/*************************************************************************** ** ** This file is part of the qmlogre example on http://qt.gitorious.org. ** ** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).* ** ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are met: ** ** * Redistributions of source code must retain the above copyright notice, ** this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright notice, ** this list of conditions and the following disclaimer in the documentation ** and/or other materials provided with ** the distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor the ** names of its contributors may be used to endorse or promote products ** derived from this software without specific ** prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL ** DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR ** SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER ** CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, ** OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** **************************************************************************/ #include "cameranodeobject.h" #include #include #include #include static const Ogre::Vector3 initialPosition(0, 0, 300); CameraNodeObject::CameraNodeObject(Ogre::Camera *cam, QObject *parent) : QObject(parent), m_camera(cam), m_yaw(0), m_pitch(0), m_zoom(1) { m_node = Ogre::Root::getSingleton().getSceneManager("mySceneManager")->getRootSceneNode()->createChildSceneNode(); m_node->attachObject(cam); cam->move(initialPosition); } void CameraNodeObject::updateRotation() { m_node->resetOrientation(); m_node->yaw(Ogre::Radian(Ogre::Degree(m_yaw))); m_node->pitch(Ogre::Radian(Ogre::Degree(m_pitch))); } void CameraNodeObject::setZoom(qreal z) { m_zoom = z; m_node->resetOrientation(); m_camera->setPosition(initialPosition * (1 / m_zoom)); updateRotation(); }