#include #include "mazescene.h" int main(int argc, char **argv) { QApplication app(argc, argv); app.setApplicationName("WolfenQt"); QPixmapCache::setCacheLimit(100 * 1024); // 100 MB const char *map = "###&?###" "# #" "= &" "# #" "# #### #" "& # #" "# @@ &" "# @@ # #" "# #" "###&%-##" "$ !" "#&&&&&&#"; MazeScene *scene = new MazeScene(map, 8, 12); View view; view.setScene(scene); view.show(); return app.exec(); }