// RUN: %clang_cc1 -triple i686-pc-win32 -disable-llvm-passes -emit-llvm -o - -O1 %s | FileCheck %s -check-prefixes=CHECK,OLD-PATH // RUN: %clang_cc1 -triple i686-pc-win32 -disable-llvm-passes -emit-llvm -new-struct-path-tbaa -o - -O1 %s | FileCheck %s -check-prefixes=CHECK,NEW-PATH // // Test that TBAA works in the Microsoft C++ ABI. We used to error out while // attempting to mangle RTTI. struct StructA { int a; }; struct StructB : virtual StructA { StructB(); }; StructB::StructB() { a = 42; // CHECK: store i32 42, i32* {{.*}}, !tbaa [[TAG_A_i32:!.*]] } // OLD-PATH: [[TYPE_INT:!.*]] = !{!"int", [[TYPE_CHAR:!.*]], i64 0} // OLD-PATH: [[TYPE_CHAR]] = !{!"omnipotent char", ! // OLD-PATH: [[TAG_A_i32]] = !{[[TYPE_A:!.*]], [[TYPE_INT]], i64 0} // OLD-PATH: [[TYPE_A]] = !{!"?AUStructA@@", [[TYPE_INT]], i64 0} // NEW-PATH: [[TYPE_INT:!.*]] = !{[[TYPE_CHAR:!.*]], i64 4, !"int"} // NEW-PATH: [[TYPE_CHAR]] = !{{{.*}}, i64 1, !"omnipotent char"} // NEW-PATH: [[TAG_A_i32]] = !{[[TYPE_A:!.*]], [[TYPE_INT]], i64 0, i64 4} // NEW-PATH: [[TYPE_A]] = !{[[TYPE_CHAR]], i64 4, !"?AUStructA@@", [[TYPE_INT]], i64 0, i64 4}