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// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Running this test with --trace_gc will show heap size growth due to
// leaking objects via embedded maps in optimized code.
var counter = 0;
function nextid() {
counter += 1;
return counter;
}
function Scope() {
this.id = nextid();
this.parent = null;
this.left = null;
this.right = null;
this.head = null;
this.tail = null;
this.counter = 0;
}
Scope.prototype = {
new: function() {
var Child,
child;
Child = function() {};
Child.prototype = this;
child = new Child();
child.id = nextid();
child.parent = this;
child.left = this.last;
child.right = null;
child.head = null;
child.tail = null;
child.counter = 0;
if (this.head) {
this.tail.right = child;
this.tail = child;
} else {
this.head = this.tail = child;
}
return child;
},
destroy: function() {
if ($root == this) return;
var parent = this.parent;
if (parent.head == this) parent.head = this.right;
if (parent.tail == this) parent.tail = this.left;
if (this.left) this.left.right = this.right;
if (this.right) this.right.left = this.left;
}
};
function inc(scope) {
scope.counter = scope.counter + 1;
}
var $root = new Scope();
n = 100000;
m = 10;
function doit() {
var a = $root.new();
var b = a.new();
inc(b);
if (i > m) $root.head.destroy();
}
for (var i = 0; i < n; i++) {
doit();
}
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