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authorJohn McCall <rjmccall@apple.com>2010-09-17 02:31:44 +0000
committerJohn McCall <rjmccall@apple.com>2010-09-17 02:31:44 +0000
commit7e1dff7a68a4d00e71debafa7f5c259473091746 (patch)
tree42975cabf3daa3f75cc7a1c414b556af09d21889 /test/CodeGenCXX/constructor-init.cpp
parent7a16997c34c18212eb9166f88c6fdd4684b09c07 (diff)
Currently we're initializing the vtable pointers of a class only after
the bases are completely initialized. This won't work --- base initializer expressions can rely on the vtables having been set up. Check for uses of 'this' in the initializers and force a vtable initialization if found. This might not be good enough; we might need to extend this to handle the possibility of arbitrary code finding an external reference to this (not yet completely-constructed!) object and accessing through it, in which case we'll probably find ourselves doing a lot more unnecessary stores. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@114153 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGenCXX/constructor-init.cpp')
-rw-r--r--test/CodeGenCXX/constructor-init.cpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/test/CodeGenCXX/constructor-init.cpp b/test/CodeGenCXX/constructor-init.cpp
index 284b8b5938..d610fd5ad8 100644
--- a/test/CodeGenCXX/constructor-init.cpp
+++ b/test/CodeGenCXX/constructor-init.cpp
@@ -81,6 +81,38 @@ void f() {
// CHECK: ret void
}
+// Make sure we initialize the vtable pointer if it's required by a
+// base initializer.
+namespace InitVTable {
+ struct A { A(int); };
+ struct B : A {
+ virtual int foo();
+ B();
+ B(int);
+ };
+
+ // CHECK: define void @_ZN10InitVTable1BC2Ev(
+ // CHECK: [[T0:%.*]] = bitcast [[B:%.*]]* [[THIS:%.*]] to i8***
+ // CHECK-NEXT: store i8** getelementptr inbounds ([3 x i8*]* @_ZTVN10InitVTable1BE, i64 0, i64 2), i8*** [[T0]]
+ // CHECK: [[VTBL:%.*]] = load i32 ([[B]]*)*** {{%.*}}
+ // CHECK-NEXT: [[FNP:%.*]] = getelementptr inbounds i32 ([[B]]*)** [[VTBL]], i64 0
+ // CHECK-NEXT: [[FN:%.*]] = load i32 ([[B]]*)** [[FNP]]
+ // CHECK-NEXT: [[ARG:%.*]] = call i32 [[FN]]([[B]]* [[THIS]])
+ // CHECK-NEXT: call void @_ZN10InitVTable1AC2Ei({{.*}}* %1, i32 [[ARG]])
+ // CHECK-NEXT: [[T0:%.*]] = bitcast [[B]]* [[THIS]] to i8***
+ // CHECK-NEXT: store i8** getelementptr inbounds ([3 x i8*]* @_ZTVN10InitVTable1BE, i64 0, i64 2), i8*** [[T0]]
+ // CHECK-NEXT: ret void
+ B::B() : A(foo()) {}
+
+ // CHECK: define void @_ZN10InitVTable1BC2Ei(
+ // CHECK: [[ARG:%.*]] = add nsw i32 {{%.*}}, 5
+ // CHECK-NEXT: call void @_ZN10InitVTable1AC2Ei({{.*}}* {{%.*}}, i32 [[ARG]])
+ // CHECK-NEXT: [[T0:%.*]] = bitcast [[B]]* {{%.*}} to i8***
+ // CHECK-NEXT: store i8** getelementptr inbounds ([3 x i8*]* @_ZTVN10InitVTable1BE, i64 0, i64 2), i8*** [[T0]]
+ // CHECK-NEXT: ret void
+ B::B(int x) : A(x + 5) {}
+}
+
template<typename T>
struct X {
X(const X &);