/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "framecapture.h" #include #include FrameCapture::FrameCapture(): QObject(), m_percent(0) { connect(&m_page, SIGNAL(loadProgress(int)), this, SLOT(printProgress(int))); connect(&m_page, SIGNAL(loadFinished(bool)), this, SLOT(saveResult(bool))); } void FrameCapture::load(const QUrl &url, const QString &outputFileName) { std::cout << "Loading " << qPrintable(url.toString()) << std::endl; m_percent = 0; int index = outputFileName.lastIndexOf('.'); m_fileName = (index == -1) ? outputFileName + ".png" : outputFileName; m_page.mainFrame()->load(url); m_page.mainFrame()->setScrollBarPolicy(Qt::Vertical, Qt::ScrollBarAlwaysOff); m_page.mainFrame()->setScrollBarPolicy(Qt::Horizontal, Qt::ScrollBarAlwaysOff); } void FrameCapture::printProgress(int percent) { if (m_percent >= percent) return; while (m_percent++ < percent) std::cout << "#" << std::flush; } void FrameCapture::saveResult(bool ok) { std::cout << std::endl; // crude error-checking if (!ok) { std::cerr << "Failed loading " << qPrintable(m_page.mainFrame()->url().toString()) << std::endl; emit finished(); return; } // save each internal frame in different image files int frameCounter = 0; foreach(QWebFrame *frame, m_page.mainFrame()->childFrames()) { QString fileName(m_fileName); int index = m_fileName.lastIndexOf('.'); fileName = fileName.insert(index, "_frame" + QString::number(++frameCounter)); frame->setClipRenderToViewport(false); QImage image(frame->contentsSize(), QImage::Format_ARGB32_Premultiplied); image.fill(Qt::transparent); saveFrame(frame, image, fileName); } // save the main frame m_page.setViewportSize(m_page.mainFrame()->contentsSize()); QImage image(m_page.mainFrame()->contentsSize(), QImage::Format_ARGB32_Premultiplied); image.fill(Qt::transparent); saveFrame(m_page.mainFrame(), image, m_fileName); emit finished(); } void FrameCapture::saveFrame(QWebFrame *frame, QImage image, QString fileName) { QPainter painter(&image); painter.setRenderHint(QPainter::Antialiasing, true); painter.setRenderHint(QPainter::TextAntialiasing, true); painter.setRenderHint(QPainter::SmoothPixmapTransform, true); frame->render(&painter); painter.end(); image.save(fileName); }