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authorChris Lattner <sabre@nondot.org>2009-06-14 01:54:56 +0000
committerChris Lattner <sabre@nondot.org>2009-06-14 01:54:56 +0000
commit1b63e4f732dbc73d90abf886b4d21f8e3a165f6d (patch)
treeceacec3ea792cf65e407e1c2988ef31a9d1bc359 /include/clang/Basic/Builtins.h
parent6b15cdc1312f8fc45c86ee75e2a85106700e97f6 (diff)
Sink the BuiltinInfo object from ASTContext into the
preprocessor and initialize it early in clang-cc. This ensures that __has_builtin works in all modes, not just when ASTContext is around. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@73319 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/clang/Basic/Builtins.h')
-rw-r--r--include/clang/Basic/Builtins.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/include/clang/Basic/Builtins.h b/include/clang/Basic/Builtins.h
index a18faf688f..6463a4f6e5 100644
--- a/include/clang/Basic/Builtins.h
+++ b/include/clang/Basic/Builtins.h
@@ -55,14 +55,11 @@ class Context {
public:
Context() : TSRecords(0), NumTSRecords(0) {}
- /// \brief Load all of the target builtins. This should be called
- /// prior to initializing the builtin identifiers.
- void InitializeTargetBuiltins(const TargetInfo &Target);
-
/// InitializeBuiltins - Mark the identifiers for all the builtins with their
/// appropriate builtin ID # and mark any non-portable builtin identifiers as
/// such.
- void InitializeBuiltins(IdentifierTable &Table, bool NoBuiltins = false);
+ void InitializeBuiltins(IdentifierTable &Table, const TargetInfo &Target,
+ bool NoBuiltins = false);
/// \brief Popular the vector with the names of all of the builtins.
void GetBuiltinNames(llvm::SmallVectorImpl<const char *> &Names,