// RUN: %clang_cc1 -triple arm64-none-linux-gnu -emit-llvm -w -o - %s | FileCheck %s // Check differences between the generic Itanium ABI, the AArch32 version and // the AArch64 version. //////////////////////////////////////////////////////////////////////////////// // The ABI says that the key function is the "textually first, non-inline, // non-pure, virtual member function". The generic version decides this after // the completion of the class definition; the AArch32 version decides this at // the end of the translation unit. // We construct a class which needs a VTable here under generic ABI, but not // AArch32. // (see next section for explanation of guard) // CHECK: @_ZGVZ15guard_variablesiE4mine = internal global i64 0 // CHECK: @_ZTV16CheckKeyFunction = struct CheckKeyFunction { virtual void foo(); }; // This is not inline when CheckKeyFunction is completed, so // CheckKeyFunction::foo is the key function. VTables should be emitted. inline void CheckKeyFunction::foo() { } //////////////////////////////////////////////////////////////////////////////// // Guard variables only specify and use the low bit to determine status, rather // than the low byte as in the generic Itanium ABI. However, unlike 32-bit ARM, // they *are* 64-bits wide so check that in case confusion has occurred. class Guarded { public: Guarded(int i); ~Guarded(); }; void guard_variables(int a) { static Guarded mine(a); // CHECK: [[GUARDBIT:%[0-9]+]] = and i8 {{%[0-9]+}}, 1 // CHECK: icmp eq i8 [[GUARDBIT]], 0 // As guards are 64-bit, these helpers should take 64-bit pointers. // CHECK: call i32 @__cxa_guard_acquire(i64* // CHECK: call void @__cxa_guard_release(i64* } //////////////////////////////////////////////////////////////////////////////// // Member function pointers use the adj field to distinguish between virtual and // nonvirtual members. As a result the adjustment is shifted (if ptr was used, a // mask would be expected instead). class C { int a(); virtual int b(); }; int member_pointer(C &c, int (C::*func)()) { // CHECK: ashr i64 %[[MEMPTRADJ:[0-9a-z.]+]], 1 // CHECK: %[[ISVIRTUAL:[0-9]+]] = and i64 %[[MEMPTRADJ]], 1 // CHECK: icmp ne i64 %[[ISVIRTUAL]], 0 return (c.*func)(); } //////////////////////////////////////////////////////////////////////////////// // AArch64 PCS says that va_list type is based on "struct __va_list ..." in the // std namespace, which means it should mangle as "St9__va_list". // CHECK: @_Z7va_funcSt9__va_list void va_func(__builtin_va_list l) { } //////////////////////////////////////////////////////////////////////////////// // AArch64 constructors (like generic Itanium, but unlike AArch32) do not return // "this". void test_constructor() { Guarded g(42); // CHECK: call void @_ZN7GuardedC1Ei } //////////////////////////////////////////////////////////////////////////////// // In principle the AArch32 ABI allows this to be accomplished via a call to // __aeabi_atexit instead of __cxa_atexit. Clang doesn't make use of this at the // moment, but it's definitely not allowed for AArch64. // CHECK: call i32 @__cxa_atexit Guarded g(42);