/* This file is part of the KDE project. Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). This library is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 2.1 or 3 of the License. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library. If not, see . */ #ifndef PHONON_MMF_AUDIOEQUALIZER_H #define PHONON_MMF_AUDIOEQUALIZER_H #include "abstractaudioeffect.h" class CAudioEqualizer; QT_BEGIN_NAMESPACE namespace Phonon { namespace MMF { /** * @short A classic equalizer. * * The equalizer has a number of bands, and each band has a frequency, and a * volume. With Phonon's API, this is modeled such that each band is one * Phonon::EffectParameter, where Phonon::EffectParameter::id() is the band * number, and the setting is the volume level. */ class AudioEqualizer : public AbstractAudioEffect { Q_OBJECT public: AudioEqualizer(QObject *parent, const QList ¶meters); // Static interface required by EffectFactory static const char* description(); static bool getParameters(CMdaAudioOutputStream *stream, QList& parameters); protected: // AbstractAudioEffect virtual void createEffect(AudioPlayer::NativePlayer *player); virtual int effectParameterChanged(const EffectParameter ¶m, const QVariant &value); private: CAudioEqualizer *concreteEffect(); }; } } QT_END_NAMESPACE #endif