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-rw-r--r--clang-tidy-vs/ClangTidy/ClangTidyPackage.cs111
-rw-r--r--clang-tidy-vs/ClangTidy/ClangTidyPropertyGrid.cs415
-rw-r--r--clang-tidy-vs/ClangTidy/PkgCmdID.cs2
-rw-r--r--clang-tidy-vs/ClangTidy/license.txt257
4 files changed, 499 insertions, 286 deletions
diff --git a/clang-tidy-vs/ClangTidy/ClangTidyPackage.cs b/clang-tidy-vs/ClangTidy/ClangTidyPackage.cs
index 9a0c9b67..fb8a1511 100644
--- a/clang-tidy-vs/ClangTidy/ClangTidyPackage.cs
+++ b/clang-tidy-vs/ClangTidy/ClangTidyPackage.cs
@@ -1,56 +1,55 @@
-//===-- ClangTidyPackages.cs - VSPackage for clang-tidy ----------*- C# -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This class contains a VS extension package that runs clang-tidy over a
-// file in a VS text editor.
-//
-//===----------------------------------------------------------------------===//
-
-using Microsoft.VisualStudio.Editor;
-using Microsoft.VisualStudio.Shell;
-using Microsoft.VisualStudio.Shell.Interop;
-using Microsoft.VisualStudio.TextManager.Interop;
-using System;
-using System.Collections;
-using System.ComponentModel;
-using System.ComponentModel.Design;
-using System.IO;
-using System.Runtime.InteropServices;
-using System.Windows.Forms;
-using System.Xml.Linq;
-
-namespace LLVM.ClangTidy
-{
- [PackageRegistration(UseManagedResourcesOnly = true)]
- [InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
- [ProvideMenuResource("Menus.ctmenu", 1)]
- [Guid(GuidList.guidClangTidyPkgString)]
- [ProvideOptionPage(typeof(ClangTidyConfigurationPage), "LLVM/Clang", "ClangTidy", 0, 0, true)]
- public sealed class ClangTidyPackage : Package
- {
- #region Package Members
- protected override void Initialize()
- {
- base.Initialize();
-
- var commandService = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
- if (commandService != null)
- {
- var menuCommandID = new CommandID(GuidList.guidClangTidyCmdSet, (int)PkgCmdIDList.cmdidClangTidy);
- var menuItem = new MenuCommand(MenuItemCallback, menuCommandID);
- commandService.AddCommand(menuItem);
- }
- }
- #endregion
-
- private void MenuItemCallback(object sender, EventArgs args)
- {
- }
- }
-}
+//===-- ClangTidyPackages.cs - VSPackage for clang-tidy ----------*- C# -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This class contains a VS extension package that runs clang-tidy over a
+// file in a VS text editor.
+//
+//===----------------------------------------------------------------------===//
+
+using Microsoft.VisualStudio.Editor;
+using Microsoft.VisualStudio.Shell;
+using Microsoft.VisualStudio.Shell.Interop;
+using Microsoft.VisualStudio.TextManager.Interop;
+using System;
+using System.Collections;
+using System.ComponentModel;
+using System.ComponentModel.Design;
+using System.IO;
+using System.Runtime.InteropServices;
+using System.Windows.Forms;
+using System.Xml.Linq;
+
+namespace LLVM.ClangTidy
+{
+ [PackageRegistration(UseManagedResourcesOnly = true)]
+ [InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
+ [ProvideMenuResource("Menus.ctmenu", 1)]
+ [Guid(GuidList.guidClangTidyPkgString)]
+ [ProvideOptionPage(typeof(ClangTidyConfigurationPage), "LLVM/Clang", "ClangTidy", 0, 0, true)]
+ public sealed class ClangTidyPackage : Package
+ {
+ #region Package Members
+ protected override void Initialize()
+ {
+ base.Initialize();
+
+ var commandService = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
+ if (commandService != null)
+ {
+ var menuCommandID = new CommandID(GuidList.guidClangTidyCmdSet, (int)PkgCmdIDList.cmdidClangTidy);
+ var menuItem = new MenuCommand(MenuItemCallback, menuCommandID);
+ commandService.AddCommand(menuItem);
+ }
+ }
+ #endregion
+
+ private void MenuItemCallback(object sender, EventArgs args)
+ {
+ }
+ }
+}
diff --git a/clang-tidy-vs/ClangTidy/ClangTidyPropertyGrid.cs b/clang-tidy-vs/ClangTidy/ClangTidyPropertyGrid.cs
index 20c8a8ff..c9945b27 100644
--- a/clang-tidy-vs/ClangTidy/ClangTidyPropertyGrid.cs
+++ b/clang-tidy-vs/ClangTidy/ClangTidyPropertyGrid.cs
@@ -1,208 +1,207 @@
-//===-- ClangTidyPropertyGrid.cs - UI for configuring clang-tidy -*- C# -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This class contains a UserControl consisting of a .NET PropertyGrid control
-// allowing configuration of checks and check options for ClangTidy.
-//
-//===----------------------------------------------------------------------===//
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Drawing;
-using System.Data;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Windows.Forms;
-using System.IO;
-using Microsoft.VisualStudio.Shell;
-
-namespace LLVM.ClangTidy
-{
- /// <summary>
- /// A UserControl displaying a PropertyGrid allowing configuration of clang-tidy
- /// checks and check options, as well as serialization and deserialization of
- /// clang-tidy configuration files. When a configuration file is loaded, the
- /// entire chain of configuration files is analyzed based on the file path,
- /// and quick access is provided to edit or view any of the files in the
- /// configuration chain, allowing easy visualization of where values come from
- /// (similar in spirit to the -explain-config option of clang-tidy).
- /// </summary>
- public partial class ClangTidyPropertyGrid : UserControl
- {
- /// <summary>
- /// The sequence of .clang-tidy configuration files, starting from the root
- /// of the filesystem, down to the selected file.
- /// </summary>
- List<KeyValuePair<string, ClangTidyProperties>> PropertyChain_ = null;
-
- public ClangTidyPropertyGrid()
- {
- InitializeComponent();
- InitializeSettings();
- }
-
- private enum ShouldCancel
- {
- Yes,
- No,
- }
-
- public void SaveSettingsToStorage()
- {
- PersistUnsavedChanges(false);
- }
-
- private ShouldCancel PersistUnsavedChanges(bool PromptFirst)
- {
- var UnsavedResults = PropertyChain_.Where(x => x.Key != null && x.Value.GetHasUnsavedChanges());
- if (UnsavedResults.Count() == 0)
- return ShouldCancel.No;
-
- bool ShouldSave = false;
- if (PromptFirst)
- {
- var Response = MessageBox.Show(
- "You have unsaved changes! Do you want to save before loading a new file?",
- "clang-tidy",
- MessageBoxButtons.YesNoCancel);
-
- ShouldSave = (Response == DialogResult.Yes);
- if (Response == DialogResult.Cancel)
- return ShouldCancel.Yes;
- }
- else
- ShouldSave = true;
-
- if (ShouldSave)
- {
- foreach (var Result in UnsavedResults)
- {
- ClangTidyConfigParser.SerializeClangTidyFile(Result.Value, Result.Key);
- Result.Value.SetHasUnsavedChanges(false);
- }
- }
- return ShouldCancel.No;
- }
-
- public void InitializeSettings()
- {
- PropertyChain_ = new List<KeyValuePair<string, ClangTidyProperties>>();
- PropertyChain_.Add(new KeyValuePair<string, ClangTidyProperties>(null, ClangTidyProperties.RootProperties));
- reloadPropertyChain();
- }
-
- private void button1_Click(object sender, EventArgs e)
- {
- ShouldCancel Cancel = PersistUnsavedChanges(true);
- if (Cancel == ShouldCancel.Yes)
- return;
-
- using (OpenFileDialog D = new OpenFileDialog())
- {
- D.Filter = "Clang Tidy files|.clang-tidy";
- D.CheckPathExists = true;
- D.CheckFileExists = true;
-
- if (D.ShowDialog() == DialogResult.OK)
- {
- PropertyChain_.Clear();
- PropertyChain_ = ClangTidyConfigParser.ParseConfigurationChain(D.FileName);
- textBox1.Text = D.FileName;
- reloadPropertyChain();
- }
- }
- }
-
- private static readonly string DefaultText = "(Default)";
- private static readonly string BrowseText = "Browse for a file to edit its properties";
-
- /// <summary>
- /// After a new configuration file is chosen, analyzes the directory hierarchy
- /// and finds all .clang-tidy files in the path, parses them and updates the
- /// PropertyGrid and quick-access LinkLabel control to reflect the new property
- /// chain.
- /// </summary>
- private void reloadPropertyChain()
- {
- StringBuilder LinkBuilder = new StringBuilder();
- LinkBuilder.Append(DefaultText);
- LinkBuilder.Append(" > ");
- int PrefixLength = LinkBuilder.Length;
-
- if (PropertyChain_.Count == 1)
- LinkBuilder.Append(BrowseText);
- else
- LinkBuilder.Append(PropertyChain_[PropertyChain_.Count - 1].Key);
-
- linkLabelPath.Text = LinkBuilder.ToString();
-
- // Given a path like D:\Foo\Bar\Baz, construct a LinkLabel where individual
- // components of the path are clickable iff they contain a .clang-tidy file.
- // Clicking one of the links then updates the PropertyGrid to display the
- // selected .clang-tidy file.
- ClangTidyProperties LastProps = ClangTidyProperties.RootProperties;
- linkLabelPath.Links.Clear();
- linkLabelPath.Links.Add(0, DefaultText.Length, LastProps);
- foreach (var Prop in PropertyChain_.Skip(1))
- {
- LastProps = Prop.Value;
- string ClangTidyFolder = Path.GetFileName(Prop.Key);
- int ClangTidyFolderOffset = Prop.Key.Length - ClangTidyFolder.Length;
- linkLabelPath.Links.Add(PrefixLength + ClangTidyFolderOffset, ClangTidyFolder.Length, LastProps);
- }
- propertyGrid1.SelectedObject = LastProps;
- }
-
- private void propertyGrid1_PropertyValueChanged(object s, PropertyValueChangedEventArgs e)
- {
- ClangTidyProperties Props = (ClangTidyProperties)propertyGrid1.SelectedObject;
- Props.SetHasUnsavedChanges(true);
-
- // When a CategoryVerb is selected, perform the corresponding action.
- PropertyDescriptor Property = e.ChangedItem.PropertyDescriptor;
- if (!(e.ChangedItem.Value is CategoryVerb))
- return;
-
- CategoryVerb Action = (CategoryVerb)e.ChangedItem.Value;
- if (Action == CategoryVerb.None)
- return;
-
- var Category = Property.Attributes.OfType<CategoryAttribute>().FirstOrDefault();
- if (Category == null)
- return;
- var SameCategoryProps = Props.GetProperties(new Attribute[] { Category });
- foreach (PropertyDescriptor P in SameCategoryProps)
- {
- if (P == Property)
- continue;
- switch (Action)
- {
- case CategoryVerb.Disable:
- P.SetValue(propertyGrid1.SelectedObject, false);
- break;
- case CategoryVerb.Enable:
- P.SetValue(propertyGrid1.SelectedObject, true);
- break;
- case CategoryVerb.Inherit:
- P.ResetValue(propertyGrid1.SelectedObject);
- break;
- }
- }
- Property.ResetValue(propertyGrid1.SelectedObject);
- propertyGrid1.Invalidate();
- }
-
- private void linkLabelPath_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
- {
- ClangTidyProperties Props = (ClangTidyProperties)e.Link.LinkData;
- propertyGrid1.SelectedObject = Props;
- }
- }
-}
+//===-- ClangTidyPropertyGrid.cs - UI for configuring clang-tidy -*- C# -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This class contains a UserControl consisting of a .NET PropertyGrid control
+// allowing configuration of checks and check options for ClangTidy.
+//
+//===----------------------------------------------------------------------===//
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Drawing;
+using System.Data;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+using System.IO;
+using Microsoft.VisualStudio.Shell;
+
+namespace LLVM.ClangTidy
+{
+ /// <summary>
+ /// A UserControl displaying a PropertyGrid allowing configuration of clang-tidy
+ /// checks and check options, as well as serialization and deserialization of
+ /// clang-tidy configuration files. When a configuration file is loaded, the
+ /// entire chain of configuration files is analyzed based on the file path,
+ /// and quick access is provided to edit or view any of the files in the
+ /// configuration chain, allowing easy visualization of where values come from
+ /// (similar in spirit to the -explain-config option of clang-tidy).
+ /// </summary>
+ public partial class ClangTidyPropertyGrid : UserControl
+ {
+ /// <summary>
+ /// The sequence of .clang-tidy configuration files, starting from the root
+ /// of the filesystem, down to the selected file.
+ /// </summary>
+ List<KeyValuePair<string, ClangTidyProperties>> PropertyChain_ = null;
+
+ public ClangTidyPropertyGrid()
+ {
+ InitializeComponent();
+ InitializeSettings();
+ }
+
+ private enum ShouldCancel
+ {
+ Yes,
+ No,
+ }
+
+ public void SaveSettingsToStorage()
+ {
+ PersistUnsavedChanges(false);
+ }
+
+ private ShouldCancel PersistUnsavedChanges(bool PromptFirst)
+ {
+ var UnsavedResults = PropertyChain_.Where(x => x.Key != null && x.Value.GetHasUnsavedChanges());
+ if (UnsavedResults.Count() == 0)
+ return ShouldCancel.No;
+
+ bool ShouldSave = false;
+ if (PromptFirst)
+ {
+ var Response = MessageBox.Show(
+ "You have unsaved changes! Do you want to save before loading a new file?",
+ "clang-tidy",
+ MessageBoxButtons.YesNoCancel);
+
+ ShouldSave = (Response == DialogResult.Yes);
+ if (Response == DialogResult.Cancel)
+ return ShouldCancel.Yes;
+ }
+ else
+ ShouldSave = true;
+
+ if (ShouldSave)
+ {
+ foreach (var Result in UnsavedResults)
+ {
+ ClangTidyConfigParser.SerializeClangTidyFile(Result.Value, Result.Key);
+ Result.Value.SetHasUnsavedChanges(false);
+ }
+ }
+ return ShouldCancel.No;
+ }
+
+ public void InitializeSettings()
+ {
+ PropertyChain_ = new List<KeyValuePair<string, ClangTidyProperties>>();
+ PropertyChain_.Add(new KeyValuePair<string, ClangTidyProperties>(null, ClangTidyProperties.RootProperties));
+ reloadPropertyChain();
+ }
+
+ private void button1_Click(object sender, EventArgs e)
+ {
+ ShouldCancel Cancel = PersistUnsavedChanges(true);
+ if (Cancel == ShouldCancel.Yes)
+ return;
+
+ using (OpenFileDialog D = new OpenFileDialog())
+ {
+ D.Filter = "Clang Tidy files|.clang-tidy";
+ D.CheckPathExists = true;
+ D.CheckFileExists = true;
+
+ if (D.ShowDialog() == DialogResult.OK)
+ {
+ PropertyChain_.Clear();
+ PropertyChain_ = ClangTidyConfigParser.ParseConfigurationChain(D.FileName);
+ textBox1.Text = D.FileName;
+ reloadPropertyChain();
+ }
+ }
+ }
+
+ private static readonly string DefaultText = "(Default)";
+ private static readonly string BrowseText = "Browse for a file to edit its properties";
+
+ /// <summary>
+ /// After a new configuration file is chosen, analyzes the directory hierarchy
+ /// and finds all .clang-tidy files in the path, parses them and updates the
+ /// PropertyGrid and quick-access LinkLabel control to reflect the new property
+ /// chain.
+ /// </summary>
+ private void reloadPropertyChain()
+ {
+ StringBuilder LinkBuilder = new StringBuilder();
+ LinkBuilder.Append(DefaultText);
+ LinkBuilder.Append(" > ");
+ int PrefixLength = LinkBuilder.Length;
+
+ if (PropertyChain_.Count == 1)
+ LinkBuilder.Append(BrowseText);
+ else
+ LinkBuilder.Append(PropertyChain_[PropertyChain_.Count - 1].Key);
+
+ linkLabelPath.Text = LinkBuilder.ToString();
+
+ // Given a path like D:\Foo\Bar\Baz, construct a LinkLabel where individual
+ // components of the path are clickable iff they contain a .clang-tidy file.
+ // Clicking one of the links then updates the PropertyGrid to display the
+ // selected .clang-tidy file.
+ ClangTidyProperties LastProps = ClangTidyProperties.RootProperties;
+ linkLabelPath.Links.Clear();
+ linkLabelPath.Links.Add(0, DefaultText.Length, LastProps);
+ foreach (var Prop in PropertyChain_.Skip(1))
+ {
+ LastProps = Prop.Value;
+ string ClangTidyFolder = Path.GetFileName(Prop.Key);
+ int ClangTidyFolderOffset = Prop.Key.Length - ClangTidyFolder.Length;
+ linkLabelPath.Links.Add(PrefixLength + ClangTidyFolderOffset, ClangTidyFolder.Length, LastProps);
+ }
+ propertyGrid1.SelectedObject = LastProps;
+ }
+
+ private void propertyGrid1_PropertyValueChanged(object s, PropertyValueChangedEventArgs e)
+ {
+ ClangTidyProperties Props = (ClangTidyProperties)propertyGrid1.SelectedObject;
+ Props.SetHasUnsavedChanges(true);
+
+ // When a CategoryVerb is selected, perform the corresponding action.
+ PropertyDescriptor Property = e.ChangedItem.PropertyDescriptor;
+ if (!(e.ChangedItem.Value is CategoryVerb))
+ return;
+
+ CategoryVerb Action = (CategoryVerb)e.ChangedItem.Value;
+ if (Action == CategoryVerb.None)
+ return;
+
+ var Category = Property.Attributes.OfType<CategoryAttribute>().FirstOrDefault();
+ if (Category == null)
+ return;
+ var SameCategoryProps = Props.GetProperties(new Attribute[] { Category });
+ foreach (PropertyDescriptor P in SameCategoryProps)
+ {
+ if (P == Property)
+ continue;
+ switch (Action)
+ {
+ case CategoryVerb.Disable:
+ P.SetValue(propertyGrid1.SelectedObject, false);
+ break;
+ case CategoryVerb.Enable:
+ P.SetValue(propertyGrid1.SelectedObject, true);
+ break;
+ case CategoryVerb.Inherit:
+ P.ResetValue(propertyGrid1.SelectedObject);
+ break;
+ }
+ }
+ Property.ResetValue(propertyGrid1.SelectedObject);
+ propertyGrid1.Invalidate();
+ }
+
+ private void linkLabelPath_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
+ {
+ ClangTidyProperties Props = (ClangTidyProperties)e.Link.LinkData;
+ propertyGrid1.SelectedObject = Props;
+ }
+ }
+}
diff --git a/clang-tidy-vs/ClangTidy/PkgCmdID.cs b/clang-tidy-vs/ClangTidy/PkgCmdID.cs
index 3faf403a..beabbce5 100644
--- a/clang-tidy-vs/ClangTidy/PkgCmdID.cs
+++ b/clang-tidy-vs/ClangTidy/PkgCmdID.cs
@@ -4,4 +4,4 @@
{
public const uint cmdidClangTidy = 0x100;
};
-} \ No newline at end of file
+}
diff --git a/clang-tidy-vs/ClangTidy/license.txt b/clang-tidy-vs/ClangTidy/license.txt
index 547f6a48..d3d7ed3c 100644
--- a/clang-tidy-vs/ClangTidy/license.txt
+++ b/clang-tidy-vs/ClangTidy/license.txt
@@ -1,5 +1,240 @@
==============================================================================
-LLVM Release License
+The LLVM Project is under the Apache License v2.0 with LLVM Exceptions:
+==============================================================================
+
+ Apache License
+ Version 2.0, January 2004
+ http://www.apache.org/licenses/
+
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+ 1. Definitions.
+
+ "License" shall mean the terms and conditions for use, reproduction,
+ and distribution as defined by Sections 1 through 9 of this document.
+
+ "Licensor" shall mean the copyright owner or entity authorized by
+ the copyright owner that is granting the License.
+
+ "Legal Entity" shall mean the union of the acting entity and all
+ other entities that control, are controlled by, or are under common
+ control with that entity. For the purposes of this definition,
+ "control" means (i) the power, direct or indirect, to cause the
+ direction or management of such entity, whether by contract or
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
+ outstanding shares, or (iii) beneficial ownership of such entity.
+
+ "You" (or "Your") shall mean an individual or Legal Entity
+ exercising permissions granted by this License.
+
+ "Source" form shall mean the preferred form for making modifications,
+ including but not limited to software source code, documentation
+ source, and configuration files.
+
+ "Object" form shall mean any form resulting from mechanical
+ transformation or translation of a Source form, including but
+ not limited to compiled object code, generated documentation,
+ and conversions to other media types.
+
+ "Work" shall mean the work of authorship, whether in Source or
+ Object form, made available under the License, as indicated by a
+ copyright notice that is included in or attached to the work
+ (an example is provided in the Appendix below).
+
+ "Derivative Works" shall mean any work, whether in Source or Object
+ form, that is based on (or derived from) the Work and for which the
+ editorial revisions, annotations, elaborations, or other modifications
+ represent, as a whole, an original work of authorship. For the purposes
+ of this License, Derivative Works shall not include works that remain
+ separable from, or merely link (or bind by name) to the interfaces of,
+ the Work and Derivative Works thereof.
+
+ "Contribution" shall mean any work of authorship, including
+ the original version of the Work and any modifications or additions
+ to that Work or Derivative Works thereof, that is intentionally
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+ communication on electronic mailing lists, source code control systems,
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+ designated in writing by the copyright owner as "Not a Contribution."
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+ "Contributor" shall mean Licensor and any individual or Legal Entity
+ on behalf of whom a Contribution has been received by Licensor and
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+
+ 2. Grant of Copyright License. Subject to the terms and conditions of
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+ 5. Submission of Contributions. Unless You explicitly state otherwise,
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Open Source License
@@ -41,23 +276,3 @@ CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
-
-==============================================================================
-The LLVM software contains code written by third parties. Such software will
-have its own individual LICENSE.TXT file in the directory in which it appears.
-This file will describe the copyrights, license, and restrictions which apply
-to that code.
-
-The disclaimer of warranty in the University of Illinois Open Source License
-applies to all code in the LLVM Distribution, and nothing in any of the
-other licenses gives permission to use the names of the LLVM Team or the
-University of Illinois to endorse or promote products derived from this
-Software.
-
-The following pieces of software have additional or alternate copyrights,
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-Program Directory
-------- ---------
-<none yet>
-