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-rw-r--r--src/gui/kernel/qaction.cpp48
1 files changed, 47 insertions, 1 deletions
diff --git a/src/gui/kernel/qaction.cpp b/src/gui/kernel/qaction.cpp
index 4ee17f4c0..e7cb5c297 100644
--- a/src/gui/kernel/qaction.cpp
+++ b/src/gui/kernel/qaction.cpp
@@ -81,7 +81,7 @@ static QString qt_strippedText(QString s)
QActionPrivate::QActionPrivate() : group(0), enabled(1), forceDisabled(0),
visible(1), forceInvisible(0), checkable(0), checked(0), separator(0), fontSet(false),
- menuRole(QAction::TextHeuristicRole), iconVisibleInMenu(-1)
+ menuRole(QAction::TextHeuristicRole), priority(QAction::NormalPriority), iconVisibleInMenu(-1)
{
#ifdef QT3_SUPPORT
static int qt_static_action_id = -1;
@@ -909,6 +909,52 @@ QString QAction::whatsThis() const
return d->whatsthis;
}
+/*!
+ \enum QAction::Priority
+ \since 4.6
+
+ This enum defines priorities for actions in user interface.
+
+ \value LowPriority The action should not be prioritized in
+ the user interface.
+
+ \value NormalPriority
+
+ \value HighPriority The action should be prioritized in
+ the user interface.
+
+ \sa priority
+*/
+
+
+/*!
+ \property QAction::priority
+ \since 4.6
+
+ \brief the actions's priority in the user interface.
+
+ This property can be set to indicate how the action should be prioritized
+ in the user interface.
+
+ For instance, when toolbars have the Qt::ToolButtonTextBesideIcon
+ mode set, then actions with LowPriority will not show the text
+ labels.
+*/
+void QAction::setPriority(Priority priority)
+{
+ Q_D(QAction);
+ if (d->priority == priority)
+ return;
+
+ d->priority = priority;
+ d->sendDataChanged();
+}
+
+QAction::Priority QAction::priority() const
+{
+ Q_D(const QAction);
+ return d->priority;
+}
/*!
\property QAction::checkable