/* * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WTF_RandomNumberSeed_h #define WTF_RandomNumberSeed_h #include #include #if HAVE(SYS_TIME_H) #include #endif #if PLATFORM(UNIX) #include #include #endif #if PLATFORM(WINCE) #include #endif // Internal JavaScriptCore usage only namespace WTF { inline void initializeRandomNumberGenerator() { #if PLATFORM(DARWIN) // On Darwin we use arc4random which initialises itself. #elif COMPILER(MSVC) && defined(_CRT_RAND_S) // On Windows we use rand_s which intialises itself #elif PLATFORM(UNIX) // srandomdev is not guaranteed to exist on linux so we use this poor seed, this should be improved timeval time; gettimeofday(&time, 0); srandom(static_cast(time.tv_usec * getpid())); #else srand(static_cast(time(0))); #endif } inline void initializeWeakRandomNumberGenerator() { #if COMPILER(MSVC) && defined(_CRT_RAND_S) // We need to initialise windows rand() explicitly for Math.random unsigned seed = 0; rand_s(&seed); srand(seed); #endif } } #endif