//===--- CompilationDatabase.h - --------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file provides an interface and multiple implementations for // CompilationDatabases. // // While C++ refactoring and analysis tools are not compilers, and thus // don't run as part of the build system, they need the exact information // of a build in order to be able to correctly understand the C++ code of // the project. This information is provided via the CompilationDatabase // interface. // // To create a CompilationDatabase from a build directory one can call // CompilationDatabase::loadFromDirectory(), which deduces the correct // compilation database from the root of the build tree. // // See the concrete subclasses of CompilationDatabase for currently supported // formats. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_TOOLING_COMPILATION_DATABASE_H #define LLVM_CLANG_TOOLING_COMPILATION_DATABASE_H #include "clang/Basic/LLVM.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/OwningPtr.h" #include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/MemoryBuffer.h" #include "llvm/Support/SourceMgr.h" #include "llvm/Support/YAMLParser.h" #include #include namespace clang { namespace tooling { /// \brief Specifies the working directory and command of a compilation. struct CompileCommand { CompileCommand() {} CompileCommand(StringRef Directory, ArrayRef CommandLine) : Directory(Directory), CommandLine(CommandLine) {} /// \brief The working directory the command was executed from. std::string Directory; /// \brief The command line that was executed. std::vector CommandLine; }; /// \brief Interface for compilation databases. /// /// A compilation database allows the user to retrieve all compile command lines /// that a specified file is compiled with in a project. /// The retrieved compile command lines can be used to run clang tools over /// a subset of the files in a project. class CompilationDatabase { public: virtual ~CompilationDatabase(); /// \brief Loads a compilation database from a build directory. /// /// Looks at the specified 'BuildDirectory' and creates a compilation database /// that allows to query compile commands for source files in the /// corresponding source tree. /// /// Returns NULL and sets ErrorMessage if we were not able to build up a /// compilation database for the build directory. /// /// FIXME: Currently only supports JSON compilation databases, which /// are named 'compile_commands.json' in the given directory. Extend this /// for other build types (like ninja build files). static CompilationDatabase *loadFromDirectory(StringRef BuildDirectory, std::string &ErrorMessage); /// \brief Returns all compile commands in which the specified file was /// compiled. /// /// This includes compile comamnds that span multiple source files. /// For example, consider a project with the following compilations: /// $ clang++ -o test a.cc b.cc t.cc /// $ clang++ -o production a.cc b.cc -DPRODUCTION /// A compilation database representing the project would return both command /// lines for a.cc and b.cc and only the first command line for t.cc. virtual std::vector getCompileCommands( StringRef FilePath) const = 0; }; /// \brief A JSON based compilation database. /// /// JSON compilation database files must contain a list of JSON objects which /// provide the command lines in the attributes 'directory', 'command' and /// 'file': /// [ /// { "directory": "", /// "command": "", /// "file": "" /// }, /// ... /// ] /// Each object entry defines one compile action. The specified file is /// considered to be the main source file for the translation unit. /// /// JSON compilation databases can for example be generated in CMake projects /// by setting the flag -DCMAKE_EXPORT_COMPILE_COMMANDS. class JSONCompilationDatabase : public CompilationDatabase { public: /// \brief Loads a JSON compilation database from the specified file. /// /// Returns NULL and sets ErrorMessage if the database could not be /// loaded from the given file. static JSONCompilationDatabase *loadFromFile(StringRef FilePath, std::string &ErrorMessage); /// \brief Loads a JSON compilation database from a data buffer. /// /// Returns NULL and sets ErrorMessage if the database could not be loaded. static JSONCompilationDatabase *loadFromBuffer(StringRef DatabaseString, std::string &ErrorMessage); /// \brief Returns all compile comamnds in which the specified file was /// compiled. /// /// FIXME: Currently FilePath must be an absolute path inside the /// source directory which does not have symlinks resolved. virtual std::vector getCompileCommands( StringRef FilePath) const; private: /// \brief Constructs a JSON compilation database on a memory buffer. JSONCompilationDatabase(llvm::MemoryBuffer *Database) : Database(Database), YAMLStream(Database->getBuffer(), SM) {} /// \brief Parses the database file and creates the index. /// /// Returns whether parsing succeeded. Sets ErrorMessage if parsing /// failed. bool parse(std::string &ErrorMessage); // Tuple (directory, commandline) where 'commandline' pointing to the // corresponding nodes in the YAML stream. typedef std::pair CompileCommandRef; // Maps file paths to the compile command lines for that file. llvm::StringMap< std::vector > IndexByFile; llvm::OwningPtr Database; llvm::SourceMgr SM; llvm::yaml::Stream YAMLStream; }; } // end namespace tooling } // end namespace clang #endif // LLVM_CLANG_TOOLING_COMPILATION_DATABASE_H