diff options
author | JF Bastien <jfb@google.com> | 2013-07-17 05:57:42 +0000 |
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committer | JF Bastien <jfb@google.com> | 2013-07-17 05:57:42 +0000 |
commit | ab96e565d6a5aa770ad31e7cb8100cd6a9b3d8a2 (patch) | |
tree | 61271fb3f3fd429f4ee5c357e190fab94d2363a4 /test/CodeGen/volatile-1.c | |
parent | b470d1a54877e7b3622e4cbdeae423c6d51be696 (diff) |
Propagate alignment for _Complex
_Complex load/store didn't have their alignment set properly, which was visible when GCC's torture tests use volatile _Complex.
Update some existing tests to check for alignment, and add a new test which also has over-aligned volatile _Complex (since the imaginary part shouldn't be overaligned, only the real part).
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@186490 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/volatile-1.c')
-rw-r--r-- | test/CodeGen/volatile-1.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/test/CodeGen/volatile-1.c b/test/CodeGen/volatile-1.c index 323a81d79e..01a69678d9 100644 --- a/test/CodeGen/volatile-1.c +++ b/test/CodeGen/volatile-1.c @@ -26,45 +26,45 @@ int printf(const char *, ...); void test() { // CHECK: load volatile [[INT]]* @i i; - // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 // CHECK-NEXT: sitofp [[INT]] (float)(ci); - // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 (void)ci; // CHECK-NEXT: bitcast // CHECK-NEXT: memcpy (void)a; - // CHECK-NEXT: [[R:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: [[I:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) - // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: [[I:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 + // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 (void)(ci=ci); // CHECK-NEXT: [[T:%.*]] = load volatile [[INT]]* @j // CHECK-NEXT: store volatile [[INT]] [[T]], [[INT]]* @i (void)(i=j); - // CHECK-NEXT: [[R1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: [[I1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) - // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: [[I1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 + // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 // Not sure why they're ordered this way. // CHECK-NEXT: [[R:%.*]] = add [[INT]] [[R2]], [[R1]] // CHECK-NEXT: [[I:%.*]] = add [[INT]] [[I2]], [[I1]] - // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 ci+=ci; - // CHECK-NEXT: [[R1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: [[I1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) - // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: [[I1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 + // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 // CHECK-NEXT: [[R:%.*]] = add [[INT]] [[R2]], [[R1]] // CHECK-NEXT: [[I:%.*]] = add [[INT]] [[I2]], [[I1]] - // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) - // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) - // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 + // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0), align 4 + // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1), align 4 // These additions can be elided // CHECK-NEXT: add [[INT]] [[R]], [[R2]] // CHECK-NEXT: add [[INT]] [[I]], [[I2]] |