/* * Simple ASN.1 String Types * (C) 1999-2007 Jack Lloyd * * Distributed under the terms of the Botan license */ #include #include #include #include #include namespace Botan { namespace { /* * Choose an encoding for the string */ ASN1_Tag choose_encoding(const std::string& str, const std::string& type) { static const byte IS_PRINTABLE[256] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; for(u32bit j = 0; j != str.size(); ++j) { if(!IS_PRINTABLE[static_cast(str[j])]) { if(type == "utf8") return UTF8_STRING; if(type == "latin1") return T61_STRING; throw Invalid_Argument("choose_encoding: Bad string type " + type); } } return PRINTABLE_STRING; } } /* * Check if type is a known ASN.1 string type */ bool is_string_type(ASN1_Tag tag) { if(tag == NUMERIC_STRING || tag == PRINTABLE_STRING || tag == VISIBLE_STRING || tag == T61_STRING || tag == IA5_STRING || tag == UTF8_STRING || tag == BMP_STRING) return true; return false; } /* * Create an ASN1_String */ ASN1_String::ASN1_String(const std::string& str, ASN1_Tag t) : tag(t) { iso_8859_str = Charset::transcode(str, LOCAL_CHARSET, LATIN1_CHARSET); if(tag == DIRECTORY_STRING) tag = choose_encoding(iso_8859_str, "latin1"); if(tag != NUMERIC_STRING && tag != PRINTABLE_STRING && tag != VISIBLE_STRING && tag != T61_STRING && tag != IA5_STRING && tag != UTF8_STRING && tag != BMP_STRING) throw Invalid_Argument("ASN1_String: Unknown string type " + to_string(tag)); } /* * Create an ASN1_String */ ASN1_String::ASN1_String(const std::string& str) { iso_8859_str = Charset::transcode(str, LOCAL_CHARSET, LATIN1_CHARSET); tag = choose_encoding(iso_8859_str, "latin1"); } /* * Return this string in ISO 8859-1 encoding */ std::string ASN1_String::iso_8859() const { return iso_8859_str; } /* * Return this string in local encoding */ std::string ASN1_String::value() const { return Charset::transcode(iso_8859_str, LATIN1_CHARSET, LOCAL_CHARSET); } /* * Return the type of this string object */ ASN1_Tag ASN1_String::tagging() const { return tag; } /* * DER encode an ASN1_String */ void ASN1_String::encode_into(DER_Encoder& encoder) const { std::string value = iso_8859(); if(tagging() == UTF8_STRING) value = Charset::transcode(value, LATIN1_CHARSET, UTF8_CHARSET); encoder.add_object(tagging(), UNIVERSAL, value); } /* * Decode a BER encoded ASN1_String */ void ASN1_String::decode_from(BER_Decoder& source) { BER_Object obj = source.get_next_object(); Character_Set charset_is; if(obj.type_tag == BMP_STRING) charset_is = UCS2_CHARSET; else if(obj.type_tag == UTF8_STRING) charset_is = UTF8_CHARSET; else charset_is = LATIN1_CHARSET; *this = ASN1_String( Charset::transcode(ASN1::to_string(obj), charset_is, LOCAL_CHARSET), obj.type_tag); } }