/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QML Gesture Area plugin of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdeclarativegesturerecognizers_p.h" #include "qgesture.h" #include "qevent.h" #include "qwidget.h" #include "qabstractscrollarea.h" #include #include #include "qdebug.h" #include "qmath.h" #ifndef QT_NO_GESTURES QT_BEGIN_NAMESPACE Q_DECLARE_METATYPE(QElapsedTimer) static const int PanGestureMovementThreshold = 30; QPanGestureRecognizer::QPanGestureRecognizer() { } QGesture *QPanGestureRecognizer::create(QObject *target) { if (target && target->isWidgetType()) { #if defined(Q_OS_WIN) && !defined(QT_NO_NATIVE_GESTURES) // for scroll areas on Windows we want to use native gestures instead if (!qobject_cast(target->parent())) static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); #else static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); #endif } else if (target) { return 0; } return new QPanGesture; } QGestureRecognizer::Result QPanGestureRecognizer::recognize(QGesture *state, QObject *, QEvent *event) { QPanGesture *q = static_cast(state); QGestureRecognizer::Result result; switch (event->type()) { case QEvent::TouchBegin: { const QTouchEvent *ev = static_cast(event); q->setProperty("gotTouched", true); QTouchEvent::TouchPoint p = ev->touchPoints().at(0); q->setOffset(QPointF()); q->setLastOffset(QPointF()); QElapsedTimer pressTime; pressTime.start(); q->setProperty("pressTime", QVariant::fromValue(pressTime)); result = QGestureRecognizer::MayBeGesture; break; } case QEvent::TouchEnd: { const QTouchEvent *ev = static_cast(event); if (q->state() != Qt::NoGesture) { if (ev->deviceType() == QTouchEvent::TouchScreen && ev->touchPoints().size() == 1) { QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0); q->setLastOffset(q->offset()); q->setOffset(QPointF(p1.pos().x() - p1.startPos().x(), p1.pos().y() - p1.startPos().y())); } else if (ev->deviceType() == QTouchEvent::TouchPad && ev->touchPoints().size() == 2) { QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0); QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1); q->setLastOffset(q->offset()); q->setOffset(QPointF(p1.pos().x() - p1.startPos().x() + p2.pos().x() - p2.startPos().x(), p1.pos().y() - p1.startPos().y() + p2.pos().y() - p2.startPos().y()) / 2); } result = QGestureRecognizer::FinishGesture; } else { result = QGestureRecognizer::CancelGesture; } break; } case QEvent::TouchUpdate: { bool deviceAndTouchPointsOK = false; const QTouchEvent *ev = static_cast(event); QTouchEvent::TouchPoint p1; if (ev->deviceType() == QTouchEvent::TouchScreen && ev->touchPoints().size() == 1) { deviceAndTouchPointsOK = true; p1 = ev->touchPoints().at(0); q->setLastOffset(q->offset()); q->setOffset(QPointF(p1.pos().x() - p1.startPos().x(), p1.pos().y() - p1.startPos().y())); } else if (ev->deviceType() == QTouchEvent::TouchPad && ev->touchPoints().size() >= 2) { deviceAndTouchPointsOK = true; p1 = ev->touchPoints().at(0); QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1); q->setLastOffset(q->offset()); q->setOffset(QPointF(p1.pos().x() - p1.startPos().x() + p2.pos().x() - p2.startPos().x(), p1.pos().y() - p1.startPos().y() + p2.pos().y() - p2.startPos().y()) / 2); } QPointF offset = q->offset(); if (deviceAndTouchPointsOK && (offset.x() > 10 || offset.y() > 10 || offset.x() < -10 || offset.y() < -10)) { q->setHotSpot(p1.startScreenPos()); result = QGestureRecognizer::TriggerGesture; } else { result = QGestureRecognizer::MayBeGesture; } break; } case QEvent::MouseButtonPress: if (!q->property("gotTouched").toBool()) { QMouseEvent *ev = static_cast(event); if (ev->buttons() == Qt::LeftButton && !(ev->modifiers() & Qt::ControlModifier)) { QPoint globalPos = ev->globalPos(); q->setProperty("startPosition", globalPos); q->setProperty("lastPos", globalPos); state->setHotSpot(globalPos); state->setHandled(false); QElapsedTimer pressTime; pressTime.start(); q->setProperty("pressTime",QVariant::fromValue(pressTime)); q->setProperty("lastPosTime",QVariant::fromValue(pressTime)); ev->accept(); } } return QGestureRecognizer::MayBeGesture; case QEvent::MouseMove: if (!q->property("gotTouched").toBool()) { QMouseEvent *ev = static_cast(event); QPoint startPosition = q->property("startPosition").toPoint(); if (!startPosition.isNull()) { QPoint delta = ev->globalPos() - startPosition; if (state->state() != Qt::GestureStarted || state->state() != Qt::GestureUpdated) { if (delta.manhattanLength() > PanGestureMovementThreshold || q->property("pressTime").value().elapsed() > 200) { q->setLastOffset(q->offset()); q->setOffset(delta); QPoint lastPos = q->property("lastPos").toPoint(); QElapsedTimer lastPosTime = q->property("lastPosTime").value(); qreal xVelocity = q->horizontalVelocity(); qreal yVelocity = q->verticalVelocity(); qreal elapsed = qreal(lastPosTime.restart()) / 1000.; q->setProperty("lastPosTime", QVariant::fromValue(lastPosTime)); if (elapsed <= 0) elapsed = 1; int dx = ev->globalPos().x() - lastPos.x(); xVelocity += dx / elapsed; xVelocity /= 2; q->setHorizontalVelocity(xVelocity); int dy = ev->globalPos().y() - lastPos.y(); yVelocity += dy / elapsed; yVelocity /= 2; q->setVerticalVelocity(yVelocity); q->setProperty("lastPos",ev->globalPos()); return QGestureRecognizer::TriggerGesture; } } } } return QGestureRecognizer::Ignore; case QEvent::MouseButtonRelease: if (!q->property("gotTouched").toBool()) { if(q->state() != Qt::NoGesture) { QMouseEvent *ev = static_cast(event); if (q->property("lastPosTime").value().elapsed() > 100) { // if we drag then pause before release we should not cause a flick. q->setHorizontalVelocity(0); q->setVerticalVelocity(0); } else { // FlickThreshold determines how far the "mouse" must have moved // before we perform a flick. static const int FlickThreshold = 20; // Really slow flicks can be annoying. static const int minimumFlickVelocity = 200; qreal xVelocity = q->horizontalVelocity(); if (qAbs(xVelocity) > 10 && qAbs(ev->globalPos().x() - q->property("startPosition").toPoint().x()) > FlickThreshold) { if (qAbs(xVelocity) < minimumFlickVelocity) q->setHorizontalVelocity(xVelocity < 0 ? -minimumFlickVelocity : minimumFlickVelocity); } qreal yVelocity = q->verticalVelocity(); if (qAbs(yVelocity) > 10 && qAbs(ev->globalPos().y() - q->property("startPosition").toPoint().y()) > FlickThreshold) { if (qAbs(yVelocity) < minimumFlickVelocity) q->setVerticalVelocity(yVelocity < 0 ? -minimumFlickVelocity : minimumFlickVelocity); } } if (!q->property("startPosition").toPoint().isNull() && !q->lastOffset().isNull()) { return QGestureRecognizer::FinishGesture; } } } return QGestureRecognizer::CancelGesture; default: result = QGestureRecognizer::Ignore; break; } return result; } void QPanGestureRecognizer::reset(QGesture *state) { if (!state) return; QPanGesture *pan = static_cast(state); pan->setProperty("startPosition", QPoint()); pan->setLastOffset(QPointF()); pan->setOffset(QPointF()); pan->setAcceleration(0); pan->setProperty("gotTouched",false); QElapsedTimer pressTime = pan->property("pressTime").value(); pressTime.invalidate(); pan->setProperty("pressTime",QVariant::fromValue(pressTime)); QElapsedTimer lastPosTime = pan->property("lastPosTime").value(); lastPosTime.invalidate(); pan->setProperty("lastPosTime", QVariant::fromValue(lastPosTime)); pan->setProperty("lastPos",QPoint()); pan->setHorizontalVelocity(0); pan->setVerticalVelocity(0); QGestureRecognizer::reset(state); } // // QPinchGestureRecognizer // /* QPinchGestureRecognizer::QPinchGestureRecognizer() { } QGesture *QPinchGestureRecognizer::create(QObject *target) { if (target) { if (target->isWidgetType()) static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); else return 0; } return new QPinchGesture; } QGestureRecognizer::Result QPinchGestureRecognizer::recognize(QGesture *state, QObject *obj, QEvent *event) { QPinchGesture *q = static_cast(state); QPinchGesturePrivate *d = q->d_func(); QGestureRecognizer::Result result; switch (event->type()) { case QEvent::TouchBegin: { d->gotTouched = true; result = QGestureRecognizer::MayBeGesture; break; } case QEvent::TouchEnd: { if (q->state() != Qt::NoGesture) { result = QGestureRecognizer::FinishGesture; } else { result = QGestureRecognizer::CancelGesture; } break; } case QEvent::TouchUpdate: { const QTouchEvent *ev = static_cast(event); d->changeFlags = 0; if (ev->touchPoints().size() == 2) { QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0); QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1); d->hotSpot = p1.screenPos(); d->isHotSpotSet = true; if (d->isNewSequence) { d->startPosition[0] = p1.screenPos(); d->startPosition[1] = p2.screenPos(); } QLineF line(p1.screenPos(), p2.screenPos()); QLineF lastLine(p1.lastScreenPos(), p2.lastScreenPos()); QLineF tmp(line); tmp.setLength(line.length() / 2.); QPointF centerPoint = tmp.p2(); d->lastCenterPoint = d->centerPoint; d->centerPoint = centerPoint; d->changeFlags |= QPinchGesture::CenterPointChanged; const qreal scaleFactor = line.length() / lastLine.length(); if (d->isNewSequence) { d->lastScaleFactor = scaleFactor; d->lastCenterPoint = centerPoint; } else { d->lastScaleFactor = d->scaleFactor; } d->scaleFactor = scaleFactor; d->totalScaleFactor = d->totalScaleFactor * scaleFactor; d->changeFlags |= QPinchGesture::ScaleFactorChanged; qreal angle = QLineF(p1.screenPos(), p2.screenPos()).angle(); if (angle > 180) angle -= 360; qreal startAngle = QLineF(p1.startScreenPos(), p2.startScreenPos()).angle(); if (startAngle > 180) startAngle -= 360; const qreal rotationAngle = startAngle - angle; if (d->isNewSequence) d->lastRotationAngle = rotationAngle; else d->lastRotationAngle = d->rotationAngle; d->rotationAngle = rotationAngle; d->totalRotationAngle += d->rotationAngle - d->lastRotationAngle; d->changeFlags |= QPinchGesture::RotationAngleChanged; d->totalChangeFlags |= d->changeFlags; if(p1.state() == Qt::TouchPointReleased || p2.state() == Qt::TouchPointReleased) d->isNewSequence = true; else d->isNewSequence = false; result = QGestureRecognizer::TriggerGesture; } else { d->isNewSequence = true; if (q->state() != Qt::NoGesture) result = QGestureRecognizer::Ignore; else result = QGestureRecognizer::FinishGesture; } break; } case QEvent::Wheel: { QWheelEvent *ev = static_cast(event); const Qt::KeyboardModifiers ctrlShiftMask = Qt::ControlModifier | Qt::ShiftModifier; if (ev->modifiers() & (Qt::ControlModifier | Qt::ShiftModifier)) { q->setHotSpot(ev->globalPos()); bool isNewSequence = q->state() == Qt::NoGesture; d->lastCenterPoint = d->centerPoint; d->centerPoint = ev->globalPos(); d->changeFlags = 0; if (ev->modifiers() & Qt::ControlModifier) { d->lastScaleFactor = d->scaleFactor; if (ev->delta() > 0) d->scaleFactor = 1.1 * qAbs(ev->delta()) / 8. / 15.; else d->scaleFactor = 0.9 / qAbs(ev->delta() / 8. / 15.); d->changeFlags |= QPinchGesture::ScaleFactorChanged; } else if (ev->modifiers() & Qt::ShiftModifier) { d->lastRotationAngle = d->rotationAngle; d->rotationAngle += ev->delta() / 8. / 15.; d->changeFlags |= QPinchGesture::RotationAngleChanged; } if (isNewSequence) { d->lastCenterPoint = d->centerPoint; d->lastScaleFactor = d->scaleFactor; d->lastRotationAngle = d->rotationAngle; } int timerId = q->property("timerid").toInt(); if (timerId) q->killTimer(timerId); q->setProperty("timerid", q->startTimer(400)); return QGestureRecognizer::TriggerGesture | QGestureRecognizer::ConsumeEventHint; } return QGestureRecognizer::Ignore; } case QEvent::MouseButtonPress: if (q->property("timerid").toInt()) { return QGestureRecognizer::FinishGesture; } return QGestureRecognizer::Ignore; case QEvent::Timer: { int timerId = state->property("timerid").toInt(); if (obj == state && timerId) { state->killTimer(timerId); d->changeFlags = 0; return QGestureRecognizer::FinishGesture | QGestureRecognizer::ConsumeEventHint; } } default: result = QGestureRecognizer::Ignore; break; } return result; } void QPinchGestureRecognizer::reset(QGesture *state) { if (!state) return; QPinchGesture *pinch = static_cast(state); QPinchGesturePrivate *d = pinch->d_func(); d->totalChangeFlags = d->changeFlags = 0; d->startCenterPoint = d->lastCenterPoint = d->centerPoint = QPointF(); d->totalScaleFactor = d->lastScaleFactor = d->scaleFactor = 1; d->totalRotationAngle = d->lastRotationAngle = d->rotationAngle = 0; d->isNewSequence = true; d->startPosition[0] = d->startPosition[1] = QPointF(); d->gotTouched = false; int timerId = state->property("timerid").toInt(); if (timerId) { state->killTimer(timerId); state->setProperty("timerid", QVariant()); } QGestureRecognizer::reset(state); } // // QSwipeGestureRecognizer // QSwipeGestureRecognizer::QSwipeGestureRecognizer() { } QGesture *QSwipeGestureRecognizer::create(QObject *target) { if (target) { if (target->isWidgetType()) static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); else return 0; } return new QSwipeGesture; } QGestureRecognizer::Result QSwipeGestureRecognizer::recognize(QGesture *state, QObject *, QEvent *event) { QSwipeGesture *q = static_cast(state); QSwipeGesturePrivate *d = q->d_func(); QGestureRecognizer::Result result; switch (event->type()) { case QEvent::TouchBegin: { d->gotTouched = true; d->velocityValue = 1; d->time.start(); d->started = true; result = QGestureRecognizer::MayBeGesture; break; } case QEvent::TouchEnd: { if (q->state() != Qt::NoGesture) { result = QGestureRecognizer::FinishGesture; } else { result = QGestureRecognizer::CancelGesture; } break; } case QEvent::TouchUpdate: { const QTouchEvent *ev = static_cast(event); if (!d->started) result = QGestureRecognizer::CancelGesture; else if (ev->touchPoints().size() == 2) { QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0); QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1); if (d->lastPositions[0].isNull()) { d->lastPositions[0] = p1.startScreenPos().toPoint(); d->lastPositions[1] = p2.startScreenPos().toPoint(); } d->hotSpot = p1.screenPos(); d->isHotSpotSet = true; int xDistance = (p1.screenPos().x() - d->lastPositions[0].x() + p2.screenPos().x() - d->lastPositions[1].x()) / 2; int yDistance = (p1.screenPos().y() - d->lastPositions[0].y() + p2.screenPos().y() - d->lastPositions[1].y()) / 2; int absXDistance = qAbs(xDistance); int absYDistance = qAbs(yDistance); const int distance = absXDistance >= absYDistance ? absXDistance : absYDistance; int elapsedTime = d->time.restart(); if (!elapsedTime) elapsedTime = 1; d->velocityValue = 0.9 * d->velocityValue + distance / elapsedTime; d->swipeAngle = QLineF(p1.startScreenPos(), p1.screenPos()).angle(); static const int MoveThreshold = 50; if (absXDistance > MoveThreshold || absYDistance > MoveThreshold) { // measure the distance to check if the direction changed d->lastPositions[0] = p1.screenPos().toPoint(); d->lastPositions[1] = p2.screenPos().toPoint(); QSwipeGesture::SwipeDirection horizontal = xDistance > 0 ? QSwipeGesture::Right : QSwipeGesture::Left; QSwipeGesture::SwipeDirection vertical = yDistance > 0 ? QSwipeGesture::Down : QSwipeGesture::Up; if (d->verticalDirection == QSwipeGesture::NoDirection) d->verticalDirection = vertical; if (d->horizontalDirection == QSwipeGesture::NoDirection) d->horizontalDirection = horizontal; if (d->verticalDirection != vertical || d->horizontalDirection != horizontal) { // the user has changed the direction! result = QGestureRecognizer::CancelGesture; } result = QGestureRecognizer::TriggerGesture; } else { if (q->state() != Qt::NoGesture) result = QGestureRecognizer::TriggerGesture; else result = QGestureRecognizer::MayBeGesture; } } else if (ev->touchPoints().size() > 2) { result = QGestureRecognizer::CancelGesture; } else { // less than 2 touch points if (d->started && (ev->touchPointStates() & Qt::TouchPointPressed)) result = QGestureRecognizer::CancelGesture; else if (d->started) result = QGestureRecognizer::Ignore; else result = QGestureRecognizer::MayBeGesture; } break; } case QEvent::MouseButtonPress: { if(!d->gotTouched) { const QMouseEvent *ev = static_cast(event); d->velocityValue = 1; d->time.start(); d->started = true; state->setHotSpot(ev->globalPos()); return QGestureRecognizer::MayBeGesture; } return QGestureRecognizer::Ignore; } case QEvent::MouseButtonRelease: { if(!d->gotTouched) { if (q->state() != Qt::NoGesture) { result = QGestureRecognizer::FinishGesture; } else { result = QGestureRecognizer::CancelGesture; } } else result = QGestureRecognizer::Ignore; break; } case QEvent::MouseMove: { if(!d->gotTouched) { const QMouseEvent *ev = static_cast(event); if (!d->started) result = QGestureRecognizer::CancelGesture; else { if (d->lastPositions[0].isNull()) { d->lastPositions[0] = ev->pos(); } int xDistance = (ev->x() - d->lastPositions[0].x()); int yDistance = (ev->y() - d->lastPositions[0].y()); int absXDistance = qAbs(xDistance); int absYDistance = qAbs(yDistance); const int distance = absXDistance >= absYDistance ? absXDistance : absYDistance; int elapsedTime = d->time.restart(); if (!elapsedTime) elapsedTime = 1; d->velocityValue = 0.9 * d->velocityValue + distance / elapsedTime; d->swipeAngle = QLineF(d->lastPositions[0], ev->pos()).angle(); static const int MoveThreshold = 50; if (absXDistance > MoveThreshold || absYDistance > MoveThreshold) { // measure the distance to check if the direction changed d->lastPositions[0] = ev->pos(); QSwipeGesture::SwipeDirection horizontal = xDistance > 0 ? QSwipeGesture::Right : QSwipeGesture::Left; QSwipeGesture::SwipeDirection vertical = yDistance > 0 ? QSwipeGesture::Down : QSwipeGesture::Up; if (d->verticalDirection == QSwipeGesture::NoDirection) d->verticalDirection = vertical; if (d->horizontalDirection == QSwipeGesture::NoDirection) d->horizontalDirection = horizontal; if (d->verticalDirection != vertical || d->horizontalDirection != horizontal) { // the user has changed the direction! result = QGestureRecognizer::CancelGesture; } result = QGestureRecognizer::TriggerGesture; } else { if (q->state() != Qt::NoGesture) result = QGestureRecognizer::TriggerGesture; else result = QGestureRecognizer::MayBeGesture; } } } else result = QGestureRecognizer::Ignore; break; } default: result = QGestureRecognizer::Ignore; break; } return result; } void QSwipeGestureRecognizer::reset(QGesture *state) { if (!state) return; QSwipeGesture *q = static_cast(state); QSwipeGesturePrivate *d = q->d_func(); d->verticalDirection = d->horizontalDirection = QSwipeGesture::NoDirection; d->swipeAngle = 0; d->gotTouched = false; d->lastPositions[0] = d->lastPositions[1] = d->lastPositions[2] = QPoint(); d->started = false; d->velocityValue = 0; d->time.invalidate(); QGestureRecognizer::reset(state); } // // QTapGestureRecognizer // QTapGestureRecognizer::QTapGestureRecognizer() { } QGesture *QTapGestureRecognizer::create(QObject *target) { if (target) { if (target->isWidgetType()) static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); else return 0; } return new QTapGesture; } QGestureRecognizer::Result QTapGestureRecognizer::recognize(QGesture *state, QObject *, QEvent *event) { QTapGesture *q = static_cast(state); QTapGesturePrivate *d = q->d_func(); QGestureRecognizer::Result result = QGestureRecognizer::CancelGesture; switch (event->type()) { case QEvent::TouchBegin: { d->gotTouched = true; const QTouchEvent *ev = static_cast(event); d->position = ev->touchPoints().at(0).pos(); q->setHotSpot(ev->touchPoints().at(0).screenPos()); result = QGestureRecognizer::TriggerGesture; break; } case QEvent::TouchUpdate: case QEvent::TouchEnd: { const QTouchEvent *ev = static_cast(event); if (q->state() != Qt::NoGesture && ev->touchPoints().size() == 1) { QTouchEvent::TouchPoint p = ev->touchPoints().at(0); QPoint delta = p.pos().toPoint() - p.startPos().toPoint(); enum { TapRadius = 40 }; if (delta.manhattanLength() <= TapRadius) { if (event->type() == QEvent::TouchEnd) result = QGestureRecognizer::FinishGesture; else result = QGestureRecognizer::TriggerGesture; } } break; } case QEvent::MouseButtonPress: if (!d->gotTouched) { QMouseEvent *ev = static_cast(event); if (!(ev->modifiers() & Qt::ControlModifier)) { state->setProperty("position", ev->globalPos()); state->setHotSpot(ev->globalPos()); state->setHandled(false); event->accept(); return QGestureRecognizer::TriggerGesture | QGestureRecognizer::ConsumeEventHint; } } return QGestureRecognizer::Ignore; case QEvent::MouseMove: return QGestureRecognizer::Ignore; case QEvent::MouseButtonRelease: if (!d->gotTouched) { if (state->state() == Qt::GestureStarted) { return QGestureRecognizer::FinishGesture; } } return QGestureRecognizer::Ignore; case QEvent::Gesture: { // We check for other gesture events: TapAndHold and Pan both cancel the simple Tap QGestureEvent *ge = static_cast(event); if (ge->gesture(Qt::PanGesture) || ge->gesture(Qt::TapAndHoldGesture)) { if (state->state() == Qt::GestureStarted || state->state() == Qt::GestureUpdated) return QGestureRecognizer::CancelGesture; } return QGestureRecognizer::Ignore; } default: result = QGestureRecognizer::Ignore; break; } return result; } void QTapGestureRecognizer::reset(QGesture *state) { if (!state) return; QTapGesture *q = static_cast(state); QTapGesturePrivate *d = q->d_func(); d->position = QPointF(); QGestureRecognizer::reset(state); } // // QTapAndHoldGestureRecognizer // QTapAndHoldGestureRecognizer::QTapAndHoldGestureRecognizer() { } QGesture *QTapAndHoldGestureRecognizer::create(QObject *target) { if (target) { if (target->isWidgetType()) static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); else return 0; } return new QTapAndHoldGesture; } QGestureRecognizer::Result QTapAndHoldGestureRecognizer::recognize(QGesture *state, QObject *object, QEvent *event) { QTapAndHoldGesture *q = static_cast(state); QTapAndHoldGesturePrivate *d = q->d_func(); if (object == state && event->type() == QEvent::Timer) { q->killTimer(d->timerId); d->timerId = 0; return QGestureRecognizer::FinishGesture | QGestureRecognizer::ConsumeEventHint; } const QTouchEvent *ev = static_cast(event); // const QMouseEvent *me = static_cast(event); #ifndef QT_NO_GRAPHICSVIEW const QMouseEvent *gsme = static_cast(event); #endif enum { TapRadius = 40 }; switch (event->type()) { #ifndef QT_NO_GRAPHICSVIEW case QEvent::MouseButtonPress: d->position = gsme->globalPos(); q->setHotSpot(d->position); if (d->timerId) q->killTimer(d->timerId); d->timerId = q->startTimer(QTapAndHoldGesturePrivate::Timeout); return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout #endif // case QEvent::MouseButtonPress: // d->position = me->globalPos(); // q->setHotSpot(d->position); // if (d->timerId) // q->killTimer(d->timerId); // d->timerId = q->startTimer(QTapAndHoldGesturePrivate::Timeout); // return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout case QEvent::TouchBegin: d->position = ev->touchPoints().at(0).startScreenPos(); q->setHotSpot(d->position); if (d->timerId) q->killTimer(d->timerId); d->timerId = q->startTimer(QTapAndHoldGesturePrivate::Timeout); return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout #ifndef QT_NO_GRAPHICSVIEW case QEvent::MouseButtonRelease: #endif // case QEvent::MouseButtonRelease: case QEvent::TouchEnd: return QGestureRecognizer::CancelGesture; // get out of the MayBeGesture state case QEvent::TouchUpdate: if (d->timerId && ev->touchPoints().size() == 1) { QTouchEvent::TouchPoint p = ev->touchPoints().at(0); QPoint delta = p.pos().toPoint() - p.startPos().toPoint(); if (delta.manhattanLength() <= TapRadius) return QGestureRecognizer::MayBeGesture; } return QGestureRecognizer::CancelGesture; // case QEvent::MouseMove: { // QPoint delta = me->globalPos() - d->position.toPoint(); // if (d->timerId && delta.manhattanLength() <= TapRadius) // return QGestureRecognizer::MayBeGesture; // return QGestureRecognizer::CancelGesture; // } #ifndef QT_NO_GRAPHICSVIEW case QEvent::MouseMove: { QPoint delta = gsme->globalPos() - d->position.toPoint(); if (d->timerId && delta.manhattanLength() <= TapRadius) return QGestureRecognizer::MayBeGesture; return QGestureRecognizer::CancelGesture; } #endif default: return QGestureRecognizer::Ignore; } } void QTapAndHoldGestureRecognizer::reset(QGesture *state) { if (!state) return; QTapAndHoldGesture *q = static_cast(state); QTapAndHoldGesturePrivate *d = q->d_func(); d->position = QPointF(); if (d->timerId) q->killTimer(d->timerId); d->timerId = 0; QGestureRecognizer::reset(state); }*/ QT_END_NAMESPACE #endif // QT_NO_GESTURES