From 016cdad413c878be9c669398cd707ff5d1d98255 Mon Sep 17 00:00:00 2001 From: Tim Jenssen Date: Wed, 6 Nov 2013 12:45:23 +0100 Subject: Restart on the wizard needs to cleanup component left-overs - use two different script engine instances - one which lives from the beginning -> the controlScriptEngine - the other one which will be reset if there are some new repositories loaded - now the core has a pointer to the gui object, but it should only be used by the script engine so a QObject type should be enough - engines are deleted as QObject children from the PackageManagerCore - registered downloaded archives are removed Change-Id: I60a4a32fb2e409059839ec11b10c57357454f57a Reviewed-by: Michal Klocek Reviewed-by: Karsten Heimrich --- src/libs/installer/scriptengine.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/libs/installer/scriptengine.cpp') diff --git a/src/libs/installer/scriptengine.cpp b/src/libs/installer/scriptengine.cpp index 4e236be7f..9931d956e 100644 --- a/src/libs/installer/scriptengine.cpp +++ b/src/libs/installer/scriptengine.cpp @@ -212,6 +212,9 @@ ScriptEngine::ScriptEngine(PackageManagerCore *core) .setProperty(QLatin1String("components"), scriptComponentsObject); connect(this, SIGNAL(signalHandlerException(QScriptValue)), SLOT(handleException(QScriptValue))); + + connect(core, SIGNAL(guiObjectChanged(QObject*)), this, SLOT(setGuiQObject(QObject*))); + setGuiQObject(core->guiObject()); } ScriptEngine::~ScriptEngine() -- cgit v1.2.3