/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef STICKMAN_H #define STICKMAN_H #include const int LimbCount = 16; class Node; QT_BEGIN_NAMESPACE class QTimer; QT_END_NAMESPACE class StickMan: public QObject, public QGraphicsItem { Q_OBJECT Q_PROPERTY(QColor penColor WRITE setPenColor READ penColor) Q_PROPERTY(QColor fillColor WRITE setFillColor READ fillColor) Q_PROPERTY(bool isDead WRITE setIsDead READ isDead) public: StickMan(); ~StickMan(); virtual QRectF boundingRect() const; virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); int nodeCount() const; Node *node(int idx) const; void setDrawSticks(bool on); bool drawSticks() const { return m_sticks; } QColor penColor() const { return m_penColor; } void setPenColor(const QColor &color) { m_penColor = color; } QColor fillColor() const { return m_fillColor; } void setFillColor(const QColor &color) { m_fillColor = color; } bool isDead() const { return m_isDead; } void setIsDead(bool isDead) { m_isDead = isDead; } public slots: void stabilize(); void childPositionChanged(); protected: void timerEvent(QTimerEvent *e); private: QPointF posFor(int idx) const; Node **m_nodes; qreal *m_perfectBoneLengths; uint m_sticks : 1; uint m_isDead : 1; uint m_reserved : 30; QPixmap m_pixmap; QColor m_penColor; QColor m_fillColor; }; #endif // STICKMAN_H