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-rw-r--r--lib/AST/ExprConstant.cpp24
1 files changed, 11 insertions, 13 deletions
diff --git a/lib/AST/ExprConstant.cpp b/lib/AST/ExprConstant.cpp
index a26b608082..792e8cc4a5 100644
--- a/lib/AST/ExprConstant.cpp
+++ b/lib/AST/ExprConstant.cpp
@@ -537,7 +537,7 @@ namespace {
/// rules. For example, the RHS of (0 && foo()) is not evaluated. We can
/// evaluate the expression regardless of what the RHS is, but C only allows
/// certain things in certain situations.
- struct LLVM_ALIGNAS(/*alignof(uint64_t)*/ 8) EvalInfo {
+ struct EvalInfo {
ASTContext &Ctx;
/// EvalStatus - Contains information about the evaluation.
@@ -977,24 +977,22 @@ namespace {
/// RAII object used to optionally suppress diagnostics and side-effects from
/// a speculative evaluation.
class SpeculativeEvaluationRAII {
- /// Pair of EvalInfo, and a bit that stores whether or not we were
- /// speculatively evaluating when we created this RAII.
- llvm::PointerIntPair<EvalInfo *, 1, bool> InfoAndOldSpecEval;
- Expr::EvalStatus Old;
+ EvalInfo *Info = nullptr;
+ Expr::EvalStatus OldStatus;
+ bool OldIsSpeculativelyEvaluating;
void moveFromAndCancel(SpeculativeEvaluationRAII &&Other) {
- InfoAndOldSpecEval = Other.InfoAndOldSpecEval;
- Old = Other.Old;
- Other.InfoAndOldSpecEval.setPointer(nullptr);
+ Info = Other.Info;
+ OldStatus = Other.OldStatus;
+ Other.Info = nullptr;
}
void maybeRestoreState() {
- EvalInfo *Info = InfoAndOldSpecEval.getPointer();
if (!Info)
return;
- Info->EvalStatus = Old;
- Info->IsSpeculativelyEvaluating = InfoAndOldSpecEval.getInt();
+ Info->EvalStatus = OldStatus;
+ Info->IsSpeculativelyEvaluating = OldIsSpeculativelyEvaluating;
}
public:
@@ -1002,8 +1000,8 @@ namespace {
SpeculativeEvaluationRAII(
EvalInfo &Info, SmallVectorImpl<PartialDiagnosticAt> *NewDiag = nullptr)
- : InfoAndOldSpecEval(&Info, Info.IsSpeculativelyEvaluating),
- Old(Info.EvalStatus) {
+ : Info(&Info), OldStatus(Info.EvalStatus),
+ OldIsSpeculativelyEvaluating(Info.IsSpeculativelyEvaluating) {
Info.EvalStatus.Diag = NewDiag;
Info.IsSpeculativelyEvaluating = true;
}