//===--- CodeComplete.h ------------------------------------------*- C++-*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Code completion provides suggestions for what the user might type next. // After "std::string S; S." we might suggest members of std::string. // Signature help describes the parameters of a function as you type them. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_CODECOMPLETE_H #define LLVM_CLANG_TOOLS_EXTRA_CLANGD_CODECOMPLETE_H #include "ClangdUnit.h" #include "Headers.h" #include "Logger.h" #include "Path.h" #include "Protocol.h" #include "index/Index.h" #include "index/Symbol.h" #include "index/SymbolOrigin.h" #include "clang/Frontend/PrecompiledPreamble.h" #include "clang/Sema/CodeCompleteConsumer.h" #include "clang/Sema/CodeCompleteOptions.h" #include "clang/Tooling/CompilationDatabase.h" #include "llvm/ADT/Optional.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/Error.h" #include namespace clang { class NamedDecl; namespace clangd { struct CodeCompleteOptions { /// Returns options that can be passed to clang's completion engine. clang::CodeCompleteOptions getClangCompleteOpts() const; /// When true, completion items will contain expandable code snippets in /// completion (e.g. `return ${1:expression}` or `foo(${1:int a}, ${2:int /// b})). bool EnableSnippets = false; /// Add code patterns to completion results. /// If EnableSnippets is false, this options is ignored and code patterns will /// always be omitted. bool IncludeCodePatterns = true; /// Add macros to code completion results. bool IncludeMacros = true; /// Add comments to code completion results, if available. bool IncludeComments = true; /// Include results that are not legal completions in the current context. /// For example, private members are usually inaccessible. bool IncludeIneligibleResults = false; /// Combine overloads into a single completion item where possible. bool BundleOverloads = false; /// Limit the number of results returned (0 means no limit). /// If more results are available, we set CompletionList.isIncomplete. size_t Limit = 0; enum IncludeInsertion { IWYU, NeverInsert, } InsertIncludes = IncludeInsertion::IWYU; /// A visual indicator to prepend to the completion label to indicate whether /// completion result would trigger an #include insertion or not. struct IncludeInsertionIndicator { std::string Insert = "•"; std::string NoInsert = " "; } IncludeIndicator; /// Expose origins of completion items in the label (for debugging). bool ShowOrigins = false; /// If set to true, this will send an asynchronous speculative index request, /// based on the index request for the last code completion on the same file /// and the filter text typed before the cursor, before sema code completion /// is invoked. This can reduce the code completion latency (by roughly /// latency of sema code completion) if the speculative request is the same as /// the one generated for the ongoing code completion from sema. As a sequence /// of code completions often have the same scopes and proximity paths etc, /// this should be effective for a number of code completions. bool SpeculativeIndexRequest = false; // Populated internally by clangd, do not set. /// If `Index` is set, it is used to augment the code completion /// results. /// FIXME(ioeric): we might want a better way to pass the index around inside /// clangd. const SymbolIndex *Index = nullptr; /// Include completions that require small corrections, e.g. change '.' to /// '->' on member access etc. bool IncludeFixIts = false; /// Whether to generate snippets for function arguments on code-completion. /// Needs snippets to be enabled as well. bool EnableFunctionArgSnippets = true; /// Whether to include index symbols that are not defined in the scopes /// visible from the code completion point. This applies in contexts without /// explicit scope qualifiers. /// /// Such completions can insert scope qualifiers. bool AllScopes = false; /// Whether to allow falling back to code completion without compiling files /// (using identifiers in the current file and symbol indexes), when file /// cannot be built (e.g. missing compile command), or the build is not ready /// (e.g. preamble is still being built). bool AllowFallback = false; }; // Semi-structured representation of a code-complete suggestion for our C++ API. // We don't use the LSP structures here (unlike most features) as we want // to expose more data to allow for more precise testing and evaluation. struct CodeCompletion { // The unqualified name of the symbol or other completion item. std::string Name; // The scope qualifier for the symbol name. e.g. "ns1::ns2::" // Empty for non-symbol completions. Not inserted, but may be displayed. std::string Scope; // Text that must be inserted before the name, and displayed (e.g. base::). std::string RequiredQualifier; // Details to be displayed following the name. Not inserted. std::string Signature; // Text to be inserted following the name, in snippet format. std::string SnippetSuffix; // Type to be displayed for this completion. std::string ReturnType; std::string Documentation; CompletionItemKind Kind = CompletionItemKind::Missing; // This completion item may represent several symbols that can be inserted in // the same way, such as function overloads. In this case BundleSize > 1, and // the following fields are summaries: // - Signature is e.g. "(...)" for functions. // - SnippetSuffix is similarly e.g. "(${0})". // - ReturnType may be empty // - Documentation may be from one symbol, or a combination of several // Other fields should apply equally to all bundled completions. unsigned BundleSize = 1; SymbolOrigin Origin = SymbolOrigin::Unknown; struct IncludeCandidate { // The header through which this symbol could be included. // Quoted string as expected by an #include directive, e.g. "". // Empty for non-symbol completions, or when not known. std::string Header; // Present if Header should be inserted to use this item. llvm::Optional Insertion; }; // All possible include headers ranked by preference. By default, the first // include is used. // If we've bundled together overloads that have different sets of includes, // thse includes may not be accurate for all of them. llvm::SmallVector Includes; /// Holds information about small corrections that needs to be done. Like /// converting '->' to '.' on member access. std::vector FixIts; /// Holds the range of the token we are going to replace with this completion. Range CompletionTokenRange; // Scores are used to rank completion items. struct Scores { // The score that items are ranked by. float Total = 0.f; // The finalScore with the fuzzy name match score excluded. // When filtering client-side, editors should calculate the new fuzzy score, // whose scale is 0-1 (with 1 = prefix match, special case 2 = exact match), // and recompute finalScore = fuzzyScore * symbolScore. float ExcludingName = 0.f; // Component scores that contributed to the final score: // Quality describes how important we think this candidate is, // independent of the query. // e.g. symbols with lots of incoming references have higher quality. float Quality = 0.f; // Relevance describes how well this candidate matched the query. // e.g. symbols from nearby files have higher relevance. float Relevance = 0.f; }; Scores Score; /// Indicates if this item is deprecated. bool Deprecated = false; // Serialize this to an LSP completion item. This is a lossy operation. CompletionItem render(const CodeCompleteOptions &) const; }; raw_ostream &operator<<(raw_ostream &, const CodeCompletion &); struct CodeCompleteResult { std::vector Completions; bool HasMore = false; CodeCompletionContext::Kind Context = CodeCompletionContext::CCC_Other; // Usually the source will be parsed with a real C++ parser. // But heuristics may be used instead if e.g. the preamble is not ready. bool RanParser = true; }; raw_ostream &operator<<(raw_ostream &, const CodeCompleteResult &); /// A speculative and asynchronous fuzzy find index request (based on cached /// request) that can be sent before parsing sema. This would reduce completion /// latency if the speculation succeeds. struct SpeculativeFuzzyFind { /// A cached request from past code completions. /// Set by caller of `codeComplete()`. llvm::Optional CachedReq; /// The actual request used by `codeComplete()`. /// Set by `codeComplete()`. This can be used by callers to update cache. llvm::Optional NewReq; /// The result is consumed by `codeComplete()` if speculation succeeded. /// NOTE: the destructor will wait for the async call to finish. std::future Result; }; /// Gets code completions at a specified \p Pos in \p FileName. /// /// If \p Preamble is nullptr, this runs code completion without compiling the /// code. /// /// If \p SpecFuzzyFind is set, a speculative and asynchronous fuzzy find index /// request (based on cached request) will be run before parsing sema. In case /// the speculative result is used by code completion (e.g. speculation failed), /// the speculative result is not consumed, and `SpecFuzzyFind` is only /// destroyed when the async request finishes. CodeCompleteResult codeComplete(PathRef FileName, const tooling::CompileCommand &Command, const PreambleData *Preamble, StringRef Contents, Position Pos, IntrusiveRefCntPtr VFS, CodeCompleteOptions Opts, SpeculativeFuzzyFind *SpecFuzzyFind = nullptr); /// Get signature help at a specified \p Pos in \p FileName. SignatureHelp signatureHelp(PathRef FileName, const tooling::CompileCommand &Command, const PreambleData *Preamble, StringRef Contents, Position Pos, IntrusiveRefCntPtr VFS, const SymbolIndex *Index); // For index-based completion, we only consider: // * symbols in namespaces or translation unit scopes (e.g. no class // members, no locals) // * enum constants in unscoped enum decl (e.g. "red" in "enum {red};") // * primary templates (no specializations) // For the other cases, we let Clang do the completion because it does not // need any non-local information and it will be much better at following // lookup rules. Other symbols still appear in the index for other purposes, // like workspace/symbols or textDocument/definition, but are not used for code // completion. bool isIndexedForCodeCompletion(const NamedDecl &ND, ASTContext &ASTCtx); // Text immediately before the completion point that should be completed. // This is heuristically derived from the source code, and is used when: // - semantic analysis fails // - semantic analysis may be slow, and we speculatively query the index struct CompletionPrefix { // The unqualified partial name. // If there is none, begin() == end() == completion position. llvm::StringRef Name; // The spelled scope qualifier, such as Foo::. // If there is none, begin() == end() == Name.begin(). llvm::StringRef Qualifier; }; // Heuristically parses before Offset to determine what should be completed. CompletionPrefix guessCompletionPrefix(llvm::StringRef Content, unsigned Offset); } // namespace clangd } // namespace clang #endif // LLVM_CLANG_TOOLS_EXTRA_CLANGD_CODECOMPLETE_H