// RUN: %clang_cc1 %s -triple=x86_64-apple-darwin10 -emit-llvm -o - -fcxx-exceptions -fexceptions | FileCheck %s // Test IR generation for partial destruction of aggregates. void opaque(); // Initializer lists. namespace test0 { struct A { A(int); A(); ~A(); void *v; }; void test() { A as[10] = { 5, 7 }; opaque(); } // CHECK: define void @_ZN5test04testEv() // CHECK: [[AS:%.*]] = alloca [10 x [[A:%.*]]], align // CHECK-NEXT: [[ENDVAR:%.*]] = alloca [[A]]* // CHECK-NEXT: [[EXN:%.*]] = alloca i8* // CHECK-NEXT: [[SEL:%.*]] = alloca i32 // Initialize. // CHECK-NEXT: [[E_BEGIN:%.*]] = getelementptr inbounds [10 x [[A]]]* [[AS]], i64 0, i64 0 // CHECK-NEXT: store [[A]]* [[E_BEGIN]], [[A]]** [[ENDVAR]] // CHECK-NEXT: invoke void @_ZN5test01AC1Ei([[A]]* [[E_BEGIN]], i32 5) // CHECK: [[E1:%.*]] = getelementptr inbounds [[A]]* [[E_BEGIN]], i64 1 // CHECK-NEXT: store [[A]]* [[E1]], [[A]]** [[ENDVAR]] // CHECK-NEXT: invoke void @_ZN5test01AC1Ei([[A]]* [[E1]], i32 7) // CHECK: [[E2:%.*]] = getelementptr inbounds [[A]]* [[E1]], i64 1 // CHECK-NEXT: store [[A]]* [[E2]], [[A]]** [[ENDVAR]] // CHECK-NEXT: [[E_END:%.*]] = getelementptr inbounds [[A]]* [[E_BEGIN]], i64 10 // CHECK-NEXT: br label // CHECK: [[E_CUR:%.*]] = phi [[A]]* [ [[E2]], {{%.*}} ], [ [[E_NEXT:%.*]], {{%.*}} ] // CHECK-NEXT: invoke void @_ZN5test01AC1Ev([[A]]* [[E_CUR]]) // CHECK: [[E_NEXT]] = getelementptr inbounds [[A]]* [[E_CUR]], i64 1 // CHECK-NEXT: store [[A]]* [[E_NEXT]], [[A]]** [[ENDVAR]] // CHECK-NEXT: [[T0:%.*]] = icmp eq [[A]]* [[E_NEXT]], [[E_END]] // CHECK-NEXT: br i1 [[T0]], // Run. // CHECK: invoke void @_Z6opaquev() // Normal destroy. // CHECK: [[ED_BEGIN:%.*]] = getelementptr inbounds [10 x [[A]]]* [[AS]], i32 0, i32 0 // CHECK-NEXT: [[ED_END:%.*]] = getelementptr inbounds [[A]]* [[ED_BEGIN]], i64 10 // CHECK-NEXT: br label // CHECK: [[ED_AFTER:%.*]] = phi [[A]]* [ [[ED_END]], {{%.*}} ], [ [[ED_CUR:%.*]], {{%.*}} ] // CHECK-NEXT: [[ED_CUR]] = getelementptr inbounds [[A]]* [[ED_AFTER]], i64 -1 // CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[ED_CUR]]) // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[ED_CUR]], [[ED_BEGIN]] // CHECK-NEXT: br i1 [[T0]], // CHECK: ret void // Partial destroy for initialization. // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) // CHECK-NEXT: cleanup // CHECK: [[PARTIAL_END:%.*]] = load [[A]]** [[ENDVAR]] // CHECK-NEXT: [[T0:%.*]] = icmp eq [[A]]* [[E_BEGIN]], [[PARTIAL_END]] // CHECK-NEXT: br i1 [[T0]], // CHECK: [[E_AFTER:%.*]] = phi [[A]]* [ [[PARTIAL_END]], {{%.*}} ], [ [[E_CUR:%.*]], {{%.*}} ] // CHECK-NEXT: [[E_CUR]] = getelementptr inbounds [[A]]* [[E_AFTER]], i64 -1 // CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[E_CUR]]) // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[E_CUR]], [[E_BEGIN]] // CHECK-NEXT: br i1 [[T0]], // Primary EH destructor. // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) // CHECK-NEXT: cleanup // CHECK: [[E0:%.*]] = getelementptr inbounds [10 x [[A]]]* [[AS]], i32 0, i32 0 // CHECK-NEXT: [[E_END:%.*]] = getelementptr inbounds [[A]]* [[E0]], i64 10 // CHECK-NEXT: br label // Partial destructor for primary normal destructor. // FIXME: There's some really bad block ordering here which causes // the partial destroy for the primary normal destructor to fall // within the primary EH destructor. // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) // CHECK-NEXT: cleanup // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[ED_BEGIN]], [[ED_CUR]] // CHECK-NEXT: br i1 [[T0]] // CHECK: [[EDD_AFTER:%.*]] = phi [[A]]* [ [[ED_CUR]], {{%.*}} ], [ [[EDD_CUR:%.*]], {{%.*}} ] // CHECK-NEXT: [[EDD_CUR]] = getelementptr inbounds [[A]]* [[EDD_AFTER]], i64 -1 // CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[EDD_CUR]]) // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[EDD_CUR]], [[ED_BEGIN]] // CHECK-NEXT: br i1 [[T0]] // Back to the primary EH destructor. // CHECK: [[E_AFTER:%.*]] = phi [[A]]* [ [[E_END]], {{%.*}} ], [ [[E_CUR:%.*]], {{%.*}} ] // CHECK-NEXT: [[E_CUR]] = getelementptr inbounds [[A]]* [[E_AFTER]], i64 -1 // CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[E_CUR]]) // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[E_CUR]], [[E0]] // CHECK-NEXT: br i1 [[T0]], } namespace test1 { struct A { A(); A(int); ~A(); }; struct B { A x, y, z; int w; }; void test() { B v = { 5, 6, 7, 8 }; } // CHECK: define void @_ZN5test14testEv() // CHECK: [[V:%.*]] = alloca [[B:%.*]], align 4 // CHECK-NEXT: alloca i8* // CHECK-NEXT: alloca i32 // CHECK-NEXT: [[X:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 0 // CHECK-NEXT: call void @_ZN5test11AC1Ei([[A:%.*]]* [[X]], i32 5) // CHECK-NEXT: [[Y:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 1 // CHECK-NEXT: invoke void @_ZN5test11AC1Ei([[A]]* [[Y]], i32 6) // CHECK: [[Z:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 2 // CHECK-NEXT: invoke void @_ZN5test11AC1Ei([[A]]* [[Z]], i32 7) // CHECK: [[W:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 3 // CHECK-NEXT: store i32 8, i32* [[W]], align 4 // CHECK-NEXT: call void @_ZN5test11BD1Ev([[B]]* [[V]]) // CHECK-NEXT: ret void // FIXME: again, the block ordering is pretty bad here // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) // CHECK-NEXT: cleanup // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) // CHECK-NEXT: cleanup // CHECK: invoke void @_ZN5test11AD1Ev([[A]]* [[Y]]) // CHECK: invoke void @_ZN5test11AD1Ev([[A]]* [[X]]) } namespace test2 { struct A { A(); ~A(); }; void test() { A v[4][7]; // CHECK: define void @_ZN5test24testEv() // CHECK: [[V:%.*]] = alloca [4 x [7 x [[A:%.*]]]], align 1 // CHECK-NEXT: alloca i8* // CHECK-NEXT: alloca i32 // Main initialization loop. // CHECK-NEXT: [[BEGIN:%.*]] = getelementptr inbounds [4 x [7 x [[A]]]]* [[V]], i32 0, i32 0, i32 0 // CHECK-NEXT: [[END:%.*]] = getelementptr inbounds [[A]]* [[BEGIN]], i64 28 // CHECK-NEXT: br label // CHECK: [[CUR:%.*]] = phi [[A]]* [ [[BEGIN]], {{%.*}} ], [ [[NEXT:%.*]], {{%.*}} ] // CHECK-NEXT: invoke void @_ZN5test21AC1Ev([[A]]* [[CUR]]) // CHECK: [[NEXT:%.*]] = getelementptr inbounds [[A]]* [[CUR]], i64 1 // CHECK-NEXT: [[DONE:%.*]] = icmp eq [[A]]* [[NEXT]], [[END]] // CHECK-NEXT: br i1 [[DONE]], // Partial destruction landing pad. // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) // CHECK-NEXT: cleanup // CHECK: [[EMPTY:%.*]] = icmp eq [[A]]* [[BEGIN]], [[CUR]] // CHECK-NEXT: br i1 [[EMPTY]], // CHECK: [[PAST:%.*]] = phi [[A]]* [ [[CUR]], {{%.*}} ], [ [[DEL:%.*]], {{%.*}} ] // CHECK-NEXT: [[DEL]] = getelementptr inbounds [[A]]* [[PAST]], i64 -1 // CHECK-NEXT: invoke void @_ZN5test21AD1Ev([[A]]* [[DEL]]) // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[DEL]], [[BEGIN]] // CHECK-NEXT: br i1 [[T0]], } } // PR10351 namespace test3 { struct A { A(); ~A(); void *p; }; struct B { B() {} A a; }; B *test() { return new B[10]; // invoke void @_ZN5test31BD1Ev( } }