmbeddedVector() : Vector<T>(buffer_, kSize) { }
-
- explicit EmbeddedVector(T initial_value) : Vector<T>(buffer_, kSize) {
- for (int i = 0; i < kSize; ++i) {
- buffer_[i] = initial_value;
- }
- }
-
- // When copying, make underlying Vector to reference our buffer.
- EmbeddedVector(const EmbeddedVector& rhs)
- : Vector<T>(rhs) {
- memcpy(buffer_, rhs.buffer_, sizeof(T) * kSize);
- set_start(buffer_);
- }
-
- EmbeddedVector& operator=(const EmbeddedVector& rhs) {
- if (this == &rhs) return *this;
- Vector<T>::operator=(rhs);
- memcpy(buffer_, rhs.buffer_, sizeof(T) * kSize);
- this->set_start(buffer_);
- return *this;
- }
-
- private:
- T buffer_[kSize];
-};
-
-
-template <typename T>
-class ScopedVector : public Vector<T> {
- public:
- explicit ScopedVector(int length) : Vector<T>(NewArray<T>(length), length) { }
- ~ScopedVector() {
- DeleteArray(this->start());
- }
-
- private:
- DISALLOW_IMPLICIT_CONSTRUCTORS(ScopedVector);
-};
-
-#define STATIC_ASCII_VECTOR(x) \
- v8::internal::Vector<const uint8_t>(reinterpret_cast<const uint8_t*>(x), \
- ARRAY_SIZE(x)-1)
-
-inline Vector<const char> CStrVector(const char* data) {
- return Vector<const char>(data, StrLength(data));
-}
-
-inline Vector<const uint8_t> OneByteVector(const char* data, int length) {
- return Vector<const uint8_t>(reinterpret_cast<const uint8_t*>(data), length);
-}
-
-inline Vector<const uint8_t> OneByteVector(const char* data) {
- return OneByteVector(data, StrLength(data));
-}
-
-inline Vector<char> MutableCStrVector(char* data) {
- return Vector<char>(data, StrLength(data));
-}
-
-inline Vector<char> MutableCStrVector(char* data, int max) {
- int length = StrLength(data);
- return Vector<char>(data, (length < max) ? length : max);
-}
-
-
-/*
- * A class that collects values into a backing store.
- * Specialized versions of the class can allow access to the backing store
- * in different ways.
- * There is no guarantee that the backing store is contiguous (and, as a
- * consequence, no guarantees that consecutively added elements are adjacent
- * in memory). The collector may move elements unless it has guaranteed not
- * to.
- */
-template <typename T, int growth_factor = 2, int max_growth = 1 * MB>
-class Collector {
- public:
- explicit Collector(int initial_capacity = kMinCapacity)
- : index_(0), size_(0) {
- current_chunk_ = Vector<T>::New(initial_capacity);
- }
-
- virtual ~Collector() {
- // Free backing store (in reverse allocation order).
- current_chunk_.Dispose();
- for (int i = chunks_.length() - 1; i >= 0; i--) {
- chunks_.at(i).Dispose();
- }
- }
-
- // Add a single element.
- inline void Add(T value) {
- if (index_ >= current_chunk_.length()) {
- Grow(1);
- }
- current_chunk_[index_] = value;
- index_++;
- size_++;
- }
-
- // Add a block of contiguous elements and return a Vector backed by the
- // memory area.
- // A basic Collector will keep this vector valid as long as the Collector
- // is alive.
- inline Vector<T> AddBlock(int size, T initial_value) {
- ASSERT(size > 0);
- if (size > current_chunk_.length() - index_) {
- Grow(size);
- }
- T* position = current_chunk_.start() + index_;
- index_ += size;
- size_ += size;
- for (int i = 0; i < size; i++) {
- position[i] = initial_value;
- }
- return Vector<T>(position, size);
- }
-
-
- // Add a contiguous block of elements and return a vector backed
- // by the added block.
- // A basic Collector will keep this vector valid as long as the Collector
- // is alive.
- inline Vector<T> AddBlock(Vector<const T> source) {
- if (source.length() > current_chunk_.length() - index_) {
- Grow(source.length());
- }
- T* position = current_chunk_.start() + index_;
- index_ += source.length();
- size_ += source.length();
- for (int i = 0; i < source.length(); i++) {
- position[i] = source[i];
- }
- return Vector<T>(position, source.length());
- }
-
-
- // Write the contents of the collector into the provided vector.
- void WriteTo(Vector<T> destination) {
- ASSERT(size_ <= destination.length());
- int position = 0;
- for (int i = 0; i < chunks_.length(); i++) {
- Vector<T> chunk = chunks_.at(i);
- for (int j = 0; j < chunk.length(); j++) {
- destination[position] = chunk[j];
- position++;
- }
- }
- for (int i = 0; i < index_; i++) {
- destination[position] = current_chunk_[i];
- position++;
- }
- }
-
- // Allocate a single contiguous vector, copy all the collected
- // elements to the vector, and return it.
- // The caller is responsible for freeing the memory of the returned
- // vector (e.g., using Vector::Dispose).
- Vector<T> ToVector() {
- Vector<T> new_store = Vector<T>::New(size_);
- WriteTo(new_store);
- return new_store;
- }
-
- // Resets the collector to be empty.
- virtual void Reset();
-
- // Total number of elements added to collector so far.
- inline int size() { return size_; }
-
- protected:
- static const int kMinCapacity = 16;
- List<Vector<T> > chunks_;
- Vector<T> current_chunk_; // Block of memory currently being written into.
- int index_; // Current index in current chunk.
- int size_; // Total number of elements in collector.
-
- // Creates a new current chunk, and stores the old chunk in the chunks_ list.
- void Grow(int min_capacity) {
- ASSERT(growth_factor > 1);
- int new_capacity;
- int current_length = current_chunk_.length();
- if (current_length < kMinCapacity) {
- // The collector started out as empty.
- new_capacity = min_capacity * growth_factor;
- if (new_capacity < kMinCapacity) new_capacity = kMinCapacity;
- } else {
- int growth = current_length * (growth_factor - 1);
- if (growth > max_growth) {
- growth = max_growth;
- }
- new_capacity = current_length + growth;
- if (new_capacity < min_capacity) {
- new_capacity = min_capacity + growth;
- }
- }
- NewChunk(new_capacity);
- ASSERT(index_ + min_capacity <= current_chunk_.length());
- }
-
- // Before replacing the current chunk, give a subclass the option to move
- // some of the current data into the new chunk. The function may update
- // the current index_ value to represent data no longer in the current chunk.
- // Returns the initial index of the new chunk (after copied data).
- virtual void NewChunk(int new_capacity) {
- Vector<T> new_chunk = Vector<T>::New(new_capacity);
- if (index_ > 0) {
- chunks_.Add(current_chunk_.SubVector(0, index_));
- } else {
- current_chunk_.Dispose();
- }
- current_chunk_ = new_chunk;
- index_ = 0;
- }
-};
-
-
-/*
- * A collector that allows sequences of values to be guaranteed to
- * stay consecutive.
- * If the backing store grows while a sequence is active, the current
- * sequence might be moved, but after the sequence is ended, it will
- * not move again.
- * NOTICE: Blocks allocated using Collector::AddBlock(int) can move
- * as well, if inside an active sequence where another element is added.
- */
-template <typename T, int growth_factor = 2, int max_growth = 1 * MB>
-class SequenceCollector : public Collector<T, growth_factor, max_growth> {
- public:
- explicit SequenceCollector(int initial_capacity)
- : Collector<T, growth_factor, max_growth>(initial_capacity),
- sequence_start_(kNoSequence) { }
-
- virtual ~SequenceCollector() {}
-
- void StartSequence() {
- ASSERT(sequence_start_ == kNoSequence);
- sequence_start_ = this->index_;
- }
-
- Vector<T> EndSequence() {
- ASSERT(sequence_start_ != kNoSequence);
- int sequence_start = sequence_start_;
- sequence_start_ = kNoSequence;
- if (sequence_start == this->index_) return Vector<T>();
- return this->current_chunk_.SubVector(sequence_start, this->index_);
- }
-
- // Drops the currently added sequence, and all collected elements in it.
- void DropSequence() {
- ASSERT(sequence_start_ != kNoSequence);
- int sequence_length = this->index_ - sequence_start_;
- this->index_ = sequence_start_;
- this->size_ -= sequence_length;
- sequence_start_ = kNoSequence;
- }
-
- virtual void Reset() {
- sequence_start_ = kNoSequence;
- this->Collector<T, growth_factor, max_growth>::Reset();
- }
-
- private:
- static const int kNoSequence = -1;
- int sequence_start_;
-
- // Move the currently active sequence to the new chunk.
- virtual void NewChunk(int new_capacity) {
- if (sequence_start_ == kNoSequence) {
- // Fall back on default behavior if no sequence has been started.
- this->Collector<T, growth_factor, max_growth>::NewChunk(new_capacity);
- return;
- }
- int sequence_length = this->index_ - sequence_start_;
- Vector<T> new_chunk = Vector<T>::New(sequence_length + new_capacity);
- ASSERT(sequence_length < new_chunk.length());
- for (int i = 0; i < sequence_length; i++) {
- new_chunk[i] = this->current_chunk_[sequence_start_ + i];
- }
- if (sequence_start_ > 0) {
- this->chunks_.Add(this->current_chunk_.SubVector(0, sequence_start_));
- } else {
- this->current_chunk_.Dispose();
- }
- this->current_chunk_ = new_chunk;
- this->index_ = sequence_length;
- sequence_start_ = 0;
- }
-};
-
-
-// Compare ASCII/16bit chars to ASCII/16bit chars.
-template <typename lchar, typename rchar>
-inline int CompareCharsUnsigned(const lchar* lhs,
- const rchar* rhs,
- int chars) {
- const lchar* limit = lhs + chars;
-#ifdef V8_HOST_CAN_READ_UNALIGNED
- if (sizeof(*lhs) == sizeof(*rhs)) {
- // Number of characters in a uintptr_t.
- static const int kStepSize = sizeof(uintptr_t) / sizeof(*lhs); // NOLINT
- while (lhs <= limit - kStepSize) {
- if (*reinterpret_cast<const uintptr_t*>(lhs) !=
- *reinterpret_cast<const uintptr_t*>(rhs)) {
- break;
- }
- lhs += kStepSize;
- rhs += kStepSize;
- }
- }
-#endif
- while (lhs < limit) {
- int r = static_cast<int>(*lhs) - static_cast<int>(*rhs);
- if (r != 0) return r;
- ++lhs;
- ++rhs;
- }
- return 0;
-}
-
-template<typename lchar, typename rchar>
-inline int CompareChars(const lchar* lhs, const rchar* rhs, int chars) {
- ASSERT(sizeof(lchar) <= 2);
- ASSERT(sizeof(rchar) <= 2);
- if (sizeof(lchar) == 1) {
- if (sizeof(rchar) == 1) {
- return CompareCharsUnsigned(reinterpret_cast<const uint8_t*>(lhs),
- reinterpret_cast<const uint8_t*>(rhs),
- chars);
- } else {
- return CompareCharsUnsigned(reinterpret_cast<const uint8_t*>(lhs),
- reinterpret_cast<const uint16_t*>(rhs),
- chars);
- }
- } else {
- if (sizeof(rchar) == 1) {
- return CompareCharsUnsigned(reinterpret_cast<const uint16_t*>(lhs),
- reinterpret_cast<const uint8_t*>(rhs),
- chars);
- } else {
- return CompareCharsUnsigned(reinterpret_cast<const uint16_t*>(lhs),
- reinterpret_cast<const uint16_t*>(rhs),
- chars);
- }
- }
-}
-
-
-// Calculate 10^exponent.
-inline int TenToThe(int exponent) {
- ASSERT(exponent <= 9);
- ASSERT(exponent >= 1);
- int answer = 10;
- for (int i = 1; i < exponent; i++) answer *= 10;
- return answer;
-}
-
-
-// The type-based aliasing rule allows the compiler to assume that pointers of
-// different types (for some definition of different) never alias each other.
-// Thus the following code does not work:
-//
-// float f = foo();
-// int fbits = *(int*)(&f);
-//
-// The compiler 'knows' that the int pointer can't refer to f since the types
-// don't match, so the compiler may cache f in a register, leaving random data
-// in fbits. Using C++ style casts makes no difference, however a pointer to
-// char data is assumed to alias any other pointer. This is the 'memcpy
-// exception'.
-//
-// Bit_cast uses the memcpy exception to move the bits from a variable of one
-// type of a variable of another type. Of course the end result is likely to
-// be implementation dependent. Most compilers (gcc-4.2 and MSVC 2005)
-// will completely optimize BitCast away.
-//
-// There is an additional use for BitCast.
-// Recent gccs will warn when they see casts that may result in breakage due to
-// the type-based aliasing rule. If you have checked that there is no breakage
-// you can use BitCast to cast one pointer type to another. This confuses gcc
-// enough that it can no longer see that you have cast one pointer type to
-// another thus avoiding the warning.
-
-// We need different implementations of BitCast for pointer and non-pointer
-// values. We use partial specialization of auxiliary struct to work around
-// issues with template functions overloading.
-template <class Dest, class Source>
-struct BitCastHelper {
- STATIC_ASSERT(sizeof(Dest) == sizeof(Source));
-
- INLINE(static Dest cast(const Source& source)) {
- Dest dest;
- memcpy(&dest, &source, sizeof(dest));
- return dest;
- }
-};
-
-template <class Dest, class Source>
-struct BitCastHelper<Dest, Source*> {
- INLINE(static Dest cast(Source* source)) {
- return BitCastHelper<Dest, uintptr_t>::
- cast(reinterpret_cast<uintptr_t>(source));
- }
-};
-
-template <class Dest, class Source>
-INLINE(Dest BitCast(const Source& source));
-
-template <class Dest, class Source>
-inline Dest BitCast(const Source& source) {
- return BitCastHelper<Dest, Source>::cast(source);
-}
-
-
-template<typename ElementType, int NumElements>
-class EmbeddedContainer {
- public:
- EmbeddedContainer() : elems_() { }
-
- int length() const { return NumElements; }
- const ElementType& operator[](int i) const {
- ASSERT(i < length());
- return elems_[i];
- }
- ElementType& operator[](int i) {
- ASSERT(i < length());
- return elems_[i];
- }
-
- private:
- ElementType elems_[NumElements];
-};
-
-
-template<typename ElementType>
-class EmbeddedContainer<ElementType, 0> {
- public:
- int length() const { return 0; }
- const ElementType& operator[](int i) const {
- UNREACHABLE();
- static ElementType t = 0;
- return t;
- }
- ElementType& operator[](int i) {
- UNREACHABLE();
- static ElementType t = 0;
- return t;
- }
-};
-
-
-// Helper class for building result strings in a character buffer. The
-// purpose of the class is to use safe operations that checks the
-// buffer bounds on all operations in debug mode.
-// This simple base class does not allow formatted output.
-class SimpleStringBuilder {
- public:
- // Create a string builder with a buffer of the given size. The
- // buffer is allocated through NewArray<char> and must be
- // deallocated by the caller of Finalize().
- explicit SimpleStringBuilder(int size);
-
- SimpleStringBuilder(char* buffer, int size)
- : buffer_(buffer, size), position_(0) { }
-
- ~SimpleStringBuilder() { if (!is_finalized()) Finalize(); }
-
- int size() const { return buffer_.length(); }
-
- // Get the current position in the builder.
- int position() const {
- ASSERT(!is_finalized());
- return position_;
- }
-
- // Reset the position.
- void Reset() { position_ = 0; }
-
- // Add a single character to the builder. It is not allowed to add
- // 0-characters; use the Finalize() method to terminate the string
- // instead.
- void AddCharacter(char c) {
- ASSERT(c != '\0');
- ASSERT(!is_finalized() && position_ < buffer_.length());
- buffer_[position_++] = c;
- }
-
- // Add an entire string to the builder. Uses strlen() internally to
- // compute the length of the input string.
- void AddString(const char* s);
-
- // Add the first 'n' characters of the given string 's' to the
- // builder. The input string must have enough characters.
- void AddSubstring(const char* s, int n);
-
- // Add character padding to the builder. If count is non-positive,
- // nothing is added to the builder.
- void AddPadding(char c, int count);
-
- // Add the decimal representation of the value.
- void AddDecimalInteger(int value);
-
- // Finalize the string by 0-terminating it and returning the buffer.
- char* Finalize();
-
- protected:
- Vector<char> buffer_;
- int position_;
-
- bool is_finalized() const { return position_ < 0; }
-
- private:
- DISALLOW_IMPLICIT_CONSTRUCTORS(SimpleStringBuilder);
-};
-
-
-// A poor man's version of STL's bitset: A bit set of enums E (without explicit
-// values), fitting into an integral type T.
-template <class E, class T = int>
-class EnumSet {
- public:
- explicit EnumSet(T bits = 0) : bits_(bits) {}
- bool IsEmpty() const { return bits_ == 0; }
- bool Contains(E element) const { return (bits_ & Mask(element)) != 0; }
- bool ContainsAnyOf(const EnumSet& set) const {
- return (bits_ & set.bits_) != 0;
- }
- void Add(E element) { bits_ |= Mask(element); }
- void Add(const EnumSet& set) { bits_ |= set.bits_; }
- void Remove(E element) { bits_ &= ~Mask(element); }
- void Remove(const EnumSet& set) { bits_ &= ~set.bits_; }
- void RemoveAll() { bits_ = 0; }
- void Intersect(const EnumSet& set) { bits_ &= set.bits_; }
- T ToIntegral() const { return bits_; }
- bool operator==(const EnumSet& set) { return bits_ == set.bits_; }
-
- private:
- T Mask(E element) const {
- // The strange typing in ASSERT is necessary to avoid stupid warnings, see:
- // http://gcc.gnu.org/bugzilla/show_bug.cgi?id=43680
- ASSERT(static_cast<int>(element) < static_cast<int>(sizeof(T) * CHAR_BIT));
- return 1 << element;
- }
-
- T bits_;
-};
-
-
-class TypeFeedbackId {
- public:
- explicit TypeFeedbackId(int id) : id_(id) { }
- int ToInt() const { return id_; }
-
- static TypeFeedbackId None() { return TypeFeedbackId(kNoneId); }
- bool IsNone() const { return id_ == kNoneId; }
-
- private:
- static const int kNoneId = -1;
-
- int id_;
-};
-
-
-class BailoutId {
- public:
- explicit BailoutId(int id) : id_(id) { }
- int ToInt() const { return id_; }
-
- static BailoutId None() { return BailoutId(kNoneId); }
- static BailoutId FunctionEntry() { return BailoutId(kFunctionEntryId); }
- static BailoutId Declarations() { return BailoutId(kDeclarationsId); }
- static BailoutId FirstUsable() { return BailoutId(kFirstUsableId); }
- static BailoutId StubEntry() { return BailoutId(kStubEntryId); }
-
- bool IsNone() const { return id_ == kNoneId; }
- bool operator==(const BailoutId& other) const { return id_ == other.id_; }
-
- private:
- static const int kNoneId = -1;
-
- // Using 0 could disguise errors.
- static const int kFunctionEntryId = 2;
-
- // This AST id identifies the point after the declarations have been visited.
- // We need it to capture the environment effects of declarations that emit
- // code (function declarations).
- static const int kDeclarationsId = 3;
-
- // Every FunctionState starts with this id.
- static const int kFirstUsableId = 4;
-
- // Every compiled stub starts with this id.
- static const int kStubEntryId = 5;
-
- int id_;
-};
-
-} } // namespace v8::internal
-
-#endif // V8_UTILS_H_