//===--- Visibility.h - Visibility enumeration and utilities ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// \file /// Defines the clang::Visibility enumeration and various utility /// functions. /// //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_BASIC_VISIBILITY_H #define LLVM_CLANG_BASIC_VISIBILITY_H #include "clang/Basic/Linkage.h" #include #include namespace clang { /// Describes the different kinds of visibility that a declaration /// may have. /// /// Visibility determines how a declaration interacts with the dynamic /// linker. It may also affect whether the symbol can be found by runtime /// symbol lookup APIs. /// /// Visibility is not described in any language standard and /// (nonetheless) sometimes has odd behavior. Not all platforms /// support all visibility kinds. enum Visibility { /// Objects with "hidden" visibility are not seen by the dynamic /// linker. HiddenVisibility, /// Objects with "protected" visibility are seen by the dynamic /// linker but always dynamically resolve to an object within this /// shared object. ProtectedVisibility, /// Objects with "default" visibility are seen by the dynamic linker /// and act like normal objects. DefaultVisibility }; inline Visibility minVisibility(Visibility L, Visibility R) { return L < R ? L : R; } class LinkageInfo { uint8_t linkage_ : 3; uint8_t visibility_ : 2; uint8_t explicit_ : 1; void setVisibility(Visibility V, bool E) { visibility_ = V; explicit_ = E; } public: LinkageInfo() : linkage_(ExternalLinkage), visibility_(DefaultVisibility), explicit_(false) {} LinkageInfo(Linkage L, Visibility V, bool E) : linkage_(L), visibility_(V), explicit_(E) { assert(getLinkage() == L && getVisibility() == V && isVisibilityExplicit() == E && "Enum truncated!"); } static LinkageInfo external() { return LinkageInfo(); } static LinkageInfo internal() { return LinkageInfo(InternalLinkage, DefaultVisibility, false); } static LinkageInfo uniqueExternal() { return LinkageInfo(UniqueExternalLinkage, DefaultVisibility, false); } static LinkageInfo none() { return LinkageInfo(NoLinkage, DefaultVisibility, false); } static LinkageInfo visible_none() { return LinkageInfo(VisibleNoLinkage, DefaultVisibility, false); } Linkage getLinkage() const { return (Linkage)linkage_; } Visibility getVisibility() const { return (Visibility)visibility_; } bool isVisibilityExplicit() const { return explicit_; } void setLinkage(Linkage L) { linkage_ = L; } void mergeLinkage(Linkage L) { setLinkage(minLinkage(getLinkage(), L)); } void mergeLinkage(LinkageInfo other) { mergeLinkage(other.getLinkage()); } void mergeExternalVisibility(Linkage L) { Linkage ThisL = getLinkage(); if (!isExternallyVisible(L)) { if (ThisL == VisibleNoLinkage) ThisL = NoLinkage; else if (ThisL == ExternalLinkage) ThisL = UniqueExternalLinkage; } setLinkage(ThisL); } void mergeExternalVisibility(LinkageInfo Other) { mergeExternalVisibility(Other.getLinkage()); } /// Merge in the visibility 'newVis'. void mergeVisibility(Visibility newVis, bool newExplicit) { Visibility oldVis = getVisibility(); // Never increase visibility. if (oldVis < newVis) return; // If the new visibility is the same as the old and the new // visibility isn't explicit, we have nothing to add. if (oldVis == newVis && !newExplicit) return; // Otherwise, we're either decreasing visibility or making our // existing visibility explicit. setVisibility(newVis, newExplicit); } void mergeVisibility(LinkageInfo other) { mergeVisibility(other.getVisibility(), other.isVisibilityExplicit()); } /// Merge both linkage and visibility. void merge(LinkageInfo other) { mergeLinkage(other); mergeVisibility(other); } /// Merge linkage and conditionally merge visibility. void mergeMaybeWithVisibility(LinkageInfo other, bool withVis) { mergeLinkage(other); if (withVis) mergeVisibility(other); } }; } #endif // LLVM_CLANG_BASIC_VISIBILITY_H