/* -*- c -*- */ #ifndef INCLUDED_LIB3DS_CHUNK_H #define INCLUDED_LIB3DS_CHUNK_H /* * The 3D Studio File Format Library * Copyright (C) 1996-2007 by Jan Eric Kyprianidis * All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: chunk.h,v 1.16 2007/06/20 17:04:08 jeh Exp $ */ #ifndef INCLUDED_LIB3DS_TYPES_H #include #endif #ifdef __cplusplus extern "C" { #endif typedef enum _Lib3dsChunks { LIB3DS_NULL_CHUNK =0x0000, LIB3DS_M3DMAGIC =0x4D4D, /*3DS file*/ LIB3DS_SMAGIC =0x2D2D, LIB3DS_LMAGIC =0x2D3D, LIB3DS_MLIBMAGIC =0x3DAA, /*MLI file*/ LIB3DS_MATMAGIC =0x3DFF, LIB3DS_CMAGIC =0xC23D, /*PRJ file*/ LIB3DS_M3D_VERSION =0x0002, LIB3DS_M3D_KFVERSION =0x0005, LIB3DS_COLOR_F =0x0010, LIB3DS_COLOR_24 =0x0011, LIB3DS_LIN_COLOR_24 =0x0012, LIB3DS_LIN_COLOR_F =0x0013, LIB3DS_INT_PERCENTAGE =0x0030, LIB3DS_FLOAT_PERCENTAGE =0x0031, LIB3DS_MDATA =0x3D3D, LIB3DS_MESH_VERSION =0x3D3E, LIB3DS_MASTER_SCALE =0x0100, LIB3DS_LO_SHADOW_BIAS =0x1400, LIB3DS_HI_SHADOW_BIAS =0x1410, LIB3DS_SHADOW_MAP_SIZE =0x1420, LIB3DS_SHADOW_SAMPLES =0x1430, LIB3DS_SHADOW_RANGE =0x1440, LIB3DS_SHADOW_FILTER =0x1450, LIB3DS_RAY_BIAS =0x1460, LIB3DS_O_CONSTS =0x1500, LIB3DS_AMBIENT_LIGHT =0x2100, LIB3DS_BIT_MAP =0x1100, LIB3DS_SOLID_BGND =0x1200, LIB3DS_V_GRADIENT =0x1300, LIB3DS_USE_BIT_MAP =0x1101, LIB3DS_USE_SOLID_BGND =0x1201, LIB3DS_USE_V_GRADIENT =0x1301, LIB3DS_FOG =0x2200, LIB3DS_FOG_BGND =0x2210, LIB3DS_LAYER_FOG =0x2302, LIB3DS_DISTANCE_CUE =0x2300, LIB3DS_DCUE_BGND =0x2310, LIB3DS_USE_FOG =0x2201, LIB3DS_USE_LAYER_FOG =0x2303, LIB3DS_USE_DISTANCE_CUE =0x2301, LIB3DS_MAT_ENTRY =0xAFFF, LIB3DS_MAT_NAME =0xA000, LIB3DS_MAT_AMBIENT =0xA010, LIB3DS_MAT_DIFFUSE =0xA020, LIB3DS_MAT_SPECULAR =0xA030, LIB3DS_MAT_SHININESS =0xA040, LIB3DS_MAT_SHIN2PCT =0xA041, LIB3DS_MAT_TRANSPARENCY =0xA050, LIB3DS_MAT_XPFALL =0xA052, LIB3DS_MAT_USE_XPFALL =0xA240, LIB3DS_MAT_REFBLUR =0xA053, LIB3DS_MAT_SHADING =0xA100, LIB3DS_MAT_USE_REFBLUR =0xA250, LIB3DS_MAT_SELF_ILLUM =0xA080, LIB3DS_MAT_TWO_SIDE =0xA081, LIB3DS_MAT_DECAL =0xA082, LIB3DS_MAT_ADDITIVE =0xA083, LIB3DS_MAT_SELF_ILPCT =0xA084, LIB3DS_MAT_WIRE =0xA085, LIB3DS_MAT_FACEMAP =0xA088, LIB3DS_MAT_PHONGSOFT =0xA08C, LIB3DS_MAT_WIREABS =0xA08E, LIB3DS_MAT_WIRE_SIZE =0xA087, LIB3DS_MAT_TEXMAP =0xA200, LIB3DS_MAT_SXP_TEXT_DATA =0xA320, LIB3DS_MAT_TEXMASK =0xA33E, LIB3DS_MAT_SXP_TEXTMASK_DATA =0xA32A, LIB3DS_MAT_TEX2MAP =0xA33A, LIB3DS_MAT_SXP_TEXT2_DATA =0xA321, LIB3DS_MAT_TEX2MASK =0xA340, LIB3DS_MAT_SXP_TEXT2MASK_DATA =0xA32C, LIB3DS_MAT_OPACMAP =0xA210, LIB3DS_MAT_SXP_OPAC_DATA =0xA322, LIB3DS_MAT_OPACMASK =0xA342, LIB3DS_MAT_SXP_OPACMASK_DATA =0xA32E, LIB3DS_MAT_BUMPMAP =0xA230, LIB3DS_MAT_SXP_BUMP_DATA =0xA324, LIB3DS_MAT_BUMPMASK =0xA344, LIB3DS_MAT_SXP_BUMPMASK_DATA =0xA330, LIB3DS_MAT_SPECMAP =0xA204, LIB3DS_MAT_SXP_SPEC_DATA =0xA325, LIB3DS_MAT_SPECMASK =0xA348, LIB3DS_MAT_SXP_SPECMASK_DATA =0xA332, LIB3DS_MAT_SHINMAP =0xA33C, LIB3DS_MAT_SXP_SHIN_DATA =0xA326, LIB3DS_MAT_SHINMASK =0xA346, LIB3DS_MAT_SXP_SHINMASK_DATA =0xA334, LIB3DS_MAT_SELFIMAP =0xA33D, LIB3DS_MAT_SXP_SELFI_DATA =0xA328, LIB3DS_MAT_SELFIMASK =0xA34A, LIB3DS_MAT_SXP_SELFIMASK_DATA =0xA336, LIB3DS_MAT_REFLMAP =0xA220, LIB3DS_MAT_REFLMASK =0xA34C, LIB3DS_MAT_SXP_REFLMASK_DATA =0xA338, LIB3DS_MAT_ACUBIC =0xA310, LIB3DS_MAT_MAPNAME =0xA300, LIB3DS_MAT_MAP_TILING =0xA351, LIB3DS_MAT_MAP_TEXBLUR =0xA353, LIB3DS_MAT_MAP_USCALE =0xA354, LIB3DS_MAT_MAP_VSCALE =0xA356, LIB3DS_MAT_MAP_UOFFSET =0xA358, LIB3DS_MAT_MAP_VOFFSET =0xA35A, LIB3DS_MAT_MAP_ANG =0xA35C, LIB3DS_MAT_MAP_COL1 =0xA360, LIB3DS_MAT_MAP_COL2 =0xA362, LIB3DS_MAT_MAP_RCOL =0xA364, LIB3DS_MAT_MAP_GCOL =0xA366, LIB3DS_MAT_MAP_BCOL =0xA368, LIB3DS_NAMED_OBJECT =0x4000, LIB3DS_N_DIRECT_LIGHT =0x4600, LIB3DS_DL_OFF =0x4620, LIB3DS_DL_OUTER_RANGE =0x465A, LIB3DS_DL_INNER_RANGE =0x4659, LIB3DS_DL_MULTIPLIER =0x465B, LIB3DS_DL_EXCLUDE =0x4654, LIB3DS_DL_ATTENUATE =0x4625, LIB3DS_DL_SPOTLIGHT =0x4610, LIB3DS_DL_SPOT_ROLL =0x4656, LIB3DS_DL_SHADOWED =0x4630, LIB3DS_DL_LOCAL_SHADOW2 =0x4641, LIB3DS_DL_SEE_CONE =0x4650, LIB3DS_DL_SPOT_RECTANGULAR =0x4651, LIB3DS_DL_SPOT_ASPECT =0x4657, LIB3DS_DL_SPOT_PROJECTOR =0x4653, LIB3DS_DL_SPOT_OVERSHOOT =0x4652, LIB3DS_DL_RAY_BIAS =0x4658, LIB3DS_DL_RAYSHAD =0x4627, LIB3DS_N_CAMERA =0x4700, LIB3DS_CAM_SEE_CONE =0x4710, LIB3DS_CAM_RANGES =0x4720, LIB3DS_OBJ_HIDDEN =0x4010, LIB3DS_OBJ_VIS_LOFTER =0x4011, LIB3DS_OBJ_DOESNT_CAST =0x4012, LIB3DS_OBJ_DONT_RCVSHADOW =0x4017, LIB3DS_OBJ_MATTE =0x4013, LIB3DS_OBJ_FAST =0x4014, LIB3DS_OBJ_PROCEDURAL =0x4015, LIB3DS_OBJ_FROZEN =0x4016, LIB3DS_N_TRI_OBJECT =0x4100, LIB3DS_POINT_ARRAY =0x4110, LIB3DS_POINT_FLAG_ARRAY =0x4111, LIB3DS_FACE_ARRAY =0x4120, LIB3DS_MSH_MAT_GROUP =0x4130, LIB3DS_SMOOTH_GROUP =0x4150, LIB3DS_MSH_BOXMAP =0x4190, LIB3DS_TEX_VERTS =0x4140, LIB3DS_MESH_MATRIX =0x4160, LIB3DS_MESH_COLOR =0x4165, LIB3DS_MESH_TEXTURE_INFO =0x4170, LIB3DS_KFDATA =0xB000, LIB3DS_KFHDR =0xB00A, LIB3DS_KFSEG =0xB008, LIB3DS_KFCURTIME =0xB009, LIB3DS_AMBIENT_NODE_TAG =0xB001, LIB3DS_OBJECT_NODE_TAG =0xB002, LIB3DS_CAMERA_NODE_TAG =0xB003, LIB3DS_TARGET_NODE_TAG =0xB004, LIB3DS_LIGHT_NODE_TAG =0xB005, LIB3DS_L_TARGET_NODE_TAG =0xB006, LIB3DS_SPOTLIGHT_NODE_TAG =0xB007, LIB3DS_NODE_ID =0xB030, LIB3DS_NODE_HDR =0xB010, LIB3DS_PIVOT =0xB013, LIB3DS_INSTANCE_NAME =0xB011, LIB3DS_MORPH_SMOOTH =0xB015, LIB3DS_BOUNDBOX =0xB014, LIB3DS_POS_TRACK_TAG =0xB020, LIB3DS_COL_TRACK_TAG =0xB025, LIB3DS_ROT_TRACK_TAG =0xB021, LIB3DS_SCL_TRACK_TAG =0xB022, LIB3DS_MORPH_TRACK_TAG =0xB026, LIB3DS_FOV_TRACK_TAG =0xB023, LIB3DS_ROLL_TRACK_TAG =0xB024, LIB3DS_HOT_TRACK_TAG =0xB027, LIB3DS_FALL_TRACK_TAG =0xB028, LIB3DS_HIDE_TRACK_TAG =0xB029, LIB3DS_POLY_2D = 0x5000, LIB3DS_SHAPE_OK = 0x5010, LIB3DS_SHAPE_NOT_OK = 0x5011, LIB3DS_SHAPE_HOOK = 0x5020, LIB3DS_PATH_3D = 0x6000, LIB3DS_PATH_MATRIX = 0x6005, LIB3DS_SHAPE_2D = 0x6010, LIB3DS_M_SCALE = 0x6020, LIB3DS_M_TWIST = 0x6030, LIB3DS_M_TEETER = 0x6040, LIB3DS_M_FIT = 0x6050, LIB3DS_M_BEVEL = 0x6060, LIB3DS_XZ_CURVE = 0x6070, LIB3DS_YZ_CURVE = 0x6080, LIB3DS_INTERPCT = 0x6090, LIB3DS_DEFORM_LIMIT = 0x60A0, LIB3DS_USE_CONTOUR = 0x6100, LIB3DS_USE_TWEEN = 0x6110, LIB3DS_USE_SCALE = 0x6120, LIB3DS_USE_TWIST = 0x6130, LIB3DS_USE_TEETER = 0x6140, LIB3DS_USE_FIT = 0x6150, LIB3DS_USE_BEVEL = 0x6160, LIB3DS_DEFAULT_VIEW = 0x3000, LIB3DS_VIEW_TOP = 0x3010, LIB3DS_VIEW_BOTTOM = 0x3020, LIB3DS_VIEW_LEFT = 0x3030, LIB3DS_VIEW_RIGHT = 0x3040, LIB3DS_VIEW_FRONT = 0x3050, LIB3DS_VIEW_BACK = 0x3060, LIB3DS_VIEW_USER = 0x3070, LIB3DS_VIEW_CAMERA = 0x3080, LIB3DS_VIEW_WINDOW = 0x3090, LIB3DS_VIEWPORT_LAYOUT_OLD = 0x7000, LIB3DS_VIEWPORT_DATA_OLD = 0x7010, LIB3DS_VIEWPORT_LAYOUT = 0x7001, LIB3DS_VIEWPORT_DATA = 0x7011, LIB3DS_VIEWPORT_DATA_3 = 0x7012, LIB3DS_VIEWPORT_SIZE = 0x7020, LIB3DS_NETWORK_VIEW = 0x7030 } Lib3dsChunks; typedef struct Lib3dsChunk { Lib3dsWord chunk; Lib3dsDword size; Lib3dsDword end; Lib3dsDword cur; } Lib3dsChunk; extern LIB3DSAPI void lib3ds_chunk_enable_dump(Lib3dsBool enable, Lib3dsBool unknown); extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read(Lib3dsChunk *c, Lib3dsIo *io); extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read_start(Lib3dsChunk *c, Lib3dsWord chunk, Lib3dsIo *io); extern LIB3DSAPI void lib3ds_chunk_read_tell(Lib3dsChunk *c, Lib3dsIo *io); extern LIB3DSAPI Lib3dsWord lib3ds_chunk_read_next(Lib3dsChunk *c, Lib3dsIo *io); extern LIB3DSAPI void lib3ds_chunk_read_reset(Lib3dsChunk *c, Lib3dsIo *io); extern LIB3DSAPI void lib3ds_chunk_read_end(Lib3dsChunk *c, Lib3dsIo *io); extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write(Lib3dsChunk *c, Lib3dsIo *io); extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_start(Lib3dsChunk *c, Lib3dsIo *io); extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_end(Lib3dsChunk *c, Lib3dsIo *io); extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_switch(Lib3dsWord chunk, Lib3dsIo *io); extern LIB3DSAPI const char* lib3ds_chunk_name(Lib3dsWord chunk); extern LIB3DSAPI void lib3ds_chunk_unknown(Lib3dsWord chunk); extern LIB3DSAPI void lib3ds_chunk_dump_info(const char *format, ...); #ifdef __cplusplus } #endif #endif