/* -*- c -*- */ #ifndef INCLUDED_LIB3DS_QUAT_H #define INCLUDED_LIB3DS_QUAT_H /* * The 3D Studio File Format Library * Copyright (C) 1996-2007 by Jan Eric Kyprianidis * All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: quat.h,v 1.7 2007/06/14 09:59:10 jeh Exp $ */ #ifndef INCLUDED_LIB3DS_TYPES_H #include #endif #ifdef __cplusplus extern "C" { #endif extern LIB3DSAPI void lib3ds_quat_zero(Lib3dsQuat c); extern LIB3DSAPI void lib3ds_quat_identity(Lib3dsQuat c); extern LIB3DSAPI void lib3ds_quat_copy(Lib3dsQuat dest, Lib3dsQuat src); extern LIB3DSAPI void lib3ds_quat_axis_angle(Lib3dsQuat c, Lib3dsVector axis, Lib3dsFloat angle); extern LIB3DSAPI void lib3ds_quat_neg(Lib3dsQuat c); extern LIB3DSAPI void lib3ds_quat_abs(Lib3dsQuat c); extern LIB3DSAPI void lib3ds_quat_cnj(Lib3dsQuat c); extern LIB3DSAPI void lib3ds_quat_mul(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat b); extern LIB3DSAPI void lib3ds_quat_scalar(Lib3dsQuat c, Lib3dsFloat k); extern LIB3DSAPI void lib3ds_quat_normalize(Lib3dsQuat c); extern LIB3DSAPI void lib3ds_quat_inv(Lib3dsQuat c); extern LIB3DSAPI Lib3dsFloat lib3ds_quat_dot(Lib3dsQuat a, Lib3dsQuat b); extern LIB3DSAPI Lib3dsFloat lib3ds_quat_squared(Lib3dsQuat c); extern LIB3DSAPI Lib3dsFloat lib3ds_quat_length(Lib3dsQuat c); extern LIB3DSAPI void lib3ds_quat_ln(Lib3dsQuat c); extern LIB3DSAPI void lib3ds_quat_ln_dif(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat b); extern LIB3DSAPI void lib3ds_quat_exp(Lib3dsQuat c); extern LIB3DSAPI void lib3ds_quat_slerp(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat b, Lib3dsFloat t); extern LIB3DSAPI void lib3ds_quat_squad(Lib3dsQuat c, Lib3dsQuat a, Lib3dsQuat p, Lib3dsQuat q, Lib3dsQuat b, Lib3dsFloat t); extern LIB3DSAPI void lib3ds_quat_tangent(Lib3dsQuat c, Lib3dsQuat p, Lib3dsQuat q, Lib3dsQuat n); extern LIB3DSAPI void lib3ds_quat_dump(Lib3dsQuat q); #ifdef __cplusplus } #endif #endif