TEMPLATE = app # Grab paths from environment variables if unset isEmpty(QT_NOKIA_SDK_PATH): QT_NOKIA_SDK_PATH = $$(QT_NOKIA_SDK_PATH) isEmpty(QT_MOBILITY_SOURCE_PATH): QT_MOBILITY_SOURCE_PATH = $$(QT_MOBILITY_SOURCE_PATH) isEmpty(QMF_INCLUDEDIR): QMF_INCLUDEDIR = $$(QMF_INCLUDEDIR) isEmpty(SIMULATOR_DEPENDENCY_PATH): SIMULATOR_DEPENDENCY_PATH = $$(SIMULATOR_DEPENDENCY_PATH) isEmpty(QT_NOKIA_SDK_PATH): error(Please call qmake with QT_NOKIA_SDK_PATH=) isEmpty(QT_MOBILITY_SOURCE_PATH): error(Please call qmake with QT_MOBILITY_SOURCE_PATH=) isEmpty(QMF_INCLUDEDIR): error(Please call qmake with QMF_INCLUDEDIR=) isEmpty(SIMULATOR_DEPENDENCY_PATH): error(Please call qmake with SIMULATOR_DEPENDENCY_PATH=) TARGET = simulator DESTDIR= ./ QT += network opengl CONFIG += mobility MOBILITY += contacts versit organizer contains(QT_CONFIG, phonon) { QT += phonon } macx { ICON = $$PWD/src/ui/icons/appicon.icns } include(src/src.pri) include(doc/doc.pri) # install rules !isEmpty(PREFIX) { target.path = $$PREFIX macx: INSTALLSUBDIR=$${TARGET}.app/Contents/MacOS/ scripts.files = scripts scripts.path = $$PREFIX/$$INSTALLSUBDIR stubdata.files = stubdata stubdata.path = $$PREFIX/$$INSTALLSUBDIR fonts.files = fonts/*.ttf fonts.path = $$PREFIX/$$INSTALLSUBDIR/fonts devices.files = models devices.path = $$PREFIX/$$INSTALLSUBDIR INSTALLS += target scripts stubdata fonts devices } RC_FILE = simulator.rc