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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://www.qtsoftware.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/

//Own
#include "mainwindow.h"
#include "graphicsscene.h"

//Qt
#include <QGraphicsView>

#ifdef QT_NO_OPENGL
    #include <QtGui/QMenuBar>
    #include <QtGui/QLayout>
    #include <QtGui/QApplication>
#else
    #include <QtOpenGL/QtOpenGL>
#endif

MainWindow::MainWindow() : QMainWindow(0)
{
    QMenuBar *menuBar = new QMenuBar;
    QMenu *file = new QMenu(tr("&File"),menuBar);

    QAction *newAction = new QAction(tr("New Game"),file);
    newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N));
    file->addAction(newAction);
    QAction *quitAction = new QAction(tr("Quit"),file);
    quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q));
    file->addAction(quitAction);

    menuBar->addMenu(file);
    setMenuBar(menuBar);

    QStringList list = QApplication::arguments();
    if (list.contains("-fullscreen")) {
        scene = new GraphicsScene(0, 0, 750, 400,GraphicsScene::Small);
        setWindowState(Qt::WindowFullScreen);
    } else {
        scene = new GraphicsScene(0, 0, 880, 630);
        layout()->setSizeConstraint(QLayout::SetFixedSize);
    }

    view = new QGraphicsView(scene,this);
    view->setAlignment(Qt::AlignLeft | Qt::AlignTop);
    QList<QAction *> actions;
    actions << newAction << quitAction;
    scene->setupScene(actions);
#ifndef QT_NO_OPENGL
        view->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers)));
#endif

    setCentralWidget(view);

}

MainWindow::~MainWindow()
{
}