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-rw-r--r--examples/statemachine/factorial/main.cpp4
-rw-r--r--examples/statemachine/statemachine.pro4
-rw-r--r--examples/statemachine/tankgame/gameitem.cpp129
-rw-r--r--examples/statemachine/tankgame/gameitem.h66
-rw-r--r--examples/statemachine/tankgame/gameovertransition.cpp80
-rw-r--r--examples/statemachine/tankgame/gameovertransition.h63
-rw-r--r--examples/statemachine/tankgame/main.cpp53
-rw-r--r--examples/statemachine/tankgame/mainwindow.cpp342
-rw-r--r--examples/statemachine/tankgame/mainwindow.h93
-rw-r--r--examples/statemachine/tankgame/plugin.h62
-rw-r--r--examples/statemachine/tankgame/rocketitem.cpp101
-rw-r--r--examples/statemachine/tankgame/rocketitem.h66
-rw-r--r--examples/statemachine/tankgame/tankgame.pro19
-rw-r--r--examples/statemachine/tankgame/tankitem.cpp302
-rw-r--r--examples/statemachine/tankgame/tankitem.h109
-rw-r--r--examples/statemachine/tankgameplugins/random_ai/random_ai.pro13
-rw-r--r--examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp78
-rw-r--r--examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h105
-rw-r--r--examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp89
-rw-r--r--examples/statemachine/tankgameplugins/seek_ai/seek_ai.h249
-rw-r--r--examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro13
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp70
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai/spin_ai.h92
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro13
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp70
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h92
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro13
-rw-r--r--examples/statemachine/tankgameplugins/tankgameplugins.pro11
28 files changed, 3 insertions, 2398 deletions
diff --git a/examples/statemachine/factorial/main.cpp b/examples/statemachine/factorial/main.cpp
index 18a952199..505034770 100644
--- a/examples/statemachine/factorial/main.cpp
+++ b/examples/statemachine/factorial/main.cpp
@@ -151,14 +151,14 @@ int main(int argc, char **argv)
//! [3]
//! [4]
- QState *compute = new QState(machine.rootState());
+ QState *compute = new QState(&machine);
compute->assignProperty(&factorial, "fac", 1);
compute->assignProperty(&factorial, "x", 6);
compute->addTransition(new FactorialLoopTransition(&factorial));
//! [4]
//! [5]
- QFinalState *done = new QFinalState(machine.rootState());
+ QFinalState *done = new QFinalState(&machine);
FactorialDoneTransition *doneTransition = new FactorialDoneTransition(&factorial);
doneTransition->setTargetState(done);
compute->addTransition(doneTransition);
diff --git a/examples/statemachine/statemachine.pro b/examples/statemachine/statemachine.pro
index 5074a3ca8..ea3e7a809 100644
--- a/examples/statemachine/statemachine.pro
+++ b/examples/statemachine/statemachine.pro
@@ -4,9 +4,7 @@ SUBDIRS = \
factorial \
pingpong \
trafficlight \
- twowaybutton \
- tankgame \
- tankgameplugins
+ twowaybutton
# install
target.path = $$[QT_INSTALL_EXAMPLES]/statemachine
diff --git a/examples/statemachine/tankgame/gameitem.cpp b/examples/statemachine/tankgame/gameitem.cpp
deleted file mode 100644
index 94affb45a..000000000
--- a/examples/statemachine/tankgame/gameitem.cpp
+++ /dev/null
@@ -1,129 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "gameitem.h"
-
-#include <QGraphicsScene>
-#include <QDebug>
-
-GameItem::GameItem(QObject *parent) : QObject(parent)
-{
-}
-
-QPointF GameItem::tryMove(const QPointF &requestedPosition, QLineF *collidedLine,
- QGraphicsItem **collidedItem) const
-{
- QLineF movementPath(pos(), requestedPosition);
-
- qreal cannonLength = 0.0;
- {
- QPointF p1 = boundingRect().center();
- QPointF p2 = QPointF(boundingRect().right() + 10.0, p1.y());
-
- cannonLength = QLineF(mapToScene(p1), mapToScene(p2)).length();
- }
-
- movementPath.setLength(movementPath.length() + cannonLength);
-
- QRectF boundingRectPath(QPointF(qMin(movementPath.x1(), movementPath.x2()), qMin(movementPath.y1(), movementPath.y2())),
- QPointF(qMax(movementPath.x1(), movementPath.x2()), qMax(movementPath.y1(), movementPath.y2())));
-
- QList<QGraphicsItem *> itemsInRect = scene()->items(boundingRectPath, Qt::IntersectsItemBoundingRect);
-
- QPointF nextPoint = requestedPosition;
- QRectF sceneRect = scene()->sceneRect();
-
- foreach (QGraphicsItem *item, itemsInRect) {
- if (item == static_cast<const QGraphicsItem *>(this))
- continue;
-
- QPolygonF mappedBoundingRect = item->mapToScene(item->boundingRect());
- for (int i=0; i<mappedBoundingRect.size(); ++i) {
- QPointF p1 = mappedBoundingRect.at(i == 0 ? mappedBoundingRect.size()-1 : i-1);
- QPointF p2 = mappedBoundingRect.at(i);
-
- QLineF rectLine(p1, p2);
- QPointF intersectionPoint;
- QLineF::IntersectType intersectType = movementPath.intersect(rectLine, &intersectionPoint);
-
- if (intersectType == QLineF::BoundedIntersection) {
- movementPath.setP2(intersectionPoint);
- movementPath.setLength(movementPath.length() - cannonLength);
- nextPoint = movementPath.p2();
-
- if (collidedLine != 0)
- *collidedLine = rectLine;
-
- if (collidedItem != 0)
- *collidedItem = item;
- }
- }
- }
-
-
- // Don't go outside of map
- if (nextPoint.x() < sceneRect.left()) {
- nextPoint.rx() = sceneRect.left();
- if (collidedLine != 0)
- *collidedLine = QLineF(scene()->sceneRect().topLeft(), scene()->sceneRect().bottomLeft());
- }
-
- if (nextPoint.x() > sceneRect.right()) {
- nextPoint.rx() = sceneRect.right();
- if (collidedLine != 0)
- *collidedLine = QLineF(scene()->sceneRect().topRight(), scene()->sceneRect().bottomRight());
- }
-
- if (nextPoint.y() < sceneRect.top()) {
- nextPoint.ry() = sceneRect.top();
- if (collidedLine != 0)
- *collidedLine = QLineF(scene()->sceneRect().topLeft(), scene()->sceneRect().topRight());
- }
-
- if (nextPoint.y() > sceneRect.bottom()) {
- nextPoint.ry() = sceneRect.bottom();
- if (collidedLine != 0)
- *collidedLine = QLineF(scene()->sceneRect().bottomLeft(), scene()->sceneRect().bottomRight());
- }
-
- return nextPoint;
-}
-
diff --git a/examples/statemachine/tankgame/gameitem.h b/examples/statemachine/tankgame/gameitem.h
deleted file mode 100644
index af012bb91..000000000
--- a/examples/statemachine/tankgame/gameitem.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef GAMEITEM_H
-#define GAMEITEM_H
-
-#include <QGraphicsItem>
-
-QT_BEGIN_NAMESPACE
-class QLineF;
-QT_END_NAMESPACE
-class GameItem: public QObject, public QGraphicsItem
-{
- Q_OBJECT
-public:
- enum { Type = UserType + 1 };
- int type() const { return Type; }
-
- GameItem(QObject *parent = 0);
-
- virtual void idle(qreal elapsed) = 0;
-
-protected:
- QPointF tryMove(const QPointF &requestedPosition, QLineF *collidedLine = 0,
- QGraphicsItem **collidedItem = 0) const;
-};
-
-#endif
diff --git a/examples/statemachine/tankgame/gameovertransition.cpp b/examples/statemachine/tankgame/gameovertransition.cpp
deleted file mode 100644
index 634fbcef3..000000000
--- a/examples/statemachine/tankgame/gameovertransition.cpp
+++ /dev/null
@@ -1,80 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "gameovertransition.h"
-#include "tankitem.h"
-
-#include <QSignalEvent>
-#include <QSignalMapper>
-
-GameOverTransition::GameOverTransition(QAbstractState *targetState)
- : QSignalTransition(new QSignalMapper(), SIGNAL(mapped(QObject*)))
-{
- setTargetState(targetState);
-
- QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject());
- mapper->setParent(this);
-}
-
-void GameOverTransition::addTankItem(TankItem *tankItem)
-{
- m_tankItems.append(tankItem);
-
- QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject());
- mapper->setMapping(tankItem, tankItem);
- connect(tankItem, SIGNAL(aboutToBeDestroyed()), mapper, SLOT(map()));
-}
-
-bool GameOverTransition::eventTest(QEvent *e)
-{
- bool ret = QSignalTransition::eventTest(e);
-
- if (ret) {
- QSignalEvent *signalEvent = static_cast<QSignalEvent *>(e);
- QObject *sender = qvariant_cast<QObject *>(signalEvent->arguments().at(0));
- TankItem *tankItem = qobject_cast<TankItem *>(sender);
- m_tankItems.removeAll(tankItem);
-
- return m_tankItems.size() <= 1;
- } else {
- return false;
- }
-}
diff --git a/examples/statemachine/tankgame/gameovertransition.h b/examples/statemachine/tankgame/gameovertransition.h
deleted file mode 100644
index e918359a9..000000000
--- a/examples/statemachine/tankgame/gameovertransition.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef GAMEOVERTRANSITION_H
-#define GAMEOVERTRANSITION_H
-
-#include <QSignalTransition>
-
-class TankItem;
-class GameOverTransition: public QSignalTransition
-{
- Q_OBJECT
-public:
- GameOverTransition(QAbstractState *targetState);
-
- void addTankItem(TankItem *tankItem);
-
-protected:
- bool eventTest(QEvent *event);
-
-private:
- QList<TankItem *> m_tankItems;
-};
-
-#endif
diff --git a/examples/statemachine/tankgame/main.cpp b/examples/statemachine/tankgame/main.cpp
deleted file mode 100644
index 85e2747ed..000000000
--- a/examples/statemachine/tankgame/main.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QApplication>
-#include "mainwindow.h"
-
-int main(int argc, char **argv)
-{
- QApplication app(argc, argv);
-
- MainWindow mainWindow;
- mainWindow.show();
-
- return app.exec();
-}
diff --git a/examples/statemachine/tankgame/mainwindow.cpp b/examples/statemachine/tankgame/mainwindow.cpp
deleted file mode 100644
index 68a8d68a4..000000000
--- a/examples/statemachine/tankgame/mainwindow.cpp
+++ /dev/null
@@ -1,342 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "mainwindow.h"
-#include "tankitem.h"
-#include "rocketitem.h"
-#include "plugin.h"
-#include "gameovertransition.h"
-
-#include <QStateMachine>
-#include <QGraphicsView>
-#include <QAction>
-#include <QMenuBar>
-#include <QState>
-#include <QHistoryState>
-#include <QTimer>
-#include <QFileDialog>
-#include <QPluginLoader>
-#include <QApplication>
-#include <QInputDialog>
-#include <QMessageBox>
-
-MainWindow::MainWindow(QWidget *parent)
- : QMainWindow(parent), m_scene(0), m_machine(0), m_runningState(0), m_started(false)
-{
- init();
-}
-
-MainWindow::~MainWindow()
-{
-}
-
-void MainWindow::addWall(const QRectF &wall)
-{
- QGraphicsRectItem *item = new QGraphicsRectItem;
- item->setRect(wall);
- item->setBrush(Qt::darkGreen);
- item->setPen(QPen(Qt::black, 0));
-
- m_scene->addItem(item);
-}
-
-void MainWindow::init()
-{
- setWindowTitle("Pluggable Tank Game");
-
- QGraphicsView *view = new QGraphicsView(this);
- view->setRenderHints(QPainter::Antialiasing);
- setCentralWidget(view);
-
- m_scene = new QGraphicsScene(this);
- view->setScene(m_scene);
-
- QRectF sceneRect = QRectF(-200.0, -200.0, 400.0, 400.0);
- m_scene->setSceneRect(sceneRect);
-
- {
- TankItem *item = new TankItem(this);
-
- item->setPos(m_scene->sceneRect().topLeft() + QPointF(30.0, 30.0));
- item->setDirection(45.0);
- item->setColor(Qt::red);
-
- m_spawns.append(item);
- }
-
- {
- TankItem *item = new TankItem(this);
-
- item->setPos(m_scene->sceneRect().topRight() + QPointF(-30.0, 30.0));
- item->setDirection(135.0);
- item->setColor(Qt::green);
-
- m_spawns.append(item);
- }
-
- {
- TankItem *item = new TankItem(this);
-
- item->setPos(m_scene->sceneRect().bottomRight() + QPointF(-30.0, -30.0));
- item->setDirection(225.0);
- item->setColor(Qt::blue);
-
- m_spawns.append(item);
- }
-
- {
- TankItem *item = new TankItem(this);
-
- item->setPos(m_scene->sceneRect().bottomLeft() + QPointF(30.0, -30.0));
- item->setDirection(315.0);
- item->setColor(Qt::yellow);
-
- m_spawns.append(item);
- }
-
- QPointF centerOfMap = sceneRect.center();
-
- addWall(QRectF(centerOfMap + QPointF(-50.0, -60.0), centerOfMap + QPointF(50.0, -50.0)));
- addWall(QRectF(centerOfMap - QPointF(-50.0, -60.0), centerOfMap - QPointF(50.0, -50.0)));
- addWall(QRectF(centerOfMap + QPointF(-50.0, -50.0), centerOfMap + QPointF(-40.0, 50.0)));
- addWall(QRectF(centerOfMap - QPointF(-50.0, -50.0), centerOfMap - QPointF(-40.0, 50.0)));
-
- addWall(QRectF(sceneRect.topLeft() + QPointF(sceneRect.width() / 2.0 - 5.0, -10.0),
- sceneRect.topLeft() + QPointF(sceneRect.width() / 2.0 + 5.0, 100.0)));
- addWall(QRectF(sceneRect.bottomLeft() + QPointF(sceneRect.width() / 2.0 - 5.0, 10.0),
- sceneRect.bottomLeft() + QPointF(sceneRect.width() / 2.0 + 5.0, -100.0)));
- addWall(QRectF(sceneRect.topLeft() + QPointF(-10.0, sceneRect.height() / 2.0 - 5.0),
- sceneRect.topLeft() + QPointF(100.0, sceneRect.height() / 2.0 + 5.0)));
- addWall(QRectF(sceneRect.topRight() + QPointF(10.0, sceneRect.height() / 2.0 - 5.0),
- sceneRect.topRight() + QPointF(-100.0, sceneRect.height() / 2.0 + 5.0)));
-
-
- QAction *addTankAction = menuBar()->addAction("&Add tank");
- QAction *runGameAction = menuBar()->addAction("&Run game");
- runGameAction->setObjectName("runGameAction");
- QAction *stopGameAction = menuBar()->addAction("&Stop game");
- menuBar()->addSeparator();
- QAction *quitAction = menuBar()->addAction("&Quit");
-
- connect(addTankAction, SIGNAL(triggered()), this, SLOT(addTank()));
- connect(quitAction, SIGNAL(triggered()), this, SLOT(close()));
-
- m_machine = new QStateMachine(this);
- QState *stoppedState = new QState(m_machine->rootState());
- stoppedState->setObjectName("stoppedState");
- stoppedState->assignProperty(runGameAction, "enabled", true);
- stoppedState->assignProperty(stopGameAction, "enabled", false);
- stoppedState->assignProperty(this, "started", false);
- m_machine->setInitialState(stoppedState);
-
-//! [5]
- QState *spawnsAvailable = new QState(stoppedState);
- spawnsAvailable->assignProperty(addTankAction, "enabled", true);
-
- QState *noSpawnsAvailable = new QState(stoppedState);
- noSpawnsAvailable->assignProperty(addTankAction, "enabled", false);
-//! [5]
- spawnsAvailable->setObjectName("spawnsAvailable");
- noSpawnsAvailable->setObjectName("noSpawnsAvailable");
-
- spawnsAvailable->addTransition(this, SIGNAL(mapFull()), noSpawnsAvailable);
-
-//! [3]
- QHistoryState *hs = new QHistoryState(stoppedState);
- hs->setDefaultState(spawnsAvailable);
-//! [3]
- hs->setObjectName("hs");
-
- stoppedState->setInitialState(hs);
-
-//! [0]
- m_runningState = new QState(QState::ParallelStates, m_machine->rootState());
-//! [0]
- m_runningState->setObjectName("runningState");
- m_runningState->assignProperty(addTankAction, "enabled", false);
- m_runningState->assignProperty(runGameAction, "enabled", false);
- m_runningState->assignProperty(stopGameAction, "enabled", true);
-
- QState *gameOverState = new QState(m_machine->rootState());
- gameOverState->setObjectName("gameOverState");
- gameOverState->assignProperty(stopGameAction, "enabled", false);
- connect(gameOverState, SIGNAL(entered()), this, SLOT(gameOver()));
-
- stoppedState->addTransition(runGameAction, SIGNAL(triggered()), m_runningState);
- m_runningState->addTransition(stopGameAction, SIGNAL(triggered()), stoppedState);
-
- m_gameOverTransition = new GameOverTransition(gameOverState);
- m_runningState->addTransition(m_gameOverTransition);
-
- QTimer *timer = new QTimer(this);
- timer->setInterval(100);
- connect(timer, SIGNAL(timeout()), this, SLOT(runStep()));
- connect(m_runningState, SIGNAL(entered()), timer, SLOT(start()));
- connect(m_runningState, SIGNAL(exited()), timer, SLOT(stop()));
-
- m_machine->start();
- m_time.start();
-}
-
-void MainWindow::runStep()
-{
- if (!m_started) {
- m_time.restart();
- m_started = true;
- } else {
- int elapsed = m_time.elapsed();
- if (elapsed > 0) {
- m_time.restart();
- qreal elapsedSecs = elapsed / 1000.0;
- QList<QGraphicsItem *> items = m_scene->items();
- foreach (QGraphicsItem *item, items) {
- if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(item))
- gameItem->idle(elapsedSecs);
- }
- }
- }
-}
-
-void MainWindow::gameOver()
-{
- QList<QGraphicsItem *> items = m_scene->items();
-
- TankItem *lastTankStanding = 0;
- foreach (QGraphicsItem *item, items) {
- if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(item)) {
- if ((lastTankStanding = qobject_cast<TankItem *>(gameItem)) != 0)
- break;
- }
- }
-
- QMessageBox::information(this, "Game over!",
- QString::fromLatin1("The tank played by '%1' has won!").arg(lastTankStanding->objectName()));
-}
-
-void MainWindow::addRocket()
-{
- TankItem *tankItem = qobject_cast<TankItem *>(sender());
- if (tankItem != 0) {
- RocketItem *rocketItem = new RocketItem;
-
- QPointF s = tankItem->mapToScene(QPointF(tankItem->boundingRect().right() + 10.0,
- tankItem->boundingRect().center().y()));
- rocketItem->setPos(s);
- rocketItem->setDirection(tankItem->direction());
- m_scene->addItem(rocketItem);
- }
-}
-
-void MainWindow::addTank()
-{
- Q_ASSERT(!m_spawns.isEmpty());
-
- QDir pluginsDir(qApp->applicationDirPath());
-#if defined(Q_OS_WIN)
- if (pluginsDir.dirName().toLower() == "debug" || pluginsDir.dirName().toLower() == "release")
- pluginsDir.cdUp();
-#elif defined(Q_OS_MAC)
- if (pluginsDir.dirName() == "MacOS") {
- pluginsDir.cdUp();
- pluginsDir.cdUp();
- pluginsDir.cdUp();
- }
-#endif
-
- pluginsDir.cd("plugins");
-
- QStringList itemNames;
- QList<Plugin *> items;
- foreach (QString fileName, pluginsDir.entryList(QDir::Files)) {
- QPluginLoader loader(pluginsDir.absoluteFilePath(fileName));
- QObject *possiblePlugin = loader.instance();
- if (Plugin *plugin = qobject_cast<Plugin *>(possiblePlugin)) {
- QString objectName = possiblePlugin->objectName();
- if (objectName.isEmpty())
- objectName = fileName;
-
- itemNames.append(objectName);
- items.append(plugin);
- }
- }
-
- if (items.isEmpty()) {
- QMessageBox::information(this, "No tank types found", "Please build the errorstateplugins directory");
- return;
- }
-
- bool ok;
-//! [1]
- QString selectedName = QInputDialog::getItem(this, "Select a tank type", "Tank types",
- itemNames, 0, false, &ok);
-//! [1]
-
- if (ok && !selectedName.isEmpty()) {
- int idx = itemNames.indexOf(selectedName);
- if (Plugin *plugin = idx >= 0 ? items.at(idx) : 0) {
- TankItem *tankItem = m_spawns.takeLast();
- tankItem->setObjectName(selectedName);
- tankItem->setToolTip(selectedName);
- m_scene->addItem(tankItem);
- connect(tankItem, SIGNAL(cannonFired()), this, SLOT(addRocket()));
- if (m_spawns.isEmpty())
- emit mapFull();
-
- m_gameOverTransition->addTankItem(tankItem);
-
- QState *region = new QState(m_runningState);
- region->setObjectName(QString::fromLatin1("region%1").arg(m_spawns.size()));
-//! [2]
- QState *pluginState = plugin->create(region, tankItem);
-//! [2]
- region->setInitialState(pluginState);
-
- // If the plugin has an error it is disabled
-//! [4]
- QState *errorState = new QState(region);
- errorState->setObjectName(QString::fromLatin1("errorState%1").arg(m_spawns.size()));
- errorState->assignProperty(tankItem, "enabled", false);
- pluginState->setErrorState(errorState);
-//! [4]
- }
- }
-}
-
diff --git a/examples/statemachine/tankgame/mainwindow.h b/examples/statemachine/tankgame/mainwindow.h
deleted file mode 100644
index d42b7acd0..000000000
--- a/examples/statemachine/tankgame/mainwindow.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef MAINWINDOW_H
-#define MAINWINDOW_H
-
-#include <QMainWindow>
-#include <QTime>
-
-QT_BEGIN_NAMESPACE
-class QGraphicsScene;
-class QStateMachine;
-class QState;
-QT_END_NAMESPACE
-class GameOverTransition;
-class TankItem;
-
-class MainWindow: public QMainWindow
-{
- Q_OBJECT
- Q_PROPERTY(bool started READ started WRITE setStarted)
-public:
- MainWindow(QWidget *parent = 0);
- ~MainWindow();
-
- void setStarted(bool b) { m_started = b; }
- bool started() const { return m_started; }
-
-public slots:
- void addTank();
- void addRocket();
- void runStep();
- void gameOver();
-
-signals:
- void mapFull();
-
-private:
- void init();
- void addWall(const QRectF &wall);
-
- QGraphicsScene *m_scene;
-
- QStateMachine *m_machine;
- QState *m_runningState;
- GameOverTransition *m_gameOverTransition;
-
- QList<TankItem *> m_spawns;
- QTime m_time;
-
- bool m_started : 1;
-};
-
-#endif
-
diff --git a/examples/statemachine/tankgame/plugin.h b/examples/statemachine/tankgame/plugin.h
deleted file mode 100644
index 97e464064..000000000
--- a/examples/statemachine/tankgame/plugin.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PLUGIN_H
-#define PLUGIN_H
-
-#include <QtPlugin>
-
-QT_BEGIN_NAMESPACE
-class QState;
-QT_END_NAMESPACE
-class Plugin
-{
-public:
- virtual ~Plugin() {}
-
- virtual QState *create(QState *parentState, QObject *tank) = 0;
-};
-
-QT_BEGIN_NAMESPACE
-Q_DECLARE_INTERFACE(Plugin, "TankPlugin")
-QT_END_NAMESPACE
-
-#endif
diff --git a/examples/statemachine/tankgame/rocketitem.cpp b/examples/statemachine/tankgame/rocketitem.cpp
deleted file mode 100644
index d286e5d8c..000000000
--- a/examples/statemachine/tankgame/rocketitem.cpp
+++ /dev/null
@@ -1,101 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "rocketitem.h"
-#include "tankitem.h"
-
-#include <QPainter>
-#include <QGraphicsScene>
-
-#include <math.h>
-
-#ifndef M_PI
-#define M_PI 3.14159265358979323846
-#endif
-
-RocketItem::RocketItem(QObject *parent)
- : GameItem(parent), m_direction(0.0), m_distance(300.0)
-{
-}
-
-QRectF RocketItem::boundingRect() const
-{
- return QRectF(-1.0, -1.0, 2.0, 2.0);
-}
-
-void RocketItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
-{
- painter->setBrush(Qt::black);
- painter->drawEllipse(boundingRect());
-}
-
-void RocketItem::idle(qreal elapsed)
-{
- qreal dist = elapsed * speed();
-
- m_distance -= dist;
- if (m_distance < 0.0) {
- scene()->removeItem(this);
- delete this;
- return;
- }
-
- qreal a = m_direction * M_PI / 180.0;
-
- qreal yd = dist * sin(a);
- qreal xd = dist * sin(M_PI / 2.0 - a);
-
- QPointF requestedPosition = pos() + QPointF(xd, yd);
- QGraphicsItem *collidedItem = 0;
- QPointF nextPosition = tryMove(requestedPosition, 0, &collidedItem);
- if (requestedPosition == nextPosition) {
- setPos(nextPosition);
- } else {
- if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(collidedItem)) {
- TankItem *tankItem = qobject_cast<TankItem *>(gameItem);
- if (tankItem != 0)
- tankItem->hitByRocket();
- }
-
- scene()->removeItem(this);
- delete this;
- }
-}
diff --git a/examples/statemachine/tankgame/rocketitem.h b/examples/statemachine/tankgame/rocketitem.h
deleted file mode 100644
index a485d0393..000000000
--- a/examples/statemachine/tankgame/rocketitem.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef ROCKETITEM_H
-#define ROCKETITEM_H
-
-#include "gameitem.h"
-
-class RocketItem: public GameItem
-{
- Q_OBJECT
-public:
- RocketItem(QObject *parent = 0);
-
- virtual void idle(qreal elapsed);
- qreal speed() const { return 100.0; }
- void setDirection(qreal direction) { m_direction = direction; }
-
-protected:
- virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
- QRectF boundingRect() const;
-
-private:
- qreal m_direction;
- qreal m_distance;
-};
-
-#endif
diff --git a/examples/statemachine/tankgame/tankgame.pro b/examples/statemachine/tankgame/tankgame.pro
deleted file mode 100644
index 59415be2f..000000000
--- a/examples/statemachine/tankgame/tankgame.pro
+++ /dev/null
@@ -1,19 +0,0 @@
-HEADERS += mainwindow.h \
- plugin.h \
- tankitem.h \
- rocketitem.h \
- gameitem.h \
- gameovertransition.h
-SOURCES += main.cpp \
- mainwindow.cpp \
- tankitem.cpp \
- rocketitem.cpp \
- gameitem.cpp \
- gameovertransition.cpp
-CONFIG += console
-
-# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame
-sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS tankgame.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame
-INSTALLS += target sources
diff --git a/examples/statemachine/tankgame/tankitem.cpp b/examples/statemachine/tankgame/tankitem.cpp
deleted file mode 100644
index 192b272d7..000000000
--- a/examples/statemachine/tankgame/tankitem.cpp
+++ /dev/null
@@ -1,302 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "tankitem.h"
-
-#include <QPainter>
-#include <QGraphicsScene>
-#include <QDebug>
-
-#include <math.h>
-
-#ifndef M_PI
-#define M_PI 3.14159265358979323846
-#endif
-
-class Action
-{
-public:
- Action(TankItem *item) : m_item(item)
- {
- }
-
- TankItem *item() const { return m_item; }
- void setItem(TankItem *item) { m_item = item; }
-
- virtual bool apply(qreal timeDelta) = 0;
-
-private:
- TankItem *m_item;
-};
-
-class MoveAction: public Action
-{
-public:
- MoveAction(TankItem *item, qreal distance)
- : Action(item), m_distance(distance)
- {
- m_reverse = m_distance < 0.0;
- }
-
- bool apply(qreal timeDelta)
- {
- qreal dist = timeDelta * item()->speed() * (m_reverse ? -1.0 : 1.0);
-
- bool done = false;
- if (qAbs(m_distance) < qAbs(dist)) {
- done = true;
- dist = m_distance;
- }
- m_distance -= dist;
-
- qreal a = item()->direction() * M_PI / 180.0;
-
- qreal yd = dist * sin(a);
- qreal xd = dist * sin(M_PI / 2.0 - a);
-
- item()->setPos(item()->pos() + QPointF(xd, yd));
- return !done;
- }
-
-private:
- qreal m_distance;
- bool m_reverse;
-};
-
-class TurnAction: public Action
-{
-public:
- TurnAction(TankItem *item, qreal distance)
- : Action(item), m_distance(distance)
- {
- m_reverse = m_distance < 0.0;
- }
-
- bool apply(qreal timeDelta)
- {
- qreal dist = timeDelta * item()->angularSpeed() * (m_reverse ? -1.0 : 1.0);
- bool done = false;
- if (qAbs(m_distance) < qAbs(dist)) {
- done = true;
- dist = m_distance;
- }
- m_distance -= dist;
-
- item()->setDirection(item()->direction() + dist);
- return !done;
- }
-
-private:
- qreal m_distance;
- bool m_reverse;
-};
-
-TankItem::TankItem(QObject *parent)
- : GameItem(parent), m_currentAction(0), m_currentDirection(0.0), m_enabled(true)
-{
- connect(this, SIGNAL(cannonFired()), this, SIGNAL(actionCompleted()));
-}
-
-void TankItem::idle(qreal elapsed)
-{
- if (m_enabled) {
- if (m_currentAction != 0) {
- if (!m_currentAction->apply(elapsed)) {
- setAction(0);
- emit actionCompleted();
- }
-
- QGraphicsItem *item = 0;
- qreal distance = distanceToObstacle(&item);
- if (TankItem *tankItem = qgraphicsitem_cast<TankItem *>(item))
- emit tankSpotted(tankItem->direction(), distance);
- }
- }
-}
-
-void TankItem::hitByRocket()
-{
- emit aboutToBeDestroyed();
- deleteLater();
-}
-
-void TankItem::setAction(Action *newAction)
-{
- if (m_currentAction != 0)
- delete m_currentAction;
-
- m_currentAction = newAction;
-}
-
-void TankItem::fireCannon()
-{
- emit cannonFired();
-}
-
-void TankItem::moveForwards(qreal length)
-{
- setAction(new MoveAction(this, length));
-}
-
-void TankItem::moveBackwards(qreal length)
-{
- setAction(new MoveAction(this, -length));
-}
-
-void TankItem::turn(qreal degrees)
-{
- setAction(new TurnAction(this, degrees));
-}
-
-void TankItem::turnTo(qreal degrees)
-{
- setAction(new TurnAction(this, degrees - direction()));
-}
-
-void TankItem::stop()
-{
- setAction(0);
-}
-
-QVariant TankItem::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
-{
- if (change == ItemPositionChange && scene()) {
- QPointF requestedPosition = value.toPointF();
- QLineF collidedLine;
- QPointF nextPoint = tryMove(requestedPosition, &collidedLine);
- if (nextPoint != requestedPosition)
- emit collision(collidedLine);
- return nextPoint;
- } else {
- return QGraphicsItem::itemChange(change, value);
- }
-}
-
-
-void TankItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
-{
- QRectF brect = boundingRect();
-
- painter->setBrush(m_color);
- painter->setPen(Qt::black);
-
- // body
- painter->drawRect(brect.adjusted(0.0, 4.0, -2.0, -4.0));
-
- // cannon
- QRectF cannonBase = brect.adjusted(10.0, 6.0, -12.0, -6.0);
- painter->drawEllipse(cannonBase);
-
- painter->drawRect(QRectF(QPointF(cannonBase.center().x(), cannonBase.center().y() - 2.0),
- QPointF(brect.right(), cannonBase.center().y() + 2.0)));
-
- // left track
- painter->setBrush(QBrush(Qt::black, Qt::VerPattern));
- QRectF leftTrackRect = QRectF(brect.topLeft(), QPointF(brect.right() - 2.0, brect.top() + 4.0));
- painter->fillRect(leftTrackRect, Qt::darkYellow);
- painter->drawRect(leftTrackRect);
-
- // right track
- QRectF rightTrackRect = QRectF(QPointF(brect.left(), brect.bottom() - 4.0),
- QPointF(brect.right() - 2.0, brect.bottom()));
- painter->fillRect(rightTrackRect, Qt::darkYellow);
- painter->drawRect(rightTrackRect);
-
- if (!m_enabled) {
- painter->setPen(QPen(Qt::red, 5));
-
- painter->drawEllipse(brect);
-
- QPainterPath path;
- path.addEllipse(brect);
- painter->setClipPath(path);
- painter->drawLine(brect.topRight(), brect.bottomLeft());
- }
-}
-
-QRectF TankItem::boundingRect() const
-{
- return QRectF(-20.0, -10.0, 40.0, 20.0);
-}
-
-qreal TankItem::direction() const
-{
- return m_currentDirection;
-}
-
-void TankItem::setDirection(qreal newDirection)
-{
- int fullRotations = int(newDirection) / 360;
- newDirection -= fullRotations * 360.0;
-
- qreal diff = newDirection - m_currentDirection;
- m_currentDirection = newDirection;
- rotate(diff);
-}
-
-qreal TankItem::distanceToObstacle(QGraphicsItem **obstacle) const
-{
- qreal dist = sqrt(pow(scene()->sceneRect().width(), 2) + pow(scene()->sceneRect().height(), 2));
-
- qreal a = m_currentDirection * M_PI / 180.0;
-
- qreal yd = dist * sin(a);
- qreal xd = dist * sin(M_PI / 2.0 - a);
-
- QPointF requestedPosition = pos() + QPointF(xd, yd);
- QGraphicsItem *collidedItem = 0;
- QPointF nextPosition = tryMove(requestedPosition, 0, &collidedItem);
- if (collidedItem != 0) {
- if (obstacle != 0)
- *obstacle = collidedItem;
-
- QPointF d = nextPosition - pos();
- return sqrt(pow(d.x(), 2) + pow(d.y(), 2));
- } else {
- return 0.0;
- }
-}
-
-qreal TankItem::distanceToObstacle() const
-{
- return distanceToObstacle(0);
-}
-
diff --git a/examples/statemachine/tankgame/tankitem.h b/examples/statemachine/tankgame/tankitem.h
deleted file mode 100644
index a2f72de09..000000000
--- a/examples/statemachine/tankgame/tankitem.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef TANKITEM_H
-#define TANKITEM_H
-
-#include "gameitem.h"
-
-#include <QColor>
-
-class Action;
-class TankItem: public GameItem
-{
- Q_OBJECT
- Q_PROPERTY(bool enabled READ enabled WRITE setEnabled)
- Q_PROPERTY(qreal direction READ direction WRITE turnTo)
- Q_PROPERTY(qreal distanceToObstacle READ distanceToObstacle)
-public:
- TankItem(QObject *parent = 0);
-
- void setColor(const QColor &color) { m_color = color; }
- QColor color() const { return m_color; }
-
- void idle(qreal elapsed);
- void setDirection(qreal newDirection);
-
- qreal speed() const { return 90.0; }
- qreal angularSpeed() const { return 90.0; }
-
- QRectF boundingRect() const;
-
- void hitByRocket();
-
- void setEnabled(bool b) { m_enabled = b; }
- bool enabled() const { return m_enabled; }
-
- qreal direction() const;
- qreal distanceToObstacle() const;
- qreal distanceToObstacle(QGraphicsItem **item) const;
-
-//! [0]
-signals:
- void tankSpotted(qreal direction, qreal distance);
- void collision(const QLineF &collidedLine);
- void actionCompleted();
- void cannonFired();
- void aboutToBeDestroyed();
-
-public slots:
- void moveForwards(qreal length = 10.0);
- void moveBackwards(qreal length = 10.0);
- void turn(qreal degrees = 30.0);
- void turnTo(qreal degrees = 0.0);
- void stop();
- void fireCannon();
-//! [0]
-
-protected:
- virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
- QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value);
-
-private:
- void setAction(Action *newAction);
-
- Action *m_currentAction;
- qreal m_currentDirection;
- QColor m_color;
- bool m_enabled;
-};
-
-#endif
diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai.pro b/examples/statemachine/tankgameplugins/random_ai/random_ai.pro
deleted file mode 100644
index 5bc0b26a0..000000000
--- a/examples/statemachine/tankgameplugins/random_ai/random_ai.pro
+++ /dev/null
@@ -1,13 +0,0 @@
-TEMPLATE = lib
-CONFIG += plugin
-INCLUDEPATH += ../..
-HEADERS = random_ai_plugin.h
-SOURCES = random_ai_plugin.cpp
-TARGET = $$qtLibraryTarget(random_ai)
-DESTDIR = ../../tankgame/plugins
-
-#! [0]
-# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins
-sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS random_ai.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/random_ai \ No newline at end of file
diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp
deleted file mode 100644
index ddfd1c5b8..000000000
--- a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp
+++ /dev/null
@@ -1,78 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "random_ai_plugin.h"
-
-#include <QState>
-#include <QTime>
-#include <QtPlugin>
-
-QState *RandomAiPlugin::create(QState *parentState, QObject *tank)
-{
- qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
-
- QState *topLevel = new QState(parentState);
-
- QState *selectNextActionState = new SelectActionState(topLevel);
- topLevel->setInitialState(selectNextActionState);
-
- QState *fireState = new RandomDistanceState(topLevel);
- connect(fireState, SIGNAL(distanceComputed(qreal)), tank, SLOT(fireCannon()));
- selectNextActionState->addTransition(selectNextActionState, SIGNAL(fireSelected()), fireState);
-
- QState *moveForwardsState = new RandomDistanceState(topLevel);
- connect(moveForwardsState, SIGNAL(distanceComputed(qreal)), tank, SLOT(moveForwards(qreal)));
- selectNextActionState->addTransition(selectNextActionState, SIGNAL(moveForwardsSelected()), moveForwardsState);
-
- QState *moveBackwardsState = new RandomDistanceState(topLevel);
- connect(moveBackwardsState, SIGNAL(distanceComputed(qreal)), tank, SLOT(moveBackwards(qreal)));
- selectNextActionState->addTransition(selectNextActionState, SIGNAL(moveBackwardsSelected()), moveBackwardsState);
-
- QState *turnState = new RandomDistanceState(topLevel);
- connect(turnState, SIGNAL(distanceComputed(qreal)), tank, SLOT(turn(qreal)));
- selectNextActionState->addTransition(selectNextActionState, SIGNAL(turnSelected()), turnState);
-
- topLevel->addTransition(tank, SIGNAL(actionCompleted()), selectNextActionState);
-
- return topLevel;
-}
-
-Q_EXPORT_PLUGIN2(random_ai, RandomAiPlugin)
diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h
deleted file mode 100644
index 4c3fc0f7c..000000000
--- a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h
+++ /dev/null
@@ -1,105 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef RANDOM_AI_PLUGIN_H
-#define RANDOM_AI_PLUGIN_H
-
-#include <QObject>
-#include <QState>
-
-#include <tankgame/plugin.h>
-
-class SelectActionState: public QState
-{
- Q_OBJECT
-public:
- SelectActionState(QState *parent = 0) : QState(parent)
- {
- }
-
-signals:
- void fireSelected();
- void moveForwardsSelected();
- void moveBackwardsSelected();
- void turnSelected();
-
-protected:
- void onEntry(QEvent *)
- {
- int rand = qrand() % 4;
- switch (rand) {
- case 0: emit fireSelected(); break;
- case 1: emit moveForwardsSelected(); break;
- case 2: emit moveBackwardsSelected(); break;
- case 3: emit turnSelected(); break;
- };
- }
-};
-
-class RandomDistanceState: public QState
-{
- Q_OBJECT
-public:
- RandomDistanceState(QState *parent = 0) : QState(parent)
- {
- }
-
-signals:
- void distanceComputed(qreal distance);
-
-protected:
- void onEntry(QEvent *)
- {
- emit distanceComputed(qreal(qrand() % 180));
- }
-};
-
-class RandomAiPlugin: public QObject, public Plugin
-{
- Q_OBJECT
- Q_INTERFACES(Plugin)
-public:
- RandomAiPlugin() { setObjectName("Random"); }
-
- virtual QState *create(QState *parentState, QObject *tank);
-};
-
-#endif // RANDOM_AI_PLUGIN_H
diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp
deleted file mode 100644
index 79d7d0cea..000000000
--- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp
+++ /dev/null
@@ -1,89 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "seek_ai.h"
-
-QState *SeekAi::create(QState *parentState, QObject *tank)
-{
- QState *topLevel = new QState(parentState);
- topLevel->setObjectName("topLevel");
-
- QState *seek = new QState(topLevel);
- seek->setObjectName("seek");
- topLevel->setInitialState(seek);
-
- QState *lookForNearestWall = new SearchState(tank, seek);
- lookForNearestWall->setObjectName("lookForNearestWall");
- seek->setInitialState(lookForNearestWall);
-
- QState *driveToFirstObstacle = new QState(seek);
- driveToFirstObstacle->setObjectName("driveToFirstObstacle");
- lookForNearestWall->addTransition(lookForNearestWall, SIGNAL(nearestObstacleStraightAhead()),
- driveToFirstObstacle);
-
- QState *drive = new QState(driveToFirstObstacle);
- drive->setObjectName("drive");
- driveToFirstObstacle->setInitialState(drive);
- connect(drive, SIGNAL(entered()), tank, SLOT(moveForwards()));
- connect(drive, SIGNAL(exited()), tank, SLOT(stop()));
-
- // Go in loop
- QState *finishedDriving = new QState(driveToFirstObstacle);
- finishedDriving->setObjectName("finishedDriving");
- drive->addTransition(tank, SIGNAL(actionCompleted()), finishedDriving);
- finishedDriving->addTransition(drive);
-
- QState *turnTo = new QState(seek);
- turnTo->setObjectName("turnTo");
- driveToFirstObstacle->addTransition(new CollisionTransition(tank, turnTo));
-
- turnTo->addTransition(tank, SIGNAL(actionCompleted()), driveToFirstObstacle);
-
- ChaseState *chase = new ChaseState(tank, topLevel);
- chase->setObjectName("chase");
- seek->addTransition(new TankSpottedTransition(tank, chase));
- chase->addTransition(chase, SIGNAL(finished()), driveToFirstObstacle);
- chase->addTransition(new TankSpottedTransition(tank, chase));
-
- return topLevel;
-}
-
-Q_EXPORT_PLUGIN2(seek_ai, SeekAi)
diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h
deleted file mode 100644
index 1bc5b26ce..000000000
--- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h
+++ /dev/null
@@ -1,249 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SEEK_AI_H
-#define SEEK_AI_H
-
-#include <tankgame/plugin.h>
-
-#include <QState>
-#include <QFinalState>
-#include <QSignalTransition>
-#include <QSignalEvent>
-#include <QVariant>
-#include <QLineF>
-#include <QDebug>
-
-class SearchState: public QState
-{
- Q_OBJECT
-public:
- SearchState(QObject *tank, QState *parentState = 0)
- : QState(parentState),
- m_tank(tank),
- m_distanceToTurn(360.0),
- m_nearestDistance(-1.0),
- m_directionOfNearestObstacle(0.0)
- {
- }
-
-public slots:
- void turnAlittle()
- {
- qreal dist = m_tank->property("distanceToObstacle").toDouble();
-
- if (m_nearestDistance < 0.0 || dist < m_nearestDistance) {
- m_nearestDistance = dist;
- m_directionOfNearestObstacle = m_tank->property("direction").toDouble();
- }
-
- m_distanceToTurn -= 10.0;
- if (m_distanceToTurn < 0.0) {
- disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle()));
- connect(m_tank, SIGNAL(actionCompleted()), this, SIGNAL(nearestObstacleStraightAhead()));
- m_tank->setProperty("direction", m_directionOfNearestObstacle);
- }
-
- qreal currentDirection = m_tank->property("direction").toDouble();
- m_tank->setProperty("direction", currentDirection + 10.0);
- }
-
-signals:
- void nearestObstacleStraightAhead();
-
-protected:
- void onEntry(QEvent *)
- {
- connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle()));
- turnAlittle();
- }
-
- void onExit(QEvent *)
- {
- disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle()));
- disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(nearestObstacleStraightAhead()));
- }
-
-private:
- QObject *m_tank;
-
- qreal m_distanceToTurn;
- qreal m_nearestDistance;
- qreal m_directionOfNearestObstacle;
-};
-
-class CollisionTransition: public QSignalTransition
-{
-public:
- CollisionTransition(QObject *tank, QState *turnTo)
- : QSignalTransition(tank, SIGNAL(collision(QLineF))),
- m_tank(tank),
- m_turnTo(turnTo)
- {
- setTargetState(turnTo);
- }
-
-protected:
- bool eventTest(QEvent *event)
- {
- bool b = QSignalTransition::eventTest(event);
- if (b) {
- QSignalEvent *se = static_cast<QSignalEvent *>(event);
- m_lastLine = se->arguments().at(0).toLineF();
- }
- return b;
- }
-
- void onTransition(QEvent *)
- {
- qreal angleOfWall = m_lastLine.angle();
-
- qreal newDirection;
- if (qrand() % 2 == 0)
- newDirection = angleOfWall;
- else
- newDirection = angleOfWall - 180.0;
-
- m_turnTo->assignProperty(m_tank, "direction", newDirection);
- }
-
-private:
- QLineF m_lastLine;
- QObject *m_tank;
- QState *m_turnTo;
-};
-
-class ChaseState: public QState
-{
- class GoToLocationState: public QState
- {
- public:
- GoToLocationState(QObject *tank, QState *parentState = 0)
- : QState(parentState), m_tank(tank), m_distance(0.0)
- {
- }
-
- void setDistance(qreal distance) { m_distance = distance; }
-
- protected:
- void onEntry()
- {
- QMetaObject::invokeMethod(m_tank, "moveForwards", Q_ARG(qreal, m_distance));
- }
-
- private:
- QObject *m_tank;
- qreal m_distance;
- };
-
-public:
- ChaseState(QObject *tank, QState *parentState = 0) : QState(parentState), m_tank(tank)
- {
- QState *fireCannon = new QState(this);
- fireCannon->setObjectName("fireCannon");
- connect(fireCannon, SIGNAL(entered()), tank, SLOT(fireCannon()));
- setInitialState(fireCannon);
-
- m_goToLocation = new GoToLocationState(tank, this);
- m_goToLocation->setObjectName("goToLocation");
- fireCannon->addTransition(tank, SIGNAL(actionCompleted()), m_goToLocation);
-
- m_turnToDirection = new QState(this);
- m_turnToDirection->setObjectName("turnToDirection");
- m_goToLocation->addTransition(tank, SIGNAL(actionCompleted()), m_turnToDirection);
-
- QFinalState *finalState = new QFinalState(this);
- finalState->setObjectName("finalState");
- m_turnToDirection->addTransition(tank, SIGNAL(actionCompleted()), finalState);
- }
-
- void setDirection(qreal direction)
- {
- m_turnToDirection->assignProperty(m_tank, "direction", direction);
- }
-
- void setDistance(qreal distance)
- {
- m_goToLocation->setDistance(distance);
- }
-
-private:
- QObject *m_tank;
- GoToLocationState *m_goToLocation;
- QState *m_turnToDirection;
-
-};
-
-class TankSpottedTransition: public QSignalTransition
-{
-public:
- TankSpottedTransition(QObject *tank, ChaseState *target) : QSignalTransition(tank, SIGNAL(tankSpotted(qreal,qreal))), m_chase(target)
- {
- setTargetState(target);
- }
-
-protected:
- bool eventTest(QEvent *event)
- {
- bool b = QSignalTransition::eventTest(event);
- if (b) {
- QSignalEvent *se = static_cast<QSignalEvent *>(event);
- m_chase->setDirection(se->arguments().at(0).toDouble());
- m_chase->setDistance(se->arguments().at(1).toDouble());
- }
- return b;
- }
-
-private:
- ChaseState *m_chase;
-};
-
-class SeekAi: public QObject, public Plugin
-{
- Q_OBJECT
- Q_INTERFACES(Plugin)
-public:
- SeekAi() { setObjectName("Seek and destroy"); }
-
- virtual QState *create(QState *parentState, QObject *tank);
-};
-
-#endif
diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro
deleted file mode 100644
index 0d8bf2e9a..000000000
--- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro
+++ /dev/null
@@ -1,13 +0,0 @@
-TEMPLATE = lib
-CONFIG += plugin
-INCLUDEPATH += ../..
-HEADERS = seek_ai.h
-SOURCES = seek_ai.cpp
-TARGET = $$qtLibraryTarget(seek_ai)
-DESTDIR = ../../tankgame/plugins
-
-#! [0]
-# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins
-sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS seek_ai.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/seek_ai \ No newline at end of file
diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp
deleted file mode 100644
index 4e7128533..000000000
--- a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp
+++ /dev/null
@@ -1,70 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "spin_ai.h"
-
-#include <QtPlugin>
-
-QState *SpinAi::create(QState *parentState, QObject *tank)
-{
- QState *topLevel = new QState(parentState);
- QState *spinState = new SpinState(tank, topLevel);
- topLevel->setInitialState(spinState);
-
- // When tank is spotted, fire two times and go back to spin state
- QState *fireState = new QState(topLevel);
-
- QState *fireOnce = new QState(fireState);
- fireState->setInitialState(fireOnce);
- connect(fireOnce, SIGNAL(entered()), tank, SLOT(fireCannon()));
-
- QState *fireTwice = new QState(fireState);
- connect(fireTwice, SIGNAL(entered()), tank, SLOT(fireCannon()));
-
- fireOnce->addTransition(tank, SIGNAL(actionCompleted()), fireTwice);
- fireTwice->addTransition(tank, SIGNAL(actionCompleted()), spinState);
-
- spinState->addTransition(tank, SIGNAL(tankSpotted(qreal,qreal)), fireState);
-
- return topLevel;
-}
-
-Q_EXPORT_PLUGIN2(spin_ai, SpinAi)
diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h
deleted file mode 100644
index a97024d4c..000000000
--- a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SPIN_AI_H
-#define SPIN_AI_H
-
-#include <tankgame/plugin.h>
-
-#include <QObject>
-#include <QState>
-#include <QVariant>
-
-class SpinState: public QState
-{
- Q_OBJECT
-public:
- SpinState(QObject *tank, QState *parent) : QState(parent), m_tank(tank)
- {
- }
-
-public slots:
- void spin()
- {
- m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0);
- }
-
-protected:
- void onEntry(QEvent *)
- {
- connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin()));
- spin();
- }
-
- void onExit(QEvent *)
- {
- disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin()));
- }
-
-private:
- QObject *m_tank;
-
-};
-
-class SpinAi: public QObject, public Plugin
-{
- Q_OBJECT
- Q_INTERFACES(Plugin)
-public:
- SpinAi() { setObjectName("Spin and destroy"); }
-
- virtual QState *create(QState *parentState, QObject *tank);
-};
-
-#endif
diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro
deleted file mode 100644
index 8ab4da05f..000000000
--- a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro
+++ /dev/null
@@ -1,13 +0,0 @@
-TEMPLATE = lib
-CONFIG += plugin
-INCLUDEPATH += ../..
-HEADERS = spin_ai.h
-SOURCES = spin_ai.cpp
-TARGET = $$qtLibraryTarget(spin_ai)
-DESTDIR = ../../tankgame/plugins
-
-#! [0]
-# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins
-sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS spin_ai.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/spin_ai \ No newline at end of file
diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp
deleted file mode 100644
index 12a96567d..000000000
--- a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp
+++ /dev/null
@@ -1,70 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "spin_ai_with_error.h"
-
-#include <QtPlugin>
-
-QState *SpinAiWithError::create(QState *parentState, QObject *tank)
-{
- QState *topLevel = new QState(parentState);
- QState *spinState = new SpinState(tank, topLevel);
- topLevel->setInitialState(spinState);
-
- // When tank is spotted, fire two times and go back to spin state
- // (no initial state set for fireState will lead to run-time error in machine)
- QState *fireState = new QState(topLevel);
-
- QState *fireOnce = new QState(fireState);
- connect(fireOnce, SIGNAL(entered()), tank, SLOT(fireCannon()));
-
- QState *fireTwice = new QState(fireState);
- connect(fireTwice, SIGNAL(entered()), tank, SLOT(fireCannon()));
-
- fireOnce->addTransition(tank, SIGNAL(actionCompleted()), fireTwice);
- fireTwice->addTransition(tank, SIGNAL(actionCompleted()), spinState);
-
- spinState->addTransition(tank, SIGNAL(tankSpotted(qreal,qreal)), fireState);
-
- return topLevel;
-}
-
-Q_EXPORT_PLUGIN2(spin_ai_with_error, SpinAiWithError)
diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h
deleted file mode 100644
index f35da268e..000000000
--- a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SPIN_AI_WITH_ERROR_H
-#define SPIN_AI_WITH_ERROR_H
-
-#include <tankgame/plugin.h>
-
-#include <QObject>
-#include <QState>
-#include <QVariant>
-
-class SpinState: public QState
-{
- Q_OBJECT
-public:
- SpinState(QObject *tank, QState *parent) : QState(parent), m_tank(tank)
- {
- }
-
-public slots:
- void spin()
- {
- m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0);
- }
-
-protected:
- void onEntry(QEvent *)
- {
- connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin()));
- spin();
- }
-
- void onExit(QEvent *)
- {
- disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin()));
- }
-
-private:
- QObject *m_tank;
-
-};
-
-class SpinAiWithError: public QObject, public Plugin
-{
- Q_OBJECT
- Q_INTERFACES(Plugin)
-public:
- SpinAiWithError() { setObjectName("Spin and destroy with runtime error in state machine"); }
-
- virtual QState *create(QState *parentState, QObject *tank);
-};
-
-#endif
diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro
deleted file mode 100644
index 124cf98d1..000000000
--- a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro
+++ /dev/null
@@ -1,13 +0,0 @@
-TEMPLATE = lib
-CONFIG += plugin
-INCLUDEPATH += ../..
-HEADERS = spin_ai_with_error.h
-SOURCES = spin_ai_with_error.cpp
-TARGET = $$qtLibraryTarget(spin_ai_with_error)
-DESTDIR = ../../tankgame/plugins
-
-#! [0]
-# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins
-sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS spin_ai_with_error.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/spin_ai_with_error \ No newline at end of file
diff --git a/examples/statemachine/tankgameplugins/tankgameplugins.pro b/examples/statemachine/tankgameplugins/tankgameplugins.pro
deleted file mode 100644
index a098e03c8..000000000
--- a/examples/statemachine/tankgameplugins/tankgameplugins.pro
+++ /dev/null
@@ -1,11 +0,0 @@
-TEMPLATE = subdirs
-SUBDIRS = random_ai \
- spin_ai_with_error \
- spin_ai \
- seek_ai
-
-# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins
-sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS tankgameplugins.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins
-INSTALLS += target sources