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authorkh <karsten.heimrich@theqtcompany.com>2014-11-14 12:45:00 +0100
committerNiels Weber <niels.weber@digia.com>2014-11-17 09:02:18 +0100
commit90b5c97525e04b25e62ed2898975b685f118ae82 (patch)
tree6f0e118af32e05b77e70adaedd3f4fac1503a231 /src/libs/installer/remoteserverconnection.cpp
parentddb068f7c38914d4de3ca810a01c2bc5a6da3660 (diff)
Fix typo.
Change-Id: Id8301f8691340a41b9d314e8421fb4d245453a5a Reviewed-by: Niels Weber <niels.weber@digia.com>
Diffstat (limited to 'src/libs/installer/remoteserverconnection.cpp')
-rw-r--r--src/libs/installer/remoteserverconnection.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libs/installer/remoteserverconnection.cpp b/src/libs/installer/remoteserverconnection.cpp
index 9c83ba0c4..ad477c739 100644
--- a/src/libs/installer/remoteserverconnection.cpp
+++ b/src/libs/installer/remoteserverconnection.cpp
@@ -67,7 +67,7 @@ void RemoteServerConnection::run()
while (socket.state() == QAbstractSocket::ConnectedState) {
// Use a polling approach here to kill the thread as soon as the connections
// closes. This seems to be related to the fact that the keep alive thread connects
- // every second and immediately throws away the socket and therefor the connection.
+ // every second and immediately throws away the socket and therefore the connection.
if (!socket.bytesAvailable() && !socket.waitForReadyRead(250))
continue;