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author | Samuel Rødal <sroedal@trolltech.com> | 2008-11-27 10:08:11 +0100 |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2008-11-27 10:08:11 +0100 |
commit | 32da3fad63e11ade63a0c0d831ba158fc3615d80 (patch) | |
tree | 8b0d1b298fae831ab02a576dd7058be5e5e7784e /mazescene.cpp | |
parent | bd3e61908a04447da073047bd62892b30572b43f (diff) |
Must call update() to ensure background is also repainted correctly.
Diffstat (limited to 'mazescene.cpp')
-rw-r--r-- | mazescene.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/mazescene.cpp b/mazescene.cpp index 89fd05b..676cd40 100644 --- a/mazescene.cpp +++ b/mazescene.cpp @@ -389,6 +389,7 @@ void MazeScene::move() foreach (WallItem *item, m_walls) updateTransform(item, item->a(), item->b(), m_cameraPos, m_cameraAngle, m_walkTime * 0.001); setFocusItem(0); // setVisible(true) might give focus to one of the items + update(); } } |