// RUN: %clang_cc1 -I %S/Inputs -triple x86_64-apple-darwin10 -emit-llvm -fblocks -fobjc-arc -fobjc-runtime-has-weak -O2 -disable-llvm-passes -o - %s | FileCheck %s #include "literal-support.h" // Check the various selector names we'll be using, in order. // CHECK: c"numberWithInt:\00" // CHECK: c"numberWithUnsignedInt:\00" // CHECK: c"numberWithUnsignedLongLong:\00" // CHECK: c"numberWithChar:\00" // CHECK: c"arrayWithObjects:count:\00" // CHECK: c"dictionaryWithObjects:forKeys:count:\00" // CHECK: c"prop\00" // CHECK-LABEL: define void @test_numeric() void test_numeric() { // CHECK: {{call.*objc_msgSend.*i32 17}} // CHECK: call i8* @objc_retainAutoreleasedReturnValue id ilit = @17; // CHECK: {{call.*objc_msgSend.*i32 25}} // CHECK: call i8* @objc_retainAutoreleasedReturnValue id ulit = @25u; // CHECK: {{call.*objc_msgSend.*i64 42}} // CHECK: call i8* @objc_retainAutoreleasedReturnValue id ulllit = @42ull; // CHECK: {{call.*objc_msgSend.*i8 signext 97}} // CHECK: call i8* @objc_retainAutoreleasedReturnValue id charlit = @'a'; // CHECK: call void @objc_release // CHECK: call void @llvm.lifetime.end // CHECK: call void @objc_release // CHECK: call void @llvm.lifetime.end // CHECK: call void @objc_release // CHECK: call void @llvm.lifetime.end // CHECK: call void @objc_release // CHECK: call void @llvm.lifetime.end // CHECK-NEXT: ret void } // CHECK-LABEL: define void @test_array void test_array(id a, id b) { // CHECK: [[A:%.*]] = alloca i8*, // CHECK: [[B:%.*]] = alloca i8*, // Retaining parameters // CHECK: call i8* @objc_retain(i8* // CHECK: call i8* @objc_retain(i8* // Constructing the array // CHECK: [[T0:%.*]] = getelementptr inbounds [2 x i8*], [2 x i8*]* [[OBJECTS:%[A-Za-z0-9]+]], i64 0, i64 0 // CHECK-NEXT: [[V0:%.*]] = load i8*, i8** [[A]], // CHECK-NEXT: store i8* [[V0]], i8** [[T0]] // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [2 x i8*], [2 x i8*]* [[OBJECTS]], i64 0, i64 1 // CHECK-NEXT: [[V1:%.*]] = load i8*, i8** [[B]], // CHECK-NEXT: store i8* [[V1]], i8** [[T0]] // CHECK-NEXT: [[T0:%.*]] = load [[CLASS_T:%.*]]*, [[CLASS_T:%.*]]** @"OBJC_CLASSLIST // CHECK-NEXT: [[SEL:%.*]] = load i8*, i8** @OBJC_SELECTOR_REFERENCES // CHECK-NEXT: [[T1:%.*]] = bitcast [[CLASS_T]]* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = bitcast [2 x i8*]* [[OBJECTS]] to i8** // CHECK-NEXT: [[T3:%.*]] = call i8* bitcast ({{.*@objc_msgSend.*}})(i8* [[T1]], i8* [[SEL]], i8** [[T2]], i64 2) // CHECK-NEXT: [[T4:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T3]]) // CHECK: call void (...) @clang.arc.use(i8* [[V0]], i8* [[V1]]) id arr = @[a, b]; // CHECK: call void @objc_release // CHECK: call void @objc_release // CHECK: call void @objc_release // CHECK-NEXT: ret void } // CHECK-LABEL: define void @test_dictionary void test_dictionary(id k1, id o1, id k2, id o2) { // CHECK: [[K1:%.*]] = alloca i8*, // CHECK: [[O1:%.*]] = alloca i8*, // CHECK: [[K2:%.*]] = alloca i8*, // CHECK: [[O2:%.*]] = alloca i8*, // Retaining parameters // CHECK: call i8* @objc_retain(i8* // CHECK: call i8* @objc_retain(i8* // CHECK: call i8* @objc_retain(i8* // CHECK: call i8* @objc_retain(i8* // Constructing the arrays // CHECK: [[T0:%.*]] = getelementptr inbounds [2 x i8*], [2 x i8*]* [[KEYS:%[A-Za-z0-9]+]], i64 0, i64 0 // CHECK-NEXT: [[V0:%.*]] = load i8*, i8** [[K1]], // CHECK-NEXT: store i8* [[V0]], i8** [[T0]] // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [2 x i8*], [2 x i8*]* [[OBJECTS:%[A-Za-z0-9]+]], i64 0, i64 0 // CHECK-NEXT: [[V1:%.*]] = load i8*, i8** [[O1]], // CHECK-NEXT: store i8* [[V1]], i8** [[T0]] // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [2 x i8*], [2 x i8*]* [[KEYS]], i64 0, i64 1 // CHECK-NEXT: [[V2:%.*]] = load i8*, i8** [[K2]], // CHECK-NEXT: store i8* [[V2]], i8** [[T0]] // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [2 x i8*], [2 x i8*]* [[OBJECTS]], i64 0, i64 1 // CHECK-NEXT: [[V3:%.*]] = load i8*, i8** [[O2]], // CHECK-NEXT: store i8* [[V3]], i8** [[T0]] // Constructing the dictionary // CHECK-NEXT: [[T0:%.*]] = load [[CLASS_T:%.*]]*, [[CLASS_T:%.*]]** @"OBJC_CLASSLIST // CHECK-NEXT: [[SEL:%.*]] = load i8*, i8** @OBJC_SELECTOR_REFERENCES // CHECK-NEXT: [[T1:%.*]] = bitcast [[CLASS_T]]* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = bitcast [2 x i8*]* [[OBJECTS]] to i8** // CHECK-NEXT: [[T3:%.*]] = bitcast [2 x i8*]* [[KEYS]] to i8** // CHECK-NEXT: [[T4:%.*]] = call i8* bitcast ({{.*@objc_msgSend.*}})(i8* [[T1]], i8* [[SEL]], i8** [[T2]], i8** [[T3]], i64 2) // CHECK-NEXT: [[T5:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T4]]) // CHECK-NEXT: call void (...) @clang.arc.use(i8* [[V0]], i8* [[V1]], i8* [[V2]], i8* [[V3]]) id dict = @{ k1 : o1, k2 : o2 }; // CHECK: call void @objc_release // CHECK: call void @objc_release // CHECK: call void @objc_release // CHECK: call void @objc_release // CHECK: call void @objc_release // CHECK-NEXT: ret void } @interface A @end @interface B @property (retain) A* prop; @end // CHECK-LABEL: define void @test_property void test_property(B *b) { // Retain parameter // CHECK: call i8* @objc_retain // CHECK: [[T0:%.*]] = getelementptr inbounds [1 x i8*], [1 x i8*]* [[OBJECTS:%.*]], i64 0, i64 0 // Invoke 'prop' // CHECK: [[SEL:%.*]] = load i8*, i8** @OBJC_SELECTOR_REFERENCES // CHECK-NEXT: [[T1:%.*]] = bitcast // CHECK-NEXT: [[T2:%.*]] = call [[B:%.*]]* bitcast ({{.*}} @objc_msgSend to {{.*}})(i8* [[T1]], i8* [[SEL]]) // CHECK-NEXT: [[T3:%.*]] = bitcast [[B]]* [[T2]] to i8* // CHECK-NEXT: [[T4:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T3]]) // CHECK-NEXT: [[V0:%.*]] = bitcast i8* [[T4]] to [[B]]* // CHECK-NEXT: [[V1:%.*]] = bitcast [[B]]* [[V0]] to i8* // Store to array. // CHECK-NEXT: store i8* [[V1]], i8** [[T0]] // Invoke arrayWithObjects:count: // CHECK-NEXT: [[T0:%.*]] = load [[CLASS_T]]*, [[CLASS_T]]** @"OBJC_CLASSLIST // CHECK-NEXT: [[SEL:%.*]] = load i8*, i8** @OBJC_SELECTOR_REFERENCES // CHECK-NEXT: [[T1:%.*]] = bitcast [[CLASS_T]]* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = bitcast [1 x i8*]* [[OBJECTS]] to i8** // CHECK-NEXT: [[T3:%.*]] = call i8* bitcast ({{.*}} @objc_msgSend to {{.*}}(i8* [[T1]], i8* [[SEL]], i8** [[T2]], i64 1) // CHECK-NEXT: call i8* @objc_retainAutoreleasedReturnValue(i8* [[T3]]) // CHECK-NEXT: call void (...) @clang.arc.use(i8* [[V1]]) // CHECK-NEXT: bitcast // CHECK-NEXT: bitcast // CHECK-NEXT: store id arr = @[ b.prop ]; // Release b.prop // CHECK-NEXT: [[T0:%.*]] = bitcast [[B]]* [[V0]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // Destroy arr // CHECK: call void @objc_release // Destroy b // CHECK: call void @objc_release // CHECK-NEXT: ret void }