/*===---- __clang_cuda_cmath.h - Device-side CUDA cmath support ------------=== * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * *===-----------------------------------------------------------------------=== */ #ifndef __CLANG_CUDA_CMATH_H__ #define __CLANG_CUDA_CMATH_H__ #ifndef __CUDA__ #error "This file is for CUDA compilation only." #endif #include // CUDA lets us use various std math functions on the device side. This file // works in concert with __clang_cuda_math_forward_declares.h to make this work. // // Specifically, the forward-declares header declares __device__ overloads for // these functions in the global namespace, then pulls them into namespace std // with 'using' statements. Then this file implements those functions, after // their implementations have been pulled in. // // It's important that we declare the functions in the global namespace and pull // them into namespace std with using statements, as opposed to simply declaring // these functions in namespace std, because our device functions need to // overload the standard library functions, which may be declared in the global // namespace or in std, depending on the degree of conformance of the stdlib // implementation. Declaring in the global namespace and pulling into namespace // std covers all of the known knowns. #define __DEVICE__ static __device__ __inline__ __attribute__((always_inline)) __DEVICE__ long long abs(long long __n) { return ::llabs(__n); } __DEVICE__ long abs(long __n) { return ::labs(__n); } __DEVICE__ float abs(float __x) { return ::fabsf(__x); } __DEVICE__ double abs(double __x) { return ::fabs(__x); } __DEVICE__ float acos(float __x) { return ::acosf(__x); } __DEVICE__ float asin(float __x) { return ::asinf(__x); } __DEVICE__ float atan(float __x) { return ::atanf(__x); } __DEVICE__ float atan2(float __x, float __y) { return ::atan2f(__x, __y); } __DEVICE__ float ceil(float __x) { return ::ceilf(__x); } __DEVICE__ float cos(float __x) { return ::cosf(__x); } __DEVICE__ float cosh(float __x) { return ::coshf(__x); } __DEVICE__ float exp(float __x) { return ::expf(__x); } __DEVICE__ float fabs(float __x) { return ::fabsf(__x); } __DEVICE__ float floor(float __x) { return ::floorf(__x); } __DEVICE__ float fmod(float __x, float __y) { return ::fmodf(__x, __y); } __DEVICE__ int fpclassify(float __x) { return __builtin_fpclassify(FP_NAN, FP_INFINITE, FP_NORMAL, FP_SUBNORMAL, FP_ZERO, __x); } __DEVICE__ int fpclassify(double __x) { return __builtin_fpclassify(FP_NAN, FP_INFINITE, FP_NORMAL, FP_SUBNORMAL, FP_ZERO, __x); } __DEVICE__ float frexp(float __arg, int *__exp) { return ::frexpf(__arg, __exp); } // For inscrutable reasons, the CUDA headers define these functions for us on // Windows. #ifndef _MSC_VER __DEVICE__ bool isinf(float __x) { return ::__isinff(__x); } __DEVICE__ bool isinf(double __x) { return ::__isinf(__x); } __DEVICE__ bool isfinite(float __x) { return ::__finitef(__x); } // For inscrutable reasons, __finite(), the double-precision version of // __finitef, does not exist when compiling for MacOS. __isfinited is available // everywhere and is just as good. __DEVICE__ bool isfinite(double __x) { return ::__isfinited(__x); } __DEVICE__ bool isnan(float __x) { return ::__isnanf(__x); } __DEVICE__ bool isnan(double __x) { return ::__isnan(__x); } #endif __DEVICE__ bool isgreater(float __x, float __y) { return __builtin_isgreater(__x, __y); } __DEVICE__ bool isgreater(double __x, double __y) { return __builtin_isgreater(__x, __y); } __DEVICE__ bool isgreaterequal(float __x, float __y) { return __builtin_isgreaterequal(__x, __y); } __DEVICE__ bool isgreaterequal(double __x, double __y) { return __builtin_isgreaterequal(__x, __y); } __DEVICE__ bool isless(float __x, float __y) { return __builtin_isless(__x, __y); } __DEVICE__ bool isless(double __x, double __y) { return __builtin_isless(__x, __y); } __DEVICE__ bool islessequal(float __x, float __y) { return __builtin_islessequal(__x, __y); } __DEVICE__ bool islessequal(double __x, double __y) { return __builtin_islessequal(__x, __y); } __DEVICE__ bool islessgreater(float __x, float __y) { return __builtin_islessgreater(__x, __y); } __DEVICE__ bool islessgreater(double __x, double __y) { return __builtin_islessgreater(__x, __y); } __DEVICE__ bool isnormal(float __x) { return __builtin_isnormal(__x); } __DEVICE__ bool isnormal(double __x) { return __builtin_isnormal(__x); } __DEVICE__ bool isunordered(float __x, float __y) { return __builtin_isunordered(__x, __y); } __DEVICE__ bool isunordered(double __x, double __y) { return __builtin_isunordered(__x, __y); } __DEVICE__ float ldexp(float __arg, int __exp) { return ::ldexpf(__arg, __exp); } __DEVICE__ float log(float __x) { return ::logf(__x); } __DEVICE__ float log10(float __x) { return ::log10f(__x); } __DEVICE__ float modf(float __x, float *__iptr) { return ::modff(__x, __iptr); } __DEVICE__ float nexttoward(float __from, double __to) { return __builtin_nexttowardf(__from, __to); } __DEVICE__ double nexttoward(double __from, double __to) { return __builtin_nexttoward(__from, __to); } __DEVICE__ float nexttowardf(float __from, double __to) { return __builtin_nexttowardf(__from, __to); } __DEVICE__ float pow(float __base, float __exp) { return ::powf(__base, __exp); } __DEVICE__ float pow(float __base, int __iexp) { return ::powif(__base, __iexp); } __DEVICE__ double pow(double __base, int __iexp) { return ::powi(__base, __iexp); } __DEVICE__ bool signbit(float __x) { return ::__signbitf(__x); } __DEVICE__ bool signbit(double __x) { return ::__signbitd(__x); } __DEVICE__ float sin(float __x) { return ::sinf(__x); } __DEVICE__ float sinh(float __x) { return ::sinhf(__x); } __DEVICE__ float sqrt(float __x) { return ::sqrtf(__x); } __DEVICE__ float tan(float __x) { return ::tanf(__x); } __DEVICE__ float tanh(float __x) { return ::tanhf(__x); } // Now we've defined everything we promised we'd define in // __clang_cuda_math_forward_declares.h. We need to do two additional things to // fix up our math functions. // // 1) Define __device__ overloads for e.g. sin(int). The CUDA headers define // only sin(float) and sin(double), which means that e.g. sin(0) is // ambiguous. // // 2) Pull the __device__ overloads of "foobarf" math functions into namespace // std. These are defined in the CUDA headers in the global namespace, // independent of everything else we've done here. // We can't use std::enable_if, because we want to be pre-C++11 compatible. But // we go ahead and unconditionally define functions that are only available when // compiling for C++11 to match the behavior of the CUDA headers. template struct __clang_cuda_enable_if {}; template struct __clang_cuda_enable_if { typedef __T type; }; // Defines an overload of __fn that accepts one integral argument, calls // __fn((double)x), and returns __retty. #define __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(__retty, __fn) \ template \ __DEVICE__ \ typename __clang_cuda_enable_if::is_integer, \ __retty>::type \ __fn(__T __x) { \ return ::__fn((double)__x); \ } // Defines an overload of __fn that accepts one two arithmetic arguments, calls // __fn((double)x, (double)y), and returns a double. // // Note this is different from OVERLOAD_1, which generates an overload that // accepts only *integral* arguments. #define __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(__retty, __fn) \ template \ __DEVICE__ typename __clang_cuda_enable_if< \ std::numeric_limits<__T1>::is_specialized && \ std::numeric_limits<__T2>::is_specialized, \ __retty>::type \ __fn(__T1 __x, __T2 __y) { \ return __fn((double)__x, (double)__y); \ } __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, acos) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, acosh) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, asin) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, asinh) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, atan) __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, atan2); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, atanh) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, cbrt) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, ceil) __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, copysign); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, cos) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, cosh) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, erf) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, erfc) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, exp) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, exp2) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, expm1) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, fabs) __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, fdim); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, floor) __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, fmax); __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, fmin); __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, fmod); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(int, fpclassify) __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, hypot); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(int, ilogb) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(bool, isfinite) __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, isgreater); __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, isgreaterequal); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(bool, isinf); __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, isless); __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, islessequal); __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, islessgreater); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(bool, isnan); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(bool, isnormal) __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(bool, isunordered); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, lgamma) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, log) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, log10) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, log1p) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, log2) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, logb) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(long long, llrint) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(long long, llround) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(long, lrint) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(long, lround) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, nearbyint); __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, nextafter); __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, pow); __CUDA_CLANG_FN_INTEGER_OVERLOAD_2(double, remainder); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, rint); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, round); __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(bool, signbit) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, sin) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, sinh) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, sqrt) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, tan) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, tanh) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, tgamma) __CUDA_CLANG_FN_INTEGER_OVERLOAD_1(double, trunc); #undef __CUDA_CLANG_FN_INTEGER_OVERLOAD_1 #undef __CUDA_CLANG_FN_INTEGER_OVERLOAD_2 // Overloads for functions that don't match the patterns expected by // __CUDA_CLANG_FN_INTEGER_OVERLOAD_{1,2}. template __DEVICE__ typename __clang_cuda_enable_if< std::numeric_limits<__T1>::is_specialized && std::numeric_limits<__T2>::is_specialized && std::numeric_limits<__T3>::is_specialized, double>::type fma(__T1 __x, __T2 __y, __T3 __z) { return std::fma((double)__x, (double)__y, (double)__z); } template __DEVICE__ typename __clang_cuda_enable_if::is_integer, double>::type frexp(__T __x, int *__exp) { return std::frexp((double)__x, __exp); } template __DEVICE__ typename __clang_cuda_enable_if::is_integer, double>::type ldexp(__T __x, int __exp) { return std::ldexp((double)__x, __exp); } template __DEVICE__ typename __clang_cuda_enable_if::is_integer, double>::type nexttoward(__T __from, double __to) { return std::nexttoward((double)__from, __to); } template __DEVICE__ typename __clang_cuda_enable_if< std::numeric_limits<__T1>::is_specialized && std::numeric_limits<__T2>::is_specialized, double>::type remquo(__T1 __x, __T2 __y, int *__quo) { return std::remquo((double)__x, (double)__y, __quo); } template __DEVICE__ typename __clang_cuda_enable_if::is_integer, double>::type scalbln(__T __x, long __exp) { return std::scalbln((double)__x, __exp); } template __DEVICE__ typename __clang_cuda_enable_if::is_integer, double>::type scalbn(__T __x, int __exp) { return std::scalbn((double)__x, __exp); } // We need to define these overloads in exactly the namespace our standard // library uses (including the right inline namespace), otherwise they won't be // picked up by other functions in the standard library (e.g. functions in // ). Thus the ugliness below. #ifdef _LIBCPP_BEGIN_NAMESPACE_STD _LIBCPP_BEGIN_NAMESPACE_STD #else namespace std { #ifdef _GLIBCXX_BEGIN_NAMESPACE_VERSION _GLIBCXX_BEGIN_NAMESPACE_VERSION #endif #endif // Pull the new overloads we defined above into namespace std. using ::acos; using ::acosh; using ::asin; using ::asinh; using ::atan; using ::atan2; using ::atanh; using ::cbrt; using ::ceil; using ::copysign; using ::cos; using ::cosh; using ::erf; using ::erfc; using ::exp; using ::exp2; using ::expm1; using ::fabs; using ::fdim; using ::floor; using ::fma; using ::fmax; using ::fmin; using ::fmod; using ::fpclassify; using ::frexp; using ::hypot; using ::ilogb; using ::isfinite; using ::isgreater; using ::isgreaterequal; using ::isless; using ::islessequal; using ::islessgreater; using ::isnormal; using ::isunordered; using ::ldexp; using ::lgamma; using ::llrint; using ::llround; using ::log; using ::log10; using ::log1p; using ::log2; using ::logb; using ::lrint; using ::lround; using ::nearbyint; using ::nextafter; using ::nexttoward; using ::pow; using ::remainder; using ::remquo; using ::rint; using ::round; using ::scalbln; using ::scalbn; using ::signbit; using ::sin; using ::sinh; using ::sqrt; using ::tan; using ::tanh; using ::tgamma; using ::trunc; // Well this is fun: We need to pull these symbols in for libc++, but we can't // pull them in with libstdc++, because its ::isinf and ::isnan are different // than its std::isinf and std::isnan. #ifndef __GLIBCXX__ using ::isinf; using ::isnan; #endif // Finally, pull the "foobarf" functions that CUDA defines in its headers into // namespace std. using ::acosf; using ::acoshf; using ::asinf; using ::asinhf; using ::atan2f; using ::atanf; using ::atanhf; using ::cbrtf; using ::ceilf; using ::copysignf; using ::cosf; using ::coshf; using ::erfcf; using ::erff; using ::exp2f; using ::expf; using ::expm1f; using ::fabsf; using ::fdimf; using ::floorf; using ::fmaf; using ::fmaxf; using ::fminf; using ::fmodf; using ::frexpf; using ::hypotf; using ::ilogbf; using ::ldexpf; using ::lgammaf; using ::llrintf; using ::llroundf; using ::log10f; using ::log1pf; using ::log2f; using ::logbf; using ::logf; using ::lrintf; using ::lroundf; using ::modff; using ::nearbyintf; using ::nextafterf; using ::nexttowardf; using ::nexttowardf; using ::powf; using ::remainderf; using ::remquof; using ::rintf; using ::roundf; using ::scalblnf; using ::scalbnf; using ::sinf; using ::sinhf; using ::sqrtf; using ::tanf; using ::tanhf; using ::tgammaf; using ::truncf; #ifdef _LIBCPP_END_NAMESPACE_STD _LIBCPP_END_NAMESPACE_STD #else #ifdef _GLIBCXX_BEGIN_NAMESPACE_VERSION _GLIBCXX_END_NAMESPACE_VERSION #endif } // namespace std #endif #undef __DEVICE__ #endif