/* * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "ShadowData.h" namespace WebCore { ShadowData::ShadowData(const ShadowData& o) : x(o.x) , y(o.y) , blur(o.blur) , spread(o.spread) , style(o.style) , color(o.color) { next = o.next ? new ShadowData(*o.next) : 0; } bool ShadowData::operator==(const ShadowData& o) const { if ((next && !o.next) || (!next && o.next) || (next && o.next && *next != *o.next)) return false; return x == o.x && y == o.y && blur == o.blur && spread == o.spread && style == o.style && color == o.color; } } // namespace WebCore