TEMPLATE = lib TARGET = QtDesignerComponents contains(QT_CONFIG, reduce_exports):CONFIG += hide_symbols CONFIG += qt depend_prl no_objective_c designer win32|mac: CONFIG += debug_and_release QTDIR_build { DESTDIR = $$QT_BUILD_TREE/lib !wince*:DLLDESTDIR = $$QT_BUILD_TREE/bin } # QtDesignerComponents uses DEFINES += QT_STATICPLUGIN isEmpty(QT_MAJOR_VERSION) { VERSION=4.3.0 } else { VERSION=$${QT_MAJOR_VERSION}.$${QT_MINOR_VERSION}.$${QT_PATCH_VERSION} } include(../../../../../src/qt_targets.pri) QMAKE_TARGET_PRODUCT = Designer QMAKE_TARGET_DESCRIPTION = Graphical user interface designer. #load up the headers info CONFIG += qt_install_headers HEADERS_PRI = $$QT_BUILD_TREE/include/QtDesigner/headers.pri include($$HEADERS_PRI)|clear(HEADERS_PRI) #mac frameworks mac:!static:contains(QT_CONFIG, qt_framework) { QMAKE_FRAMEWORK_BUNDLE_NAME = $$TARGET CONFIG += lib_bundle qt_no_framework_direct_includes qt_framework CONFIG(debug, debug|release):!build_pass:CONFIG += build_all } SOURCES += qdesigner_components.cpp !contains(CONFIG, static) { DEFINES += QDESIGNER_COMPONENTS_LIBRARY CONFIG += dll LIBS += -lQtDesigner } else { DEFINES += QT_DESIGNER_STATIC } INCLUDEPATH += . .. \ $$QT_SOURCE_TREE/tools/designer/src/lib/components \ $$QT_SOURCE_TREE/tools/designer/src/lib/sdk \ $$QT_SOURCE_TREE/tools/designer/src/lib/extension \ $$QT_SOURCE_TREE/tools/designer/src/lib/uilib \ $$QT_SOURCE_TREE/tools/designer/src/lib/shared include(../propertyeditor/propertyeditor.pri) include(../objectinspector/objectinspector.pri) include(../signalsloteditor/signalsloteditor.pri) include(../formeditor/formeditor.pri) include(../widgetbox/widgetbox.pri) include(../buddyeditor/buddyeditor.pri) include(../taskmenu/taskmenu.pri) include(../tabordereditor/tabordereditor.pri) PRECOMPILED_HEADER= lib_pch.h include(../../sharedcomponents.pri) include(../component.pri) unix:QMAKE_PKGCONFIG_REQUIRES = QtCore QtDesigner QtGui QtScript QtXml target.path=$$[QT_INSTALL_LIBS] INSTALLS += target win32 { dlltarget.path=$$[QT_INSTALL_BINS] INSTALLS += dlltarget }