// RUN: %clang_cc1 -triple x86_64-apple-macos10.7.0 -fsyntax-only -verify -Wconversion %s typedef __attribute__((ext_vector_type(4))) char char4; typedef __attribute__((ext_vector_type(4))) short short4; typedef __attribute__((ext_vector_type(1))) float float1; static void test() { char4 vc4; float f; // Not allowed. There's no splatting conversion between float and int vector, // and we don't want to bitcast f to vector-of-char (as would happen with the // old-style vector types). vc4 += f; // expected-error {{cannot convert between vector values of different size}} short4 vs4; long long ll; // This one is OK; we don't re-interpret ll as short4, rather we splat its // value, which should produce a warning about clamping. vs4 += ll; // expected-warning {{implicit conversion loses integer precision}} }