/**************************************************************************** ** ** Copyright (C) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the SCXML project on Trolltech Labs. ** ** This file may be used under the terms of the GNU General Public ** License version 2.0 or 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of ** this file. Please review the following information to ensure GNU ** General Public Licensing requirements will be met: ** http://www.fsf.org/licensing/licenses/info/GPLv2.html and ** http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #include #include #include "ui_blackjack.h" #include #include #include #include #include "qscxml.h" #include "time.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); srand(clock()); QScxml *sm = QScxml::load(":/blackjack.scxml"); QObject::connect (sm, SIGNAL(finished()), &a, SLOT(quit())); QMessageBox b; QWidget* wdg = new QWidget(); Ui::gameWidget gw; gw.setupUi(wdg); sm->registerObject(wdg,"gameWidget",true); wdg->show(); sm->start(); return a.exec(); }