diff options
author | Arttu Tarkiainen <arttu.tarkiainen@qt.io> | 2022-04-06 13:33:38 +0300 |
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committer | Arttu Tarkiainen <arttu.tarkiainen@qt.io> | 2022-04-13 11:32:09 +0300 |
commit | 96ade47c182bf37a2efca2aa62922e54e5ff1660 (patch) | |
tree | 93ceee6c6f8984f563f3dfe83e56f98b66b40f3a /src/libs/3rdparty/7zip/win/CPP/Windows/Thread.h | |
parent | 2d5f0ffaf1278516bbd74e3b60f9849f4c51cffa (diff) |
Move LZMA SDK to 3rdparty subdirectory
Also add attribution document.
Task-number: QTIFW-2336
Change-Id: I91546bc6c3ace244e4b546b945f40b7d204f7463
Reviewed-by: Katja Marttila <katja.marttila@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Diffstat (limited to 'src/libs/3rdparty/7zip/win/CPP/Windows/Thread.h')
-rw-r--r-- | src/libs/3rdparty/7zip/win/CPP/Windows/Thread.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/libs/3rdparty/7zip/win/CPP/Windows/Thread.h b/src/libs/3rdparty/7zip/win/CPP/Windows/Thread.h new file mode 100644 index 000000000..f9ecaed85 --- /dev/null +++ b/src/libs/3rdparty/7zip/win/CPP/Windows/Thread.h @@ -0,0 +1,38 @@ +// Windows/Thread.h + +#ifndef __WINDOWS_THREAD_H +#define __WINDOWS_THREAD_H + +#include "../../C/Threads.h" + +#include "Defs.h" + +namespace NWindows { + +class CThread +{ + ::CThread thread; +public: + CThread() { Thread_Construct(&thread); } + ~CThread() { Close(); } + bool IsCreated() { return Thread_WasCreated(&thread) != 0; } + WRes Close() { return Thread_Close(&thread); } + WRes Create(THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter) + { return Thread_Create(&thread, startAddress, parameter); } + WRes Wait() { return Thread_Wait(&thread); } + + #ifdef _WIN32 + operator HANDLE() { return thread; } + void Attach(HANDLE handle) { thread = handle; } + HANDLE Detach() { HANDLE h = thread; thread = NULL; return h; } + DWORD Resume() { return ::ResumeThread(thread); } + DWORD Suspend() { return ::SuspendThread(thread); } + bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(thread, exitCode)); } + int GetPriority() { return ::GetThreadPriority(thread); } + bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread, priority)); } + #endif +}; + +} + +#endif |