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-rw-r--r--src/libs/7zip/win/CPP/Windows/Synchronization.h164
1 files changed, 164 insertions, 0 deletions
diff --git a/src/libs/7zip/win/CPP/Windows/Synchronization.h b/src/libs/7zip/win/CPP/Windows/Synchronization.h
new file mode 100644
index 000000000..dc695f6f3
--- /dev/null
+++ b/src/libs/7zip/win/CPP/Windows/Synchronization.h
@@ -0,0 +1,164 @@
+// Windows/Synchronization.h
+
+#ifndef __WINDOWS_SYNCHRONIZATION_H
+#define __WINDOWS_SYNCHRONIZATION_H
+
+#include "../../C/Threads.h"
+
+#include "Defs.h"
+
+#ifdef _WIN32
+#include "Handle.h"
+#endif
+
+namespace NWindows {
+namespace NSynchronization {
+
+class CBaseEvent
+{
+protected:
+ ::CEvent _object;
+public:
+ bool IsCreated() { return Event_IsCreated(&_object) != 0; }
+ operator HANDLE() { return _object; }
+ CBaseEvent() { Event_Construct(&_object); }
+ ~CBaseEvent() { Close(); }
+ WRes Close() { return Event_Close(&_object); }
+ #ifdef _WIN32
+ WRes Create(bool manualReset, bool initiallyOwn, LPCTSTR name = NULL, LPSECURITY_ATTRIBUTES sa = NULL)
+ {
+ _object = ::CreateEvent(sa, BoolToBOOL(manualReset), BoolToBOOL(initiallyOwn), name);
+ if (name == NULL && _object != 0)
+ return 0;
+ return ::GetLastError();
+ }
+ WRes Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
+ {
+ _object = ::OpenEvent(desiredAccess, BoolToBOOL(inheritHandle), name);
+ if (_object != 0)
+ return 0;
+ return ::GetLastError();
+ }
+ #endif
+
+ WRes Set() { return Event_Set(&_object); }
+ // bool Pulse() { return BOOLToBool(::PulseEvent(_handle)); }
+ WRes Reset() { return Event_Reset(&_object); }
+ WRes Lock() { return Event_Wait(&_object); }
+};
+
+class CManualResetEvent: public CBaseEvent
+{
+public:
+ WRes Create(bool initiallyOwn = false)
+ {
+ return ManualResetEvent_Create(&_object, initiallyOwn ? 1: 0);
+ }
+ WRes CreateIfNotCreated()
+ {
+ if (IsCreated())
+ return 0;
+ return ManualResetEvent_CreateNotSignaled(&_object);
+ }
+ #ifdef _WIN32
+ WRes CreateWithName(bool initiallyOwn, LPCTSTR name)
+ {
+ return CBaseEvent::Create(true, initiallyOwn, name);
+ }
+ #endif
+};
+
+class CAutoResetEvent: public CBaseEvent
+{
+public:
+ WRes Create()
+ {
+ return AutoResetEvent_CreateNotSignaled(&_object);
+ }
+ WRes CreateIfNotCreated()
+ {
+ if (IsCreated())
+ return 0;
+ return AutoResetEvent_CreateNotSignaled(&_object);
+ }
+};
+
+#ifdef _WIN32
+class CObject: public CHandle
+{
+public:
+ WRes Lock(DWORD timeoutInterval = INFINITE)
+ { return (::WaitForSingleObject(_handle, timeoutInterval) == WAIT_OBJECT_0 ? 0 : ::GetLastError()); }
+};
+class CMutex: public CObject
+{
+public:
+ WRes Create(bool initiallyOwn, LPCTSTR name = NULL, LPSECURITY_ATTRIBUTES sa = NULL)
+ {
+ _handle = ::CreateMutex(sa, BoolToBOOL(initiallyOwn), name);
+ if (name == NULL && _handle != 0)
+ return 0;
+ return ::GetLastError();
+ }
+ #ifndef UNDER_CE
+ WRes Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
+ {
+ _handle = ::OpenMutex(desiredAccess, BoolToBOOL(inheritHandle), name);
+ if (_handle != 0)
+ return 0;
+ return ::GetLastError();
+ }
+ #endif
+ WRes Release()
+ {
+ return ::ReleaseMutex(_handle) ? 0 : ::GetLastError();
+ }
+};
+class CMutexLock
+{
+ CMutex *_object;
+public:
+ CMutexLock(CMutex &object): _object(&object) { _object->Lock(); }
+ ~CMutexLock() { _object->Release(); }
+};
+#endif
+
+class CSemaphore
+{
+ ::CSemaphore _object;
+public:
+ CSemaphore() { Semaphore_Construct(&_object); }
+ ~CSemaphore() { Close(); }
+ WRes Close() { return Semaphore_Close(&_object); }
+ operator HANDLE() { return _object; }
+ WRes Create(UInt32 initiallyCount, UInt32 maxCount)
+ {
+ return Semaphore_Create(&_object, initiallyCount, maxCount);
+ }
+ WRes Release() { return Semaphore_Release1(&_object); }
+ WRes Release(UInt32 releaseCount) { return Semaphore_ReleaseN(&_object, releaseCount); }
+ WRes Lock() { return Semaphore_Wait(&_object); }
+};
+
+class CCriticalSection
+{
+ ::CCriticalSection _object;
+public:
+ CCriticalSection() { CriticalSection_Init(&_object); }
+ ~CCriticalSection() { CriticalSection_Delete(&_object); }
+ void Enter() { CriticalSection_Enter(&_object); }
+ void Leave() { CriticalSection_Leave(&_object); }
+};
+
+class CCriticalSectionLock
+{
+ CCriticalSection *_object;
+ void Unlock() { _object->Leave(); }
+public:
+ CCriticalSectionLock(CCriticalSection &object): _object(&object) {_object->Enter(); }
+ ~CCriticalSectionLock() { Unlock(); }
+};
+
+}}
+
+#endif