//===--- ScratchBuffer.h - Scratch space for forming tokens -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the ScratchBuffer interface. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_LEX_SCRATCHBUFFER_H #define LLVM_CLANG_LEX_SCRATCHBUFFER_H #include "clang/Basic/SourceLocation.h" namespace clang { class SourceManager; /// ScratchBuffer - This class exposes a simple interface for the dynamic /// construction of tokens. This is used for builtin macros (e.g. __LINE__) as /// well as token pasting, etc. class ScratchBuffer { SourceManager &SourceMgr; char *CurBuffer; SourceLocation BufferStartLoc; unsigned BytesUsed; public: ScratchBuffer(SourceManager &SM); /// getToken - Splat the specified text into a temporary MemoryBuffer and /// return a SourceLocation that refers to the token. This is just like the /// previous method, but returns a location that indicates the physloc of the /// token. SourceLocation getToken(const char *Buf, unsigned Len, const char *&DestPtr); private: void AllocScratchBuffer(unsigned RequestLen); }; } // end namespace clang #endif