diff options
Diffstat (limited to 'src/gui/math3d/qquaternion.h')
-rw-r--r-- | src/gui/math3d/qquaternion.h | 119 |
1 files changed, 58 insertions, 61 deletions
diff --git a/src/gui/math3d/qquaternion.h b/src/gui/math3d/qquaternion.h index a2fb29ff6..5b2454f3c 100644 --- a/src/gui/math3d/qquaternion.h +++ b/src/gui/math3d/qquaternion.h @@ -1,6 +1,7 @@ /**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. @@ -9,8 +10,8 @@ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. +** contained in the Technology Preview License Agreement accompanying +** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser @@ -20,21 +21,20 @@ ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** ** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. ** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://qt.nokia.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ @@ -54,6 +54,7 @@ QT_MODULE(Gui) #ifndef QT_NO_QUATERNION class QMatrix4x4; +class QVariant; class Q_GUI_EXPORT QQuaternion { @@ -94,7 +95,7 @@ public: QQuaternion conjugate() const; - QVector3D rotateVector(const QVector3D& vector) const; + QVector3D rotatedVector(const QVector3D& vector) const; QQuaternion &operator+=(const QQuaternion &quaternion); QQuaternion &operator-=(const QQuaternion &quaternion); @@ -118,6 +119,8 @@ public: QVector4D toVector4D() const; #endif + operator QVariant() const; + #ifndef QT_NO_VECTOR3D static QQuaternion fromAxisAndAngle(const QVector3D& axis, qreal angle); #endif @@ -130,19 +133,13 @@ public: (const QQuaternion& q1, const QQuaternion& q2, qreal t); private: - float wp, xp, yp, zp; - - friend class QMatrix4x4; - - QQuaternion(float scalar, float xpos, float ypos, float zpos, int dummy); + qreal wp, xp, yp, zp; }; inline QQuaternion::QQuaternion() : wp(1.0f), xp(0.0f), yp(0.0f), zp(0.0f) {} -inline QQuaternion::QQuaternion(qreal scalar, qreal xpos, qreal ypos, qreal zpos) : wp(scalar), xp(xpos), yp(ypos), zp(zpos) {} - +inline QQuaternion::QQuaternion(qreal aScalar, qreal xpos, qreal ypos, qreal zpos) : wp(aScalar), xp(xpos), yp(ypos), zp(zpos) {} -inline QQuaternion::QQuaternion(float scalar, float xpos, float ypos, float zpos, int) : wp(scalar), xp(xpos), yp(ypos), zp(zpos) {} inline bool QQuaternion::isNull() const { @@ -159,14 +156,14 @@ inline qreal QQuaternion::y() const { return qreal(yp); } inline qreal QQuaternion::z() const { return qreal(zp); } inline qreal QQuaternion::scalar() const { return qreal(wp); } -inline void QQuaternion::setX(qreal x) { xp = x; } -inline void QQuaternion::setY(qreal y) { yp = y; } -inline void QQuaternion::setZ(qreal z) { zp = z; } -inline void QQuaternion::setScalar(qreal scalar) { wp = scalar; } +inline void QQuaternion::setX(qreal aX) { xp = aX; } +inline void QQuaternion::setY(qreal aY) { yp = aY; } +inline void QQuaternion::setZ(qreal aZ) { zp = aZ; } +inline void QQuaternion::setScalar(qreal aScalar) { wp = aScalar; } inline QQuaternion QQuaternion::conjugate() const { - return QQuaternion(wp, -xp, -yp, -zp, 1); + return QQuaternion(wp, -xp, -yp, -zp); } inline QQuaternion &QQuaternion::operator+=(const QQuaternion &quaternion) @@ -198,18 +195,18 @@ inline QQuaternion &QQuaternion::operator*=(qreal factor) inline const QQuaternion operator*(const QQuaternion &q1, const QQuaternion& q2) { - float ww = (q1.zp + q1.xp) * (q2.xp + q2.yp); - float yy = (q1.wp - q1.yp) * (q2.wp + q2.zp); - float zz = (q1.wp + q1.yp) * (q2.wp - q2.zp); - float xx = ww + yy + zz; - float qq = 0.5 * (xx + (q1.zp - q1.xp) * (q2.xp - q2.yp)); - - float w = qq - ww + (q1.zp - q1.yp) * (q2.yp - q2.zp); - float x = qq - xx + (q1.xp + q1.wp) * (q2.xp + q2.wp); - float y = qq - yy + (q1.wp - q1.xp) * (q2.yp + q2.zp); - float z = qq - zz + (q1.zp + q1.yp) * (q2.wp - q2.xp); - - return QQuaternion(w, x, y, z, 1); + qreal ww = (q1.zp + q1.xp) * (q2.xp + q2.yp); + qreal yy = (q1.wp - q1.yp) * (q2.wp + q2.zp); + qreal zz = (q1.wp + q1.yp) * (q2.wp - q2.zp); + qreal xx = ww + yy + zz; + qreal qq = 0.5 * (xx + (q1.zp - q1.xp) * (q2.xp - q2.yp)); + + qreal w = qq - ww + (q1.zp - q1.yp) * (q2.yp - q2.zp); + qreal x = qq - xx + (q1.xp + q1.wp) * (q2.xp + q2.wp); + qreal y = qq - yy + (q1.wp - q1.xp) * (q2.yp + q2.zp); + qreal z = qq - zz + (q1.zp + q1.yp) * (q2.wp - q2.xp); + + return QQuaternion(w, x, y, z); } inline QQuaternion &QQuaternion::operator*=(const QQuaternion &quaternion) @@ -239,32 +236,32 @@ inline bool operator!=(const QQuaternion &q1, const QQuaternion &q2) inline const QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2) { - return QQuaternion(q1.wp + q2.wp, q1.xp + q2.xp, q1.yp + q2.yp, q1.zp + q2.zp, 1); + return QQuaternion(q1.wp + q2.wp, q1.xp + q2.xp, q1.yp + q2.yp, q1.zp + q2.zp); } inline const QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2) { - return QQuaternion(q1.wp - q2.wp, q1.xp - q2.xp, q1.yp - q2.yp, q1.zp - q2.zp, 1); + return QQuaternion(q1.wp - q2.wp, q1.xp - q2.xp, q1.yp - q2.yp, q1.zp - q2.zp); } inline const QQuaternion operator*(qreal factor, const QQuaternion &quaternion) { - return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor, 1); + return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor); } inline const QQuaternion operator*(const QQuaternion &quaternion, qreal factor) { - return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor, 1); + return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor); } inline const QQuaternion operator-(const QQuaternion &quaternion) { - return QQuaternion(-quaternion.wp, -quaternion.xp, -quaternion.yp, -quaternion.zp, 1); + return QQuaternion(-quaternion.wp, -quaternion.xp, -quaternion.yp, -quaternion.zp); } inline const QQuaternion operator/(const QQuaternion &quaternion, qreal divisor) { - return QQuaternion(quaternion.wp / divisor, quaternion.xp / divisor, quaternion.yp / divisor, quaternion.zp / divisor, 1); + return QQuaternion(quaternion.wp / divisor, quaternion.xp / divisor, quaternion.yp / divisor, quaternion.zp / divisor); } inline bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2) @@ -277,38 +274,38 @@ inline bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2) #ifndef QT_NO_VECTOR3D -inline QQuaternion::QQuaternion(qreal scalar, const QVector3D& vector) - : wp(scalar), xp(vector.xp), yp(vector.yp), zp(vector.zp) {} +inline QQuaternion::QQuaternion(qreal aScalar, const QVector3D& aVector) + : wp(aScalar), xp(aVector.x()), yp(aVector.y()), zp(aVector.z()) {} -inline void QQuaternion::setVector(const QVector3D& vector) +inline void QQuaternion::setVector(const QVector3D& aVector) { - xp = vector.xp; - yp = vector.yp; - zp = vector.zp; + xp = aVector.x(); + yp = aVector.y(); + zp = aVector.z(); } inline QVector3D QQuaternion::vector() const { - return QVector3D(xp, yp, zp, 1); + return QVector3D(xp, yp, zp); } #endif -inline void QQuaternion::setVector(qreal x, qreal y, qreal z) +inline void QQuaternion::setVector(qreal aX, qreal aY, qreal aZ) { - xp = x; - yp = y; - zp = z; + xp = aX; + yp = aY; + zp = aZ; } #ifndef QT_NO_VECTOR4D -inline QQuaternion::QQuaternion(const QVector4D& vector) - : wp(vector.wp), xp(vector.xp), yp(vector.yp), zp(vector.zp) {} +inline QQuaternion::QQuaternion(const QVector4D& aVector) + : wp(aVector.w()), xp(aVector.x()), yp(aVector.y()), zp(aVector.z()) {} inline QVector4D QQuaternion::toVector4D() const { - return QVector4D(xp, yp, zp, wp, 1); + return QVector4D(xp, yp, zp, wp); } #endif |