// RUN: %clang_cc1 -triple armv7-apple-darwin9 -emit-llvm -o - %s -Wno-return-type-c-linkage -std=c++03 | FileCheck %s -check-prefixes=CHECK // This isn't really testing anything ARM-specific; it's just a convenient // 32-bit platform. #define SWIFTCALL __attribute__((swiftcall)) #define OUT __attribute__((swift_indirect_result)) #define ERROR __attribute__((swift_error_result)) #define CONTEXT __attribute__((swift_context)) /*****************************************************************************/ /********************************** LOWERING *********************************/ /*****************************************************************************/ #define TEST(TYPE) \ extern "C" SWIFTCALL TYPE return_##TYPE(void) { \ TYPE result = {}; \ return result; \ } \ extern "C" SWIFTCALL void take_##TYPE(TYPE v) { \ } \ extern "C" void test_##TYPE() { \ take_##TYPE(return_##TYPE()); \ } /*****************************************************************************/ /*********************************** STRUCTS *********************************/ /*****************************************************************************/ typedef struct { } struct_empty; TEST(struct_empty); // CHECK-LABEL: define {{.*}} @return_struct_empty() // CHECK: ret void // CHECK-LABEL: define {{.*}} @take_struct_empty() // CHECK: ret void // This is only properly testable in C++ because it relies on empty structs // actually taking up space in a structure without requiring any extra data // to be passed. typedef struct { int x; struct_empty padding[2]; char c1; float f0; float f1; } struct_1; TEST(struct_1); // CHECK-LABEL: define {{.*}} @return_struct_1() // CHECK: [[RET:%.*]] = alloca [[REC:%.*]], align 4 // CHECK: @llvm.memset // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[RET]] to [[AGG:{ i32, \[2 x i8\], i8, \[1 x i8\], float, float }]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: [[SECOND:%.*]] = load i8, i8* [[T0]], align 2 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4 // CHECK: [[THIRD:%.*]] = load float, float* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 5 // CHECK: [[FOURTH:%.*]] = load float, float* [[T0]], align 4 // CHECK: [[T0:%.*]] = insertvalue [[UAGG:{ i32, i8, float, float }]] undef, i32 [[FIRST]], 0 // CHECK: [[T1:%.*]] = insertvalue [[UAGG]] [[T0]], i8 [[SECOND]], 1 // CHECK: [[T2:%.*]] = insertvalue [[UAGG]] [[T1]], float [[THIRD]], 2 // CHECK: [[T3:%.*]] = insertvalue [[UAGG]] [[T2]], float [[FOURTH]], 3 // CHECK: ret [[UAGG]] [[T3]] // CHECK-LABEL: define {{.*}} @take_struct_1(i32, i8, float, float) // CHECK: [[V:%.*]] = alloca [[REC]], align 4 // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[V]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: store i32 %0, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: store i8 %1, i8* [[T0]], align 2 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4 // CHECK: store float %2, float* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 5 // CHECK: store float %3, float* [[T0]], align 4 // CHECK: ret void // CHECK-LABEL: define void @test_struct_1() // CHECK: [[TMP:%.*]] = alloca [[REC]], align 4 // CHECK: [[CALL:%.*]] = call [[SWIFTCC:swiftcc]] [[UAGG]] @return_struct_1() // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 0 // CHECK: store i32 [[T1]], i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 1 // CHECK: store i8 [[T1]], i8* [[T0]], align 2 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 2 // CHECK: store float [[T1]], float* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 5 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 3 // CHECK: store float [[T1]], float* [[T0]], align 4 // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: [[SECOND:%.*]] = load i8, i8* [[T0]], align 2 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4 // CHECK: [[THIRD:%.*]] = load float, float* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 5 // CHECK: [[FOURTH:%.*]] = load float, float* [[T0]], align 4 // CHECK: call [[SWIFTCC]] void @take_struct_1(i32 [[FIRST]], i8 [[SECOND]], float [[THIRD]], float [[FOURTH]]) // CHECK: ret void struct struct_indirect_1 { int x; ~struct_indirect_1(); }; TEST(struct_indirect_1) // CHECK-LABEL: define {{.*}} void @return_struct_indirect_1({{.*}} noalias sret // Should not be byval. // CHECK-LABEL: define {{.*}} void @take_struct_indirect_1({{.*}}*{{( %.*)?}}) // Do a simple standalone test here of a function definition to ensure that // we don't have problems due to failure to eagerly synthesize a copy // constructor declaration. class struct_trivial { int x; }; // CHECK-LABEL define void @test_struct_trivial(i32{{( %.*)?}}) extern "C" SWIFTCALL void test_struct_trivial(struct_trivial triv) {}