/* -*- c -*- */ #ifndef INCLUDED_LIB3DS_VECTOR_H #define INCLUDED_LIB3DS_VECTOR_H /* * The 3D Studio File Format Library * Copyright (C) 1996-2007 by Jan Eric Kyprianidis * All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: vector.h,v 1.7 2007/06/14 09:59:10 jeh Exp $ */ #ifndef INCLUDED_LIB3DS_TYPES_H #include #endif #ifdef __cplusplus extern "C" { #endif extern LIB3DSAPI void lib3ds_vector_zero(Lib3dsVector c); extern LIB3DSAPI void lib3ds_vector_copy(Lib3dsVector dest, Lib3dsVector src); extern LIB3DSAPI void lib3ds_vector_neg(Lib3dsVector c); extern LIB3DSAPI void lib3ds_vector_add(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b); extern LIB3DSAPI void lib3ds_vector_sub(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b); extern LIB3DSAPI void lib3ds_vector_scalar(Lib3dsVector c, Lib3dsFloat k); extern LIB3DSAPI void lib3ds_vector_cross(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b); extern LIB3DSAPI Lib3dsFloat lib3ds_vector_dot(Lib3dsVector a, Lib3dsVector b); extern LIB3DSAPI Lib3dsFloat lib3ds_vector_squared(Lib3dsVector c); extern LIB3DSAPI Lib3dsFloat lib3ds_vector_length(Lib3dsVector c); extern LIB3DSAPI void lib3ds_vector_normalize(Lib3dsVector c); extern LIB3DSAPI void lib3ds_vector_normal(Lib3dsVector n, Lib3dsVector a, Lib3dsVector b, Lib3dsVector c); extern LIB3DSAPI void lib3ds_vector_transform(Lib3dsVector c, Lib3dsMatrix m, Lib3dsVector a); extern LIB3DSAPI void lib3ds_vector_cubic(Lib3dsVector c, Lib3dsVector a, Lib3dsVector p, Lib3dsVector q, Lib3dsVector b, Lib3dsFloat t); extern LIB3DSAPI void lib3ds_vector_min(Lib3dsVector c, Lib3dsVector a); extern LIB3DSAPI void lib3ds_vector_max(Lib3dsVector c, Lib3dsVector a); extern LIB3DSAPI void lib3ds_vector_dump(Lib3dsVector c); #ifdef __cplusplus } #endif #endif