TEMPLATE=lib TARGET=QtDesigner QT += xml contains(QT_CONFIG, reduce_exports):CONFIG += hide_symbols CONFIG += qt win32|mac: CONFIG += debug_and_release DESTDIR = ../../../../lib !wince*:DLLDESTDIR = ../../../../bin isEmpty(QT_MAJOR_VERSION) { VERSION=4.3.0 } else { VERSION=$${QT_MAJOR_VERSION}.$${QT_MINOR_VERSION}.$${QT_PATCH_VERSION} } unix:QMAKE_PKGCONFIG_REQUIRES += QtXml include(../../../../src/qt_targets.pri) QMAKE_TARGET_PRODUCT = Designer QMAKE_TARGET_DESCRIPTION = Graphical user interface designer. !contains(CONFIG, static) { CONFIG += dll DEFINES += \ QDESIGNER_SDK_LIBRARY \ QDESIGNER_EXTENSION_LIBRARY \ QDESIGNER_UILIB_LIBRARY \ QDESIGNER_SHARED_LIBRARY } else { DEFINES += QT_DESIGNER_STATIC } #load up the headers info CONFIG += qt_install_headers HEADERS_PRI = $$QT_BUILD_TREE/include/QtDesigner/headers.pri include($$HEADERS_PRI, "", true)|clear(HEADERS_PRI) #mac frameworks mac:CONFIG += explicitlib mac:!static:contains(QT_CONFIG, qt_framework) { QMAKE_FRAMEWORK_BUNDLE_NAME = $$TARGET CONFIG += lib_bundle qt_no_framework_direct_includes qt_framework CONFIG(debug, debug|release) { !build_pass:CONFIG += build_all } else { #release !debug_and_release|build_pass { CONFIG -= qt_install_headers #no need to install these as well FRAMEWORK_HEADERS.version = Versions FRAMEWORK_HEADERS.files = $$SYNCQT.HEADER_FILES $$SYNCQT.HEADER_CLASSES FRAMEWORK_HEADERS.path = Headers } QMAKE_BUNDLE_DATA += FRAMEWORK_HEADERS } } include(extension/extension.pri) include(sdk/sdk.pri) include(uilib/uilib.pri) include(shared/shared.pri) PRECOMPILED_HEADER=lib_pch.h include(../sharedcomponents.pri) include(../components/component.pri) target.path=$$[QT_INSTALL_LIBS] INSTALLS += target win32 { dlltarget.path=$$[QT_INSTALL_BINS] INSTALLS += dlltarget } qt_install_headers { designer_headers.files = $$SYNCQT.HEADER_FILES $$SYNCQT.HEADER_CLASSES designer_headers.path = $$[QT_INSTALL_HEADERS]/QtDesigner INSTALLS += designer_headers }