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-7z ANSI-C Decoder 4.62
-----------------------
-
-7z ANSI-C provides 7z/LZMA decoding.
-7z ANSI-C version is simplified version ported from C++ code.
-
-LZMA is default and general compression method of 7z format
-in 7-Zip compression program (www.7-zip.org). LZMA provides high
-compression ratio and very fast decompression.
-
-
-LICENSE
--------
-
-7z ANSI-C Decoder is part of the LZMA SDK.
-LZMA SDK is written and placed in the public domain by Igor Pavlov.
-
-Files
----------------------
-
-7zDecode.* - Low level 7z decoding
-7zExtract.* - High level 7z decoding
-7zHeader.* - .7z format constants
-7zIn.* - .7z archive opening
-7zItem.* - .7z structures
-7zMain.c - Test application
-
-
-How To Use
-----------
-
-You must download 7-Zip program from www.7-zip.org.
-
-You can create .7z archive with 7z.exe or 7za.exe:
-
- 7za.exe a archive.7z *.htm -r -mx -m0fb=255
-
-If you have big number of files in archive, and you need fast extracting,
-you can use partly-solid archives:
-
- 7za.exe a archive.7z *.htm -ms=512K -r -mx -m0fb=255 -m0d=512K
-
-In that example 7-Zip will use 512KB solid blocks. So it needs to decompress only
-512KB for extracting one file from such archive.
-
-
-Limitations of current version of 7z ANSI-C Decoder
----------------------------------------------------
-
- - It reads only "FileName", "Size", "LastWriteTime" and "CRC" information for each file in archive.
- - It supports only LZMA and Copy (no compression) methods with BCJ or BCJ2 filters.
- - It converts original UTF-16 Unicode file names to UTF-8 Unicode file names.
-
-These limitations will be fixed in future versions.
-
-
-Using 7z ANSI-C Decoder Test application:
------------------------------------------
-
-Usage: 7zDec <command> <archive_name>
-
-<Command>:
- e: Extract files from archive
- l: List contents of archive
- t: Test integrity of archive
-
-Example:
-
- 7zDec l archive.7z
-
-lists contents of archive.7z
-
- 7zDec e archive.7z
-
-extracts files from archive.7z to current folder.
-
-
-How to use .7z Decoder
-----------------------
-
-Memory allocation
-~~~~~~~~~~~~~~~~~
-
-7z Decoder uses two memory pools:
-1) Temporary pool
-2) Main pool
-Such scheme can allow you to avoid fragmentation of allocated blocks.
-
-
-Steps for using 7z decoder
---------------------------
-
-Use code at 7zMain.c as example.
-
-1) Declare variables:
- inStream /* implements ILookInStream interface */
- CSzArEx db; /* 7z archive database structure */
- ISzAlloc allocImp; /* memory functions for main pool */
- ISzAlloc allocTempImp; /* memory functions for temporary pool */
-
-2) call CrcGenerateTable(); function to initialize CRC structures.
-
-3) call SzArEx_Init(&db); function to initialize db structures.
-
-4) call SzArEx_Open(&db, inStream, &allocMain, &allocTemp) to open archive
-
-This function opens archive "inStream" and reads headers to "db".
-All items in "db" will be allocated with "allocMain" functions.
-SzArEx_Open function allocates and frees temporary structures by "allocTemp" functions.
-
-5) List items or Extract items
-
- Listing code:
- ~~~~~~~~~~~~~
- {
- UInt32 i;
- for (i = 0; i < db.db.NumFiles; i++)
- {
- CFileItem *f = db.db.Files + i;
- printf("%10d %s\n", (int)f->Size, f->Name);
- }
- }
-
- Extracting code:
- ~~~~~~~~~~~~~~~~
-
- SZ_RESULT SzAr_Extract(
- CArchiveDatabaseEx *db,
- ILookInStream *inStream,
- UInt32 fileIndex, /* index of file */
- UInt32 *blockIndex, /* index of solid block */
- Byte **outBuffer, /* pointer to pointer to output buffer (allocated with allocMain) */
- size_t *outBufferSize, /* buffer size for output buffer */
- size_t *offset, /* offset of stream for required file in *outBuffer */
- size_t *outSizeProcessed, /* size of file in *outBuffer */
- ISzAlloc *allocMain,
- ISzAlloc *allocTemp);
-
- If you need to decompress more than one file, you can send these values from previous call:
- blockIndex,
- outBuffer,
- outBufferSize,
- You can consider "outBuffer" as cache of solid block. If your archive is solid,
- it will increase decompression speed.
-
- After decompressing you must free "outBuffer":
- allocImp.Free(outBuffer);
-
-6) call SzArEx_Free(&db, allocImp.Free) to free allocated items in "db".
-
-
-
-
-Memory requirements for .7z decoding
-------------------------------------
-
-Memory usage for Archive opening:
- - Temporary pool:
- - Memory for uncompressed .7z headers
- - some other temporary blocks
- - Main pool:
- - Memory for database:
- Estimated size of one file structures in solid archive:
- - Size (4 or 8 Bytes)
- - CRC32 (4 bytes)
- - LastWriteTime (8 bytes)
- - Some file information (4 bytes)
- - File Name (variable length) + pointer + allocation structures
-
-Memory usage for archive Decompressing:
- - Temporary pool:
- - Memory for LZMA decompressing structures
- - Main pool:
- - Memory for decompressed solid block
- - Memory for temprorary buffers, if BCJ2 fileter is used. Usually these
- temprorary buffers can be about 15% of solid block size.
-
-
-7z Decoder doesn't allocate memory for compressed blocks.
-Instead of this, you must allocate buffer with desired
-size before calling 7z Decoder. Use 7zMain.c as example.
-
-
-Defines
--------
-
-_SZ_ALLOC_DEBUG - define it if you want to debug alloc/free operations to stderr.
-
-
----
-
-http://www.7-zip.org
-http://www.7-zip.org/sdk.html
-http://www.7-zip.org/support.html