#include #include #define N_FIELDS 7 #define N_FUNCS 128 #define FUNCSPACING 20 #define N_STRUCTS 180 /* 1280 */ #define N_BASES 6 #define COVARIANT 0 const char *simple_types[] = { "bool", "char", "short", "int", "float", "double", "long double", "wchar_t", "void *", "char *" }; void gl(const char *c) { printf("%s\n", c); } void g(const char *c) { printf("%s", c); } void g(int i) { printf("%d", i); } int uuid = 0; char base_present[N_STRUCTS][N_STRUCTS]; // The return type for each function when doing covariant testcase generation. short ret_types[N_STRUCTS][N_FUNCS*FUNCSPACING]; bool is_ambiguous(int s, int base) { for (int i = 0; i < N_STRUCTS; ++i) { if ((base_present[base][i] & base_present[s][i]) == 1) return true; } return false; } void add_bases(int s, int base) { for (int i = 0; i < N_STRUCTS; ++i) base_present[s][i] |= base_present[base][i]; if (!COVARIANT) return; for (int i = 0; i < N_FUNCS*FUNCSPACING; ++i) { if (!ret_types[base][i]) continue; if (!ret_types[s][i]) { ret_types[s][i] = ret_types[base][i]; continue; } if (base_present[ret_types[base][i]][ret_types[s][i]]) // If the return type of the function from this base dominates ret_types[s][i] = ret_types[base][i]; if (base_present[ret_types[s][i]][ret_types[base][i]]) // If a previous base dominates continue; // If neither dominates, we'll use this class. ret_types[s][i] = s; } } // This contains the class that has the final override for // each class, for each function. short final_override[N_STRUCTS][N_FUNCS*FUNCSPACING]; void gs(int s) { bool polymorphic = false; static int bases[N_BASES]; int i_bases = random() % (N_BASES*2); if (i_bases >= N_BASES) // PARAM: 1/2 of all clases should have no bases i_bases = 0; int n_bases = 0; bool first_base = true; // PARAM: 3/4 of all should be class, the rest are structs if (random() % 4 == 0) g("struct s"); else g("class s"); g(s); int old_base = -1; if (s == 0 || s == 1) i_bases = 0; while (i_bases) { --i_bases; int base = random() % (s-1) + 1; if (!base_present[s][base]) { if (is_ambiguous(s, base)) continue; if (first_base) { first_base = false; g(": "); } else g(", "); int base_type = 1; if (random()%8 == 0) { // PARAM: 1/8th the bases are virtual g("virtual "); // We have a vtable and rtti, but technically we're not polymorphic // polymorphic = true; base_type = 3; } // PARAM: 1/4 are public, 1/8 are privare, 1/8 are protected, the reset, default int base_protection = 0; if (!COVARIANT) base_protection = random()%8; switch (base_protection) { case 0: case 1: g("public "); break; case 2: case 3: case 4: case 5: break; case 6: g("private "); break; case 7: g("protected "); break; } g("s"); add_bases(s, base); bases[n_bases] = base; base_present[s][base] = base_type; ++n_bases; g(base); old_base = base; } } gl(" {"); /* Fields */ int n_fields = N_FIELDS == 0 ? 0 : random() % (N_FIELDS*4); // PARAM: 3/4 of all structs should have no members if (n_fields >= N_FIELDS) n_fields = 0; for (int i = 0; i < n_fields; ++i) { int t = random() % (sizeof(simple_types) / sizeof(simple_types[0])); g(" "); g(simple_types[t]); g(" field"); g(i); gl(";"); } /* Virtual functions */ static int funcs[N_FUNCS*FUNCSPACING]; // PARAM: 1/2 of all structs should have no virtual functions int n_funcs = random() % (N_FUNCS*2); if (n_funcs > N_FUNCS) n_funcs = 0; int old_func = -1; for (int i = 0; i < n_funcs; ++i) { int fn = old_func + random() % FUNCSPACING + 1; funcs[i] = fn; int ret_type = 0; if (COVARIANT) { ret_type = random() % s + 1; if (!base_present[s][ret_type] || !base_present[ret_type][ret_types[s][fn]]) if (ret_types[s][fn]) { printf(" // Found one for s%d for s%d* fun%d.\n", s, ret_types[s][fn], fn); ret_type = ret_types[s][fn]; } else ret_type = s; else printf(" // Wow found one for s%d for fun%d.\n", s, fn); ret_types[s][fn] = ret_type; } if (ret_type) { g(" virtual s"); g(ret_type); g("* fun"); } else g(" virtual void fun"); g(fn); g("(char *t) { mix(\"vfn this offset\", (char *)this - t); mix(\"vfn uuid\", "); g(++uuid); if (ret_type) gl("); return 0; }"); else gl("); }"); final_override[s][fn] = s; old_func = fn; } // Add required overriders for correctness for (int i = 0; i < n_bases; ++i) { // For each base int base = bases[i]; for (int fn = 0; fn < N_FUNCS*FUNCSPACING; ++fn) { // For each possible function int new_base = final_override[base][fn]; if (new_base == 0) // If the base didn't have a final overrider, skip continue; int prev_base = final_override[s][fn]; if (prev_base == s) // Skip functions defined in this class continue; // If we don't want to change the info, skip if (prev_base == new_base) continue; if (prev_base == 0) { // record the final override final_override[s][fn] = new_base; continue; } if (base_present[prev_base][new_base]) { // The previous base dominates the new base, no update necessary printf(" // No override for fun%d in s%d as s%d dominates s%d.\n", fn, s, prev_base, new_base); continue; } if (base_present[new_base][prev_base]) { // The new base dominates the old base, no override necessary printf(" // No override for fun%d in s%d as s%d dominates s%d.\n", fn, s, new_base, prev_base); // record the final override final_override[s][fn] = new_base; continue; } printf(" // Found we needed override for fun%d in s%d.\n", fn, s); // record the final override funcs[n_funcs++] = fn; if (n_funcs == (N_FUNCS*FUNCSPACING-1)) abort(); int ret_type = 0; if (COVARIANT) { if (!ret_types[s][fn]) { ret_types[s][fn] = ret_type = s; } else { ret_type = ret_types[s][fn]; if (ret_type != s) printf(" // Calculated return type in s%d as s%d* fun%d.\n", s, ret_type, fn); } } if (ret_type) { g(" virtual s"); g(ret_type); g("* fun"); } else g(" virtual void fun"); g(fn); g("(char *t) { mix(\"vfn this offset\", (char *)this - t); mix(\"vfn uuid\", "); g(++uuid); if (ret_type) gl("); return 0; }"); else gl("); }"); final_override[s][fn] = s; } } gl("public:"); gl(" void calc(char *t) {"); // mix in the type number g(" mix(\"type num\", "); g(s); gl(");"); // mix in the size g(" mix(\"type size\", sizeof (s"); g(s); gl("));"); // mix in the this offset gl(" mix(\"subobject offset\", (char *)this - t);"); if (n_funcs) polymorphic = true; if (polymorphic) { // mix in offset to the complete object under construction gl(" mix(\"real top v current top\", t - (char *)dynamic_cast(this));"); } /* check base layout and overrides */ for (int i = 0; i < n_bases; ++i) { g(" calc_s"); g(bases[i]); gl("(t);"); } if (polymorphic) { /* check dynamic_cast to each direct base */ for (int i = 0; i < n_bases; ++i) { g(" if ((char *)dynamic_cast(this))"); g(" mix(\"base dyn cast\", t - (char *)dynamic_cast(this));"); g(" else mix(\"no dyncast\", "); g(++uuid); gl(");"); } } /* check field layout */ for (int i = 0; i < n_fields; ++i) { g(" mix(\"field offset\", (char *)&field"); g(i); gl(" - (char *)this);"); } if (n_fields == 0) { g(" mix(\"no fields\", "); g(++uuid); gl(");"); } /* check functions */ for (int i = 0; i < n_funcs; ++i) { g(" fun"); g(funcs[i]); gl("(t);"); } if (n_funcs == 0) { g(" mix(\"no funcs\", "); g(++uuid); gl(");"); } gl(" }"); // default ctor g(" s"); g(s); g("() "); first_base = true; for (int i = 0; i < n_bases; ++i) { if (first_base) { g(": "); first_base = false; } else g(", "); g("s"); g(bases[i]); g("((char *)this)"); } gl(" { calc((char *)this); }"); g(" ~s"); g(s); gl("() { calc((char *)this); }"); // ctor with this to the complete object g(" s"); g(s); gl("(char *t) { calc(t); }"); g(" void calc_s"); g(s); gl("(char *t) { calc(t); }"); g("} a"); g(s); gl(";"); } main(int argc, char **argv) { unsigned seed = 0; char state[16]; if (argc > 1) seed = atol(argv[1]); initstate(seed, state, sizeof(state)); gl("extern \"C\" int printf(const char *...);"); gl(""); gl("long long sum;"); gl("void mix(const char *desc, long long i) {"); // If this ever becomes too slow, we can remove this after we improve the // mixing function gl(" printf(\"%s: %lld\\n\", desc, i);"); gl(" sum += ((sum ^ i) << 3) + (sum<<1) - i;"); gl("}"); gl(""); // PARAM: Randomly size testcases or large testcases? int n_structs = /* random() % */ N_STRUCTS; for (int i = 1; i < n_structs; ++i) gs(i); gl("int main() {"); gl(" printf(\"%llx\\n\", sum);"); gl("}"); return 0; }