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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://www.qtsoftware.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef WINDOW_H
#define WINDOW_H

#include <QWidget>

QT_BEGIN_NAMESPACE
class QState;
class QStateMachine;
class QTransition;
QT_END_NAMESPACE

#define WIDTH 35
#define HEIGHT 20

//![0]
class Window : public QWidget
{
    Q_OBJECT
    Q_PROPERTY(QString status READ status WRITE setStatus)

public:
    enum Direction { Up, Down, Left, Right };

    Window();

    void movePlayer(Direction direction);
    void setStatus(const QString &status);
    QString status() const;

    QSize sizeHint() const;

protected:
    void paintEvent(QPaintEvent *event);
//![0]

//![1]
private:
    void buildMachine();
    void setupMap();

    QChar map[WIDTH][HEIGHT];
    int pX, pY;

    QStateMachine *machine;
    QString myStatus;
};
//![1]

#endif