// RUN: %clang_cc1 -Wno-unused-value -triple i686-linux-gnu -emit-llvm -o - %s | FileCheck %s // rdar: //8540501 extern "C" int printf(...); extern "C" void abort(); struct A { int i; A (int j) : i(j) {printf("this = %p A(%d)\n", this, j);} A (const A &j) : i(j.i) {printf("this = %p const A&(%d)\n", this, i);} A& operator= (const A &j) { i = j.i; abort(); return *this; } ~A() { printf("this = %p ~A(%d)\n", this, i); } }; struct B { int i; B (const A& a) { i = a.i; } B() {printf("this = %p B()\n", this);} B (const B &j) : i(j.i) {printf("this = %p const B&(%d)\n", this, i);} ~B() { printf("this = %p ~B(%d)\n", this, i); } }; A foo(int j) { return ({ j ? A(1) : A(0); }); } void foo2() { A b = ({ A a(1); A a1(2); A a2(3); a1; a2; a; }); if (b.i != 1) abort(); A c = ({ A a(1); A a1(2); A a2(3); a1; a2; a; A a3(4); a2; a3; }); if (c.i != 4) abort(); } void foo3() { const A &b = ({ A a(1); a; }); if (b.i != 1) abort(); } void foo4() { // CHECK: call {{.*}} @_ZN1AC1Ei // CHECK: call {{.*}} @_ZN1AC1ERKS_ // CHECK: call {{.*}} @_ZN1AD1Ev // CHECK: call {{.*}} @_ZN1BC1ERK1A // CHECK: call {{.*}} @_ZN1AD1Ev const B &b = ({ A a(1); a; }); if (b.i != 1) abort(); } int main() { foo2(); foo3(); foo4(); return foo(1).i-1; } // rdar: // 8600553 int a[128]; int* foo5() { // CHECK-NOT: memcpy // Check that array-to-pointer conversion occurs in a // statement-expression. return (({ a; })); } // // Make sure this doesn't crash. int foo5(bool b) { int y = 0; y = ({ A a(1); if (b) goto G; a.i; }); G: return y; } // When we emit a full expression with cleanups that contains branches out of // the full expression, the result of the inner expression (the call to // call_with_cleanups in this case) may not dominate the fallthrough destination // of the shared cleanup block. // // In this case the CFG will be a sequence of two diamonds, but the only // dynamically possible execution paths are both left hand branches and both // right hand branches. The first diamond LHS will call bar, and the second // diamond LHS will assign the result to v, but the call to bar does not // dominate the assignment. int bar(A, int); extern "C" int cleanup_exit_scalar(bool b) { int v = bar(A(1), ({ if (b) return 42; 13; })); return v; } // CHECK-LABEL: define{{.*}} i32 @cleanup_exit_scalar({{.*}}) // CHECK: call {{.*}} @_ZN1AC1Ei // Spill after bar. // CHECK: %[[v:[^ ]*]] = call{{.*}} i32 @_Z3bar1Ai({{.*}}) // CHECK-NEXT: store i32 %[[v]], i32* %[[tmp:[^, ]*]] // Do cleanup. // CHECK: call {{.*}} @_ZN1AD1Ev // CHECK: switch // Reload before v assignment. // CHECK: %[[v:[^ ]*]] = load i32, i32* %[[tmp]] // CHECK-NEXT: store i32 %[[v]], i32* %v // No need to spill when the expression result is a constant, constants don't // have dominance problems. extern "C" int cleanup_exit_scalar_constant(bool b) { int v = (A(1), (void)({ if (b) return 42; 0; }), 13); return v; } // CHECK-LABEL: define{{.*}} i32 @cleanup_exit_scalar_constant({{.*}}) // CHECK: store i32 13, i32* %v // Check for the same bug for lvalue expression evaluation kind. // FIXME: What about non-reference lvalues, like bitfield lvalues and vector // lvalues? int &getref(); extern "C" int cleanup_exit_lvalue(bool cond) { int &r = (A(1), ({ if (cond) return 0; (void)0; }), getref()); return r; } // CHECK-LABEL: define{{.*}} i32 @cleanup_exit_lvalue({{.*}}) // CHECK: call {{.*}} @_ZN1AC1Ei // Spill after bar. // CHECK: %[[v:[^ ]*]] = call dereferenceable(4) i32* @_Z6getrefv({{.*}}) // CHECK-NEXT: store i32* %[[v]], i32** %[[tmp:[^, ]*]] // Do cleanup. // CHECK: call {{.*}} @_ZN1AD1Ev // CHECK: switch // Reload before v assignment. // CHECK: %[[v:[^ ]*]] = load i32*, i32** %[[tmp]] // CHECK-NEXT: store i32* %[[v]], i32** %r // Bind the reference to a byval argument. It is not an instruction or Constant, // so it's a bit of a corner case. struct ByVal { int x[3]; }; extern "C" int cleanup_exit_lvalue_byval(bool cond, ByVal arg) { ByVal &r = (A(1), ({ if (cond) return 0; (void)ByVal(); }), arg); return r.x[0]; } // CHECK-LABEL: define{{.*}} i32 @cleanup_exit_lvalue_byval({{.*}}, %struct.ByVal* byval align 4 %arg) // CHECK: call {{.*}} @_ZN1AC1Ei // CHECK: call {{.*}} @_ZN1AD1Ev // CHECK: switch // CHECK: store %struct.ByVal* %arg, %struct.ByVal** %r // Bind the reference to a local variable. We don't need to spill it. Binding a // reference to it doesn't generate any instructions. extern "C" int cleanup_exit_lvalue_local(bool cond) { int local = 42; int &r = (A(1), ({ if (cond) return 0; (void)0; }), local); return r; } // CHECK-LABEL: define{{.*}} i32 @cleanup_exit_lvalue_local({{.*}}) // CHECK: %local = alloca i32 // CHECK: store i32 42, i32* %local // CHECK: call {{.*}} @_ZN1AC1Ei // CHECK-NOT: store i32* %local // CHECK: call {{.*}} @_ZN1AD1Ev // CHECK: switch // CHECK: store i32* %local, i32** %r, align 4 // We handle ExprWithCleanups for complex evaluation type separately, and it had // the same bug. _Complex float bar_complex(A, int); extern "C" int cleanup_exit_complex(bool b) { _Complex float v = bar_complex(A(1), ({ if (b) return 42; 13; })); return v; } // CHECK-LABEL: define{{.*}} i32 @cleanup_exit_complex({{.*}}) // CHECK: call {{.*}} @_ZN1AC1Ei // Spill after bar. // CHECK: call {{.*}} @_Z11bar_complex1Ai({{.*}}) // CHECK: store float %{{.*}}, float* %[[tmp1:[^, ]*]] // CHECK: store float %{{.*}}, float* %[[tmp2:[^, ]*]] // Do cleanup. // CHECK: call {{.*}} @_ZN1AD1Ev // CHECK: switch // Reload before v assignment. // CHECK: %[[v1:[^ ]*]] = load float, float* %[[tmp1]] // CHECK: %[[v2:[^ ]*]] = load float, float* %[[tmp2]] // CHECK: store float %[[v1]], float* %v.realp // CHECK: store float %[[v2]], float* %v.imagp