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authorTom Stellard <tstellar@redhat.com>2018-11-30 00:08:50 +0000
committerTom Stellard <tstellar@redhat.com>2018-11-30 00:08:50 +0000
commit86a400a82de5dad7241841fa086e4bb17b88c483 (patch)
tree1b2e41c1232eef1bf1fd7ae0b935a7ebfaa3f7e7 /test/CodeGen
parent6655e514ce4f9dbf2bd6689007308a72b5bda8d7 (diff)
Merging r347556:
------------------------------------------------------------------------ r347556 | nemanjai | 2018-11-26 06:35:38 -0800 (Mon, 26 Nov 2018) | 11 lines [PowerPC] Vector load/store builtins overstate alignment of pointers A number of builtins in altivec.h load/store vectors from pointers to scalar types. Currently they just cast the pointer to a vector pointer, but expressions like that have the alignment of the target type. Of course, the input pointer did not have that alignment so this triggers UBSan (and rightly so). This resolves https://bugs.llvm.org/show_bug.cgi?id=39704 Differential revision: https://reviews.llvm.org/D54787 ------------------------------------------------------------------------ git-svn-id: https://llvm.org/svn/llvm-project/cfe/branches/release_70@347935 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen')
-rw-r--r--test/CodeGen/builtins-ppc-altivec.c84
-rw-r--r--test/CodeGen/builtins-ppc-quadword.c32
-rw-r--r--test/CodeGen/builtins-ppc-vsx.c36
3 files changed, 76 insertions, 76 deletions
diff --git a/test/CodeGen/builtins-ppc-altivec.c b/test/CodeGen/builtins-ppc-altivec.c
index 99cf3c2538..8c22de4e1e 100644
--- a/test/CodeGen/builtins-ppc-altivec.c
+++ b/test/CodeGen/builtins-ppc-altivec.c
@@ -9338,32 +9338,32 @@ void test9() {
// CHECK-LABEL: define void @test9
// CHECK-LE-LABEL: define void @test9
res_vsc = vec_xl(param_sll, &param_sc);
- // CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
+ // CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 1
res_vuc = vec_xl(param_sll, &param_uc);
- // CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
+ // CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 1
res_vs = vec_xl(param_sll, &param_s);
- // CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
+ // CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 1
res_vus = vec_xl(param_sll, &param_us);
- // CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
+ // CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 1
res_vi = vec_xl(param_sll, &param_i);
- // CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
+ // CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 1
res_vui = vec_xl(param_sll, &param_ui);
- // CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
+ // CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 1
res_vf = vec_xl(param_sll, &param_f);
- // CHECK: load <4 x float>, <4 x float>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <4 x float>, <4 x float>* %{{[0-9]+}}, align 16
+ // CHECK: load <4 x float>, <4 x float>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <4 x float>, <4 x float>* %{{[0-9]+}}, align 1
}
/* ------------------------------ vec_xst ----------------------------------- */
@@ -9371,32 +9371,32 @@ void test10() {
// CHECK-LABEL: define void @test10
// CHECK-LE-LABEL: define void @test10
vec_xst(vsc, param_sll, &param_sc);
- // CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
+ // CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 1
vec_xst(vuc, param_sll, &param_uc);
- // CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
+ // CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 1
vec_xst(vs, param_sll, &param_s);
- // CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
+ // CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 1
vec_xst(vus, param_sll, &param_us);
- // CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
+ // CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 1
vec_xst(vi, param_sll, &param_i);
- // CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
+ // CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 1
vec_xst(vui, param_sll, &param_ui);
- // CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
+ // CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 1
vec_xst(vf, param_sll, &param_f);
- // CHECK: store <4 x float> %{{[0-9]+}}, <4 x float>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <4 x float> %{{[0-9]+}}, <4 x float>* %{{[0-9]+}}, align 16
+ // CHECK: store <4 x float> %{{[0-9]+}}, <4 x float>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <4 x float> %{{[0-9]+}}, <4 x float>* %{{[0-9]+}}, align 1
}
/* ----------------------------- vec_xl_be ---------------------------------- */
@@ -9404,35 +9404,35 @@ void test11() {
// CHECK-LABEL: define void @test11
// CHECK-LE-LABEL: define void @test11
res_vsc = vec_xl_be(param_sll, &param_sc);
- // CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
+ // CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 1
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
res_vuc = vec_xl_be(param_sll, &param_uc);
- // CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 16
+ // CHECK: load <16 x i8>, <16 x i8>* %{{[0-9]+}}, align 1
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
res_vs = vec_xl_be(param_sll, &param_s);
- // CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
+ // CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 1
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
res_vus = vec_xl_be(param_sll, &param_us);
- // CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 16
+ // CHECK: load <8 x i16>, <8 x i16>* %{{[0-9]+}}, align 1
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
res_vi = vec_xl_be(param_sll, &param_i);
- // CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
+ // CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 1
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.lxvw4x.be(i8* %{{[0-9]+}})
res_vui = vec_xl_be(param_sll, &param_ui);
- // CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 16
+ // CHECK: load <4 x i32>, <4 x i32>* %{{[0-9]+}}, align 1
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.lxvw4x.be(i8* %{{[0-9]+}})
res_vf = vec_xl_be(param_sll, &param_f);
- // CHECK: load <4 x float>, <4 x float>* %{{[0-9]+}}, align 16
+ // CHECK: load <4 x float>, <4 x float>* %{{[0-9]+}}, align 1
// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.lxvw4x.be(i8* %{{[0-9]+}})
}
@@ -9441,34 +9441,34 @@ void test12() {
// CHECK-LABEL: define void @test12
// CHECK-LE-LABEL: define void @test12
vec_xst_be(vsc, param_sll, &param_sc);
- // CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
+ // CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 1
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vuc, param_sll, &param_uc);
- // CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 16
+ // CHECK: store <16 x i8> %{{[0-9]+}}, <16 x i8>* %{{[0-9]+}}, align 1
// CHECK-LE: shufflevector <16 x i8> %{{[0-9]+}}, <16 x i8> %{{[0-9]+}}, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vs, param_sll, &param_s);
- // CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
+ // CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 1
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vus, param_sll, &param_us);
- // CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 16
+ // CHECK: store <8 x i16> %{{[0-9]+}}, <8 x i16>* %{{[0-9]+}}, align 1
// CHECK-LE: shufflevector <8 x i16> %{{[0-9]+}}, <8 x i16> %{{[0-9]+}}, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vi, param_sll, &param_i);
- // CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
+ // CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 1
// CHECK-LE: call void @llvm.ppc.vsx.stxvw4x.be(<4 x i32> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vui, param_sll, &param_ui);
- // CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 16
+ // CHECK: store <4 x i32> %{{[0-9]+}}, <4 x i32>* %{{[0-9]+}}, align 1
// CHECK-LE: call void @llvm.ppc.vsx.stxvw4x.be(<4 x i32> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vf, param_sll, &param_f);
- // CHECK: store <4 x float> %{{[0-9]+}}, <4 x float>* %{{[0-9]+}}, align 16
+ // CHECK: store <4 x float> %{{[0-9]+}}, <4 x float>* %{{[0-9]+}}, align 1
// CHECK-LE: call void @llvm.ppc.vsx.stxvw4x.be(<4 x i32> %{{[0-9]+}}, i8* %{{[0-9]+}})
}
diff --git a/test/CodeGen/builtins-ppc-quadword.c b/test/CodeGen/builtins-ppc-quadword.c
index 7d014db613..868fb183a6 100644
--- a/test/CodeGen/builtins-ppc-quadword.c
+++ b/test/CodeGen/builtins-ppc-quadword.c
@@ -205,45 +205,45 @@ void test1() {
/* vec_xl */
res_vlll = vec_xl(param_sll, &param_lll);
- // CHECK: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 16
+ // CHECK: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 1
// CHECK-PPC: error: call to 'vec_xl' is ambiguous
res_vulll = vec_xl(param_sll, &param_ulll);
- // CHECK: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 16
+ // CHECK: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 1
// CHECK-PPC: error: call to 'vec_xl' is ambiguous
/* vec_xst */
vec_xst(vlll, param_sll, &param_lll);
- // CHECK: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 16
+ // CHECK: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 1
// CHECK-PPC: error: call to 'vec_xst' is ambiguous
vec_xst(vulll, param_sll, &param_ulll);
- // CHECK: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 16
+ // CHECK: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 1
// CHECK-PPC: error: call to 'vec_xst' is ambiguous
/* vec_xl_be */
res_vlll = vec_xl_be(param_sll, &param_lll);
- // CHECK: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 16
+ // CHECK: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 1
// CHECK-PPC: error: call to 'vec_xl' is ambiguous
res_vulll = vec_xl_be(param_sll, &param_ulll);
- // CHECK: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 16
- // CHECK-LE: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 16
+ // CHECK: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 1
+ // CHECK-LE: load <1 x i128>, <1 x i128>* %{{[0-9]+}}, align 1
// CHECK-PPC: error: call to 'vec_xl' is ambiguous
/* vec_xst_be */
vec_xst_be(vlll, param_sll, &param_lll);
- // CHECK: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 16
+ // CHECK: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 1
// CHECK-PPC: error: call to 'vec_xst' is ambiguous
vec_xst_be(vulll, param_sll, &param_ulll);
- // CHECK: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 16
- // CHECK-LE: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 16
+ // CHECK: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 1
+ // CHECK-LE: store <1 x i128> %{{[0-9]+}}, <1 x i128>* %{{[0-9]+}}, align 1
// CHECK-PPC: error: call to 'vec_xst' is ambiguous
}
diff --git a/test/CodeGen/builtins-ppc-vsx.c b/test/CodeGen/builtins-ppc-vsx.c
index 848d24d4fb..29b7149e1e 100644
--- a/test/CodeGen/builtins-ppc-vsx.c
+++ b/test/CodeGen/builtins-ppc-vsx.c
@@ -1637,51 +1637,51 @@ res_vsll = vec_slo(vsll, vsc);
// CHECK-LE: @llvm.ppc.altivec.vsro
res_vsll = vec_xl(sll, asll);
-// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
-// CHECK-LE: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
+// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
+// CHECK-LE: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
res_vull = vec_xl(sll, aull);
-// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
-// CHECK-LE: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
+// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
+// CHECK-LE: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
res_vd = vec_xl(sll, ad);
-// CHECK: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 16
-// CHECK-LE: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 16
+// CHECK: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 1
+// CHECK-LE: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 1
vec_xst(vsll, sll, asll);
-// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
-// CHECK-LE: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
+// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
+// CHECK-LE: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
vec_xst(vull, sll, aull);
-// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
-// CHECK-LE: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
+// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
+// CHECK-LE: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
vec_xst(vd, sll, ad);
-// CHECK: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 16
-// CHECK-LE: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 16
+// CHECK: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 1
+// CHECK-LE: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 1
res_vsll = vec_xl_be(sll, asll);
-// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
+// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
res_vull = vec_xl_be(sll, aull);
-// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 16
+// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
res_vd = vec_xl_be(sll, ad);
-// CHECK: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 16
+// CHECK: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 1
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
vec_xst_be(vsll, sll, asll);
-// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
+// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vull, sll, aull);
-// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 16
+// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
vec_xst_be(vd, sll, ad);
-// CHECK: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 16
+// CHECK: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 1
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
res_vf = vec_neg(vf);