// RUN: %clang_cc1 -fblocks -fobjc-arc -fobjc-runtime-has-weak -triple x86_64-apple-darwin -O0 -emit-llvm %s -o %t-64.s // RUN: FileCheck -check-prefix LP64 --input-file=%t-64.s %s // rdar://9503326 // rdar://9606600 extern void use(id); extern void use_block(void (^)(void)); struct NSFastEnumerationState; @interface NSArray - (unsigned long) countByEnumeratingWithState: (struct NSFastEnumerationState*) state objects: (id*) buffer count: (unsigned long) bufferSize; @end; void test0(NSArray *array) { // 'x' should be initialized without a retain. // We should actually do a non-constant capture, and that // capture should require a retain. for (id x in array) { use_block(^{ use(x); }); } } // CHECK-LP64: define void @test0( // CHECK-LP64: [[ARRAY:%.*]] = alloca [[ARRAY_T:%.*]]*, // CHECK-LP64-NEXT: [[X:%.*]] = alloca i8*, // CHECK-LP64-NEXT: [[STATE:%.*]] = alloca [[STATE_T:%.*]], // CHECK-LP64-NEXT: [[BUFFER:%.*]] = alloca [16 x i8*], align 8 // CHECK-LP64-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], // Initialize 'array'. // CHECK-LP64-NEXT: [[T0:%.*]] = bitcast [[ARRAY_T:%.*]]* {{%.*}} to i8* // CHECK-LP64-NEXT: [[T1:%.*]] = call i8* @objc_retain(i8* [[T0]]) // CHECK-LP64-NEXT: [[T2:%.*]] = bitcast i8* [[T1]] to [[ARRAY_T]]* // CHECK-LP64-NEXT: store [[ARRAY_T]]* [[T2]], [[ARRAY_T]]** [[ARRAY]], align 8 // Initialize the fast enumaration state. // CHECK-LP64-NEXT: [[T0:%.*]] = bitcast [[STATE_T]]* [[STATE]] to i8* // CHECK-LP64-NEXT: call void @llvm.memset.p0i8.i64(i8* [[T0]], i8 0, i64 64, i32 8, i1 false) // Evaluate the collection expression and retain. // CHECK-LP64-NEXT: [[T0:%.*]] = load [[ARRAY_T]]** [[ARRAY]], align 8 // CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[ARRAY_T]]* [[T0]] to i8* // CHECK-LP64-NEXT: [[T2:%.*]] = call i8* @objc_retain(i8* [[T1]]) // CHECK-LP64-NEXT: [[SAVED_ARRAY:%.*]] = bitcast i8* [[T2]] to [[ARRAY_T]]* // Call the enumeration method. // CHECK-LP64-NEXT: [[T0:%.*]] = load i8** @"\01L_OBJC_SELECTOR_REFERENCES_ // CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[ARRAY_T]]* [[SAVED_ARRAY]] to i8* // CHECK-LP64-NEXT: [[SIZE:%.*]] = call i64 bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i64 (i8*, i8*, [[STATE_T]]*, [16 x i8*]*, i64)*)(i8* [[T1]], i8* [[T0]], [[STATE_T]]* [[STATE]], [16 x i8*]* [[BUFFER]], i64 16) // Check for a nonzero result. // CHECK-LP64-NEXT: [[T0:%.*]] = icmp eq i64 [[SIZE]], 0 // CHECK-LP64-NEXT: br i1 [[T0]] // CHECK-LP64: [[T0:%.*]] = getelementptr inbounds [[STATE_T]]* [[STATE]], i32 0, i32 1 // CHECK-LP64-NEXT: [[T1:%.*]] = load i8*** [[T0]] // CHECK-LP64-NEXT: [[T2:%.*]] = getelementptr i8** [[T1]], i64 // CHECK-LP64-NEXT: [[T3:%.*]] = load i8** [[T2]] // CHECK-LP64-NEXT: store i8* [[T3]], i8** [[X]] // CHECK-LP64: [[D0:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-LP64: [[T0:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-LP64-NEXT: [[T1:%.*]] = load i8** [[X]] // CHECK-LP64-NEXT: [[T2:%.*]] = call i8* @objc_retain(i8* [[T1]]) // CHECK-LP64-NEXT: store i8* [[T2]], i8** [[T0]] // CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] // CHECK-LP64: call void @use_block( // CHECK-LP64-NEXT: [[T1:%.*]] = load i8** [[D0]] // CHECK-LP64-NEXT: call void @objc_release(i8* [[T1]]) // CHECK-LP64: [[T0:%.*]] = load i8** @"\01L_OBJC_SELECTOR_REFERENCES_ // CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[ARRAY_T]]* [[SAVED_ARRAY]] to i8* // CHECK-LP64-NEXT: [[SIZE:%.*]] = call i64 bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i64 (i8*, i8*, [[STATE_T]]*, [16 x i8*]*, i64)*)(i8* [[T1]], i8* [[T0]], [[STATE_T]]* [[STATE]], [16 x i8*]* [[BUFFER]], i64 16) // Release the array. // CHECK-LP64: [[T0:%.*]] = bitcast [[ARRAY_T]]* [[SAVED_ARRAY]] to i8* // CHECK-LP64-NEXT: call void @objc_release(i8* [[T0]]) // Destroy 'array'. // CHECK-LP64: [[T0:%.*]] = load [[ARRAY_T]]** [[ARRAY]] // CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[ARRAY_T]]* [[T0]] to i8* // CHECK-LP64-NEXT: call void @objc_release(i8* [[T1]]) // CHECK-LP64-NEXT: ret void // CHECK-LP64: define internal void @__test0_block_invoke // CHECK-LP64: [[BLOCK:%.*]] = bitcast i8* {{%.*}} to [[BLOCK_T]]* // CHECK-LP64-NEXT: [[T0:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-LP64-NEXT: [[T2:%.*]] = load i8** [[T0]], align 8 // CHECK-LP64-NEXT: call void @use(i8* [[T2]]) void test1(NSArray *array) { for (__weak id x in array) { use_block(^{ use(x); }); } } // CHECK-LP64: define void @test1( // CHECK-LP64: alloca [[ARRAY_T:%.*]]*, // CHECK-LP64-NEXT: [[X:%.*]] = alloca i8*, // CHECK-LP64-NEXT: [[STATE:%.*]] = alloca [[STATE_T:%.*]], // CHECK-LP64-NEXT: alloca [16 x i8*], align 8 // CHECK-LP64-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], // CHECK-LP64: [[T0:%.*]] = getelementptr inbounds [[STATE_T]]* [[STATE]], i32 0, i32 1 // CHECK-LP64-NEXT: [[T1:%.*]] = load i8*** [[T0]] // CHECK-LP64-NEXT: [[T2:%.*]] = getelementptr i8** [[T1]], i64 // CHECK-LP64-NEXT: [[T3:%.*]] = load i8** [[T2]] // CHECK-LP64-NEXT: call i8* @objc_initWeak(i8** [[X]], i8* [[T3]]) // CHECK-LP64: [[D0:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-LP64: [[T0:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-LP64-NEXT: [[T1:%.*]] = call i8* @objc_loadWeak(i8** [[X]]) // CHECK-LP64-NEXT: call i8* @objc_initWeak(i8** [[T0]], i8* [[T1]]) // CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to // CHECK-LP64: call void @use_block // CHECK-LP64-NEXT: call void @objc_destroyWeak(i8** [[D0]]) // CHECK-LP64-NEXT: call void @objc_destroyWeak(i8** [[X]]) // rdar://problem/9817306 @interface Test2 - (NSArray *) array; @end void test2(Test2 *a) { for (id x in a.array) { use(x); } } // CHECK-LP64: define void @test2( // CHECK-LP64: [[T0:%.*]] = call [[ARRAY_T]]* bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to [[ARRAY_T]]* (i8*, i8*)*)( // CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[ARRAY_T]]* [[T0]] to i8* // CHECK-LP64-NEXT: [[T2:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T1]]) // CHECK-LP64-NEXT: [[COLL:%.*]] = bitcast i8* [[T2]] to [[ARRAY_T]]* // Make sure it's not immediately released before starting the iteration. // CHECK-LP64-NEXT: load i8** @"\01L_OBJC_SELECTOR_REFERENCES_ // CHECK-LP64-NEXT: [[T0:%.*]] = bitcast [[ARRAY_T]]* [[COLL]] to i8* // CHECK-LP64-NEXT: @objc_msgSend // This bitcast is for the mutation check. // CHECK-LP64: [[T0:%.*]] = bitcast [[ARRAY_T]]* [[COLL]] to i8* // CHECK-LP64-NEXT: @objc_enumerationMutation // This bitcast is for the 'next' message send. // CHECK-LP64: [[T0:%.*]] = bitcast [[ARRAY_T]]* [[COLL]] to i8* // CHECK-LP64-NEXT: @objc_msgSend // This bitcast is for the final release. // CHECK-LP64: [[T0:%.*]] = bitcast [[ARRAY_T]]* [[COLL]] to i8* // CHECK-LP64-NEXT: call void @objc_release(i8* [[T0]]) // Check that the 'continue' label is positioned appropriately // relative to the collection clenaup. void test3(NSArray *array) { for (id x in array) { if (!x) continue; use(x); } // CHECK-LP64: define void @test3( // CHECK-LP64: [[ARRAY:%.*]] = alloca [[ARRAY_T]]*, align 8 // CHECK-LP64-NEXT: [[X:%.*]] = alloca i8*, align 8 // CHECK-LP64: [[T0:%.*]] = load i8** [[X]], align 8 // CHECK-LP64-NEXT: [[T1:%.*]] = icmp ne i8* [[T0]], null // CHECK-LP64-NEXT: br i1 [[T1]], // CHECK-LP64: br label [[L:%[^ ]+]] // CHECK-LP64: [[T0:%.*]] = load i8** [[X]], align 8 // CHECK-LP64-NEXT: call void @use(i8* [[T0]]) // CHECK-LP64-NEXT: br label [[L]] }