#include #include "mazescene.h" int main(int argc, char **argv) { QApplication app(argc, argv); QPixmapCache::setCacheLimit(100 * 1024); // 100 MB const char *map = "###&####" "# #" "& #" "# #" "# ##?# #" "& # #" "# @@ &" "# @@ # #" "# #" "###&%-##" "$ #" "#&&&&&&#"; MazeScene *scene = new MazeScene(map, 8, 12); View view; view.setScene(scene); view.show(); return app.exec(); }